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Inflict Moderate Damage

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Name: Inflict Moderate Damage
School: Transmutation (Inflict damage)
Spell Level: Art 2
Components: SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components.
Spell Point Cost: 4
Metamagic: Empower, Enlarge, Maximize, Quicken
Target: Foe, Directional
Range: Standard
Duration: Instantaneous
Saving Throw: No
Spell Resistance: No
Cooldown: 3 seconds


Transmutes the structure of a construct enemy to deal 6 to 16 damage plus an additional 1 to 4 for every caster level up to caster level 10.

D&D Dice: Damages constructs for 2d6+2 hp plus 1d4 additional per caster level (max 10d4)

Artificer Spell inscription : Requires Level 2 Inscription Materials.