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Multivial of Poison

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Icon Multivial of Poison.png
Name: Multivial of Poison
School: Conjuration (Poison) (Crimsonite)
Level: Alc 5
Spell Point Cost: 20
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing.
Metamagic: Empower, Maximize, Quicken, Intensify, Accelerate, Heighten, Eschew
Range: Extreme
Target: Foe, Directional, Breakable
Duration: Instantaneous
Saving Throw: Reflex
Spell Resistance: No
Cooldown: 6 seconds
Description:

Conjuring many bottles of poisonous liquid, you throw 4 projectiles that explode on impact, with each dealing 1d6+2 Poison damage per caster level to all nearby foes, max caster level 10. Shares a cooldown with all other Multivial spells. Applies Contaminated.

DND Dice: Deals 1d6+2 poison damage per caster level per projectile (max 10d6+20 per projectile at caster level 10). A successful reflex save reduces damage by half. Applies Contaminated.

Notes: As a lobbed spell, this spell has a very long range that is similar to ray spells (double default). However due to the arching nature, areas with low ceilings may prevent long range throws, as this spell can be intercepted by terrain.

Recipes

Icon Name School Description S.C. Metamagic Feats
Icon Multivial of Acid.png
Multivial of Acid Conjuration Conjuring many bottles of caustic liquid, you throw 4 projectiles that explode on impact, with each dealing 1d6+2 Acid damage per caster level to all nearby foes, max caster level 10. Shares a cooldown with all other Multivial spells.
Eq comp alc level 05.png
Icon Feat Empower Spell.png
Icon Feat Heighten Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Icon Feat Accelerate.png
Icon Intensify Spell.png
Icon Embolden Spell.png
Icon Multivial of Flame.png
Multivial of Flame Conjuration Conjuring many bottles of burning liquid, you throw 4 projectiles that explode on impact, with each dealing 1d6+2 Acid damage per caster level to all nearby foes, max caster level 10. Shares a cooldown with all other Multivial spells.
Eq comp alc level 05.png
Icon Feat Empower Spell.png
Icon Feat Heighten Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Icon Feat Accelerate.png
Icon Intensify Spell.png
Icon Embolden Spell.png
Icon Multivial of Frost.png
Multivial of Frost Conjuration Conjuring many bottles of freezing liquid, you throw 4 projectiles that explode on impact, with each dealing 1d6+2 Cold damage per caster level to all nearby foes, max caster level 10. Shares a cooldown with all other Multivial spells.
Eq comp alc level 05.png
Icon Feat Empower Spell.png
Icon Feat Heighten Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Icon Feat Accelerate.png
Icon Intensify Spell.png
Icon Embolden Spell.png
Icon Multivial of Sparks.png
Multivial of Sparks Conjuration Conjuring many bottles of voltaic liquid, you throw 4 projectiles that explode on impact, with each dealing 1d6+2 Electric damage per caster level to all nearby foes, max caster level 10. Shares a cooldown with all other Multivial spells.
Eq comp alc level 05.png
Icon Feat Empower Spell.png
Icon Feat Heighten Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Icon Feat Accelerate.png
Icon Intensify Spell.png
Icon Embolden Spell.png
Icon Multivial of Poison.png
Multivial of Poison Conjuration Conjuring many bottles of poisonous liquid, you throw 4 projectiles that explode on impact, with each dealing 1d6+2 Poison damage per caster level to all nearby foes, max caster level 10. Shares a cooldown with all other Multivial spells. Applies Contaminated.
Eq comp alc level 05.png
Icon Feat Empower Spell.png
Icon Feat Heighten Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Icon Feat Accelerate.png
Icon Intensify Spell.png
Icon Embolden Spell.png