Game mechanicsNewbie guideIn developmentDDO StoreSocial Media

ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Prismatic Ray

From DDO wiki
Jump to navigation Jump to search
Arcane Spell Prismatic Ray.png
Name: Prismatic Ray
School: Evocation (Acid) (Death) (Electricity) (Fear) (Fire) (Mind-affecting)
Level: Sor/Wiz 5
Spell Point Cost: 25
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
Metamagic: Empower, Heighten, Maximize, Quicken
Range: Double
Target: Foe, Directional, Breakable
Duration: Instantaneous
Saving Throw: Various: Reflex save takes half damage; Fortitude save negates Death and Stone effects; Will save negates Fear and Death
Spell Resistance: No
Cooldown: 4 seconds (Wiz), 2.5 seconds (Sor)

A shining ray of multicolored light blinds creatures with 8 Hit Die or less for 12 to 48 seconds, and does 1 of 7 harmful effects at random to one target, with a 12.5% of inflicting a second different effect from that 7. These 7 effects are detailed as follows:

Note that Spell Resistance does not protect against any of these effects, including the non-damaging ones.

This spell is random, but interesting. The violet beam can be extremely powerful, especially when used against enemies who are otherwise immune to most other insta-kill effects.

Prismatic Ray was nerfed in Update 34, the two death effects no longer ignore deathblock/death ward. Reception: DDO Forums