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Prismatic Spray

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Name: Prismatic Spray
School: Evocation (Acid) (Death) (Electricity) (Fear) (Fire) (Mind-affecting)
Spell Level: Sor/Wiz 7, Wild 7
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
Spell Point Cost: 40
Metamagic: Embolden, Empower, Enlarge, Heighten, Intensify, Maximize, Quicken
Target: Foe, Directional, Breakable
Range: Standard Conal AOE
Duration: Instantaneous
Saving Throw: Reflex save takes half damage; Fortitude save negates Death and Stone effects; Will save negates Fear and Death
Spell Resistance: No
Cooldown: 5 seconds, ~3.25 seconds (Sor), 14 seconds (Cleric Chaos Domain SLA)


A shining blast of multicolored light blinds creatures with 8 Hit Die or less for 12 to 48 seconds, and does 1 of 7 harmful effects at random to one target, with a 12.5% of inflicting a second different effect from that 7. These 7 effects are detailed as follows:


  • Prismatic Spray is a conical version of Prismatic Ray so area of effect and able to strike multiple targets. You do not choose which color of beam hits your selected target. In chat text it will tell you which one hit. Occasionally, a target will be hit by two beams. Note that Spell Resistance does not protect against any of these effects, including the non-damaging ones.
  • The banish effect can affect creatures that are normally immune to death spells such as undead and constructs, but will still be blocked by Death Ward or other things that block death effects (such as Monster Champion buffs).

Spell Power: Each elemental ray is affected by the spell power of the element, i.e. Combustion (red), Corrosion (orange), Magnetism (yellow). DDO Forums