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Static Shock

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Static Shock.png
Name: Static Shock
School: Evocation (Electricity)
Spell Level: Art 1
Components: SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components.
Spell Point Cost: 4
Metamagic: Empower, Maximize, Quicken, Heighten, Enlarge, Intensify, Embolden
Target: Foe, Directional, Breakable
Range: Standard
Duration: Instantaneous
Saving Throw: Reflex half, Will negates daze
Spell Resistance: No
Cooldown: 4 seconds


An electrical discharge strikes one target for 1d6 electricity damage plus 1d6 electricity damage per caster level up to a maximum damage of 10d6 at caster level 10. A successful reflex save reduces the damage by half. On a failed reflex save, the target must then also make a will save or be dazed for 7 to 12 seconds, or until they take damage.

Bug: Static Shock deals half damage instead of no damage against characters with Evasion on a successful reflex save.