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Greater Vigor
Name: | Greater Vigor |
---|---|
School: | Conjuration (Healing) |
Spell Level: | Blc 6, Drd 5 |
Components: | SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components. |
Spell Point Cost: | 15 |
Metamagic: | Empower, Empower Healing, Enlarge, Intensify, Maximize, Quicken |
Target: | Friend, Self |
Range: | Standard |
Duration: | 10 seconds + 30 seconds |
Cooldown: | 2.5 seconds |
Description
A positive energy conjuration that heals 1d8+1 + 1 per 3 caster levels (max 1d8+5 at caster level 12), every 2 seconds for 10 seconds. When the initial effect expires, a smaller healing effect that heals 2 HP every 5 seconds for 30 seconds is applied. Only one Vigor spell can be active at a time, with the most beneficial taking priority. If multiple Vigor spells are cast on the same target, then the duration is extended.
Notes
Bug: If you recast this spell many times while initial buff is on, roughly 25~30% of chance you get +30 seconds to initial buff duration. And seems no limit to increase buff duration.