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Horrid Wilting
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Name: | Horrid Wilting |
School: | Necromancy (Untyped) (Water) |
Level: | Sor/Wiz 8 |
Spell Point Cost: | 20 |
Components: | Material![]() ![]() ![]() |
Metamagic: | Empower, Enlarge, Eschew, Heighten, Maximize, Quicken |
Range: | Medium (100 ft.+10 ft. per caster level.) |
Target: | Foes within 60 ft. radius (Area of effect.) |
Duration: | Instantaneous |
Saving Throw: | Fortitude save takes half damage |
Spell Resistance: | No |
Cooldown: | 6 seconds (Wiz), 3.25 seconds (Sor) |
Description:
This spell evaporates moisture from the body of each subject living creature, dealing 1d3+3 points of damage per caster level. (Maximum damage 20d3+60.) This spell is especially devastating to water type outsiders like Water Elementals, and to Plants which instead take 1d4+4 points of damage per caster level. (Maximum damage 20d4+80.) The spell counts as a Water spell, receiving appropriate benefits from Sorcerer's Water Savant enhancements. Targeting:
Note: Though this spell belongs to the Necromancy school, it does not deal negative energy damage and is not affected by Nullification Spell Power. It's dealing untyped damage and as such, it is affected by Force line of enhancements and Impulse spell power. |
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