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Deific Vengeance

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Name: Deific Vengeance
School: Conjuration (Good)
Primer: [[spells|]]
Spell Level: Clr 2 , DarkA 2 , FvS 2
Special:
Components: Divine FocusDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot., VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
SLA:
Spell Point Cost: 6
Metamagic: Embolden, Empower, Enlarge, Heighten, Intensify, Maximize, Quicken
Target: Foe
Range: Standard
Duration: Instantaneous
Saving Throw: Will save takes half damage
DC:
Spell Resistance: No
Cooldown: 3 seconds
Augmentation: Divine

Description

The divine power of an angry deity imposes a punishment in the form of a sharp, spiritual blow to the target, dealing 1d6+4 points of good damage per caster level (max 10d6+40 at caster level 10), or 2d6+8 damage per caster level (max 20d6+80), if the target is Undead. A successful Will save reduces this damage by half.

Notes

Scrolls[edit]

Wands[edit]