Year of the Dragon: Through May 28th, claim free Expansion Pack (excluding Vecna Unleashed) or a Greater Elixir of Discovery! Speak to Xatheral in the Hall of Heroes. edit

Thank you for your patience while we continue to upgrade DDOwiki to the latest MediaWiki LTS version. If you find any errors on the site, please visit the Discord chat server and let us know.

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media

ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats


Please create an account or log in to remove ads, build a reputation, and unlock more editing privileges and then visit DDO wiki's IRC Chat/Discord if you need any help!

Prismatic Ray

From DDO wiki
Jump to navigation Jump to search
Arcane Spell Prismatic Ray.png
Name: Prismatic Ray
School: Evocation (Acid) (Death) (Electricity) (Fear) (Fire) (Mind-affecting)
Spell Level: Sor/Wiz 5
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
Spell Point Cost: 25
Metamagic: Empower, Heighten, Maximize, Quicken
Target: Foe, Directional, Breakable
Range: Double
Duration: Instantaneous
Saving Throw: Various: Reflex save takes half damage; Fortitude save negates Death and Stone effects; Will save negates Fear and Death
Spell Resistance: No
Cooldown: 4 seconds (Wiz), 2.5 seconds (Sor)


A shining ray of multicolored light blinds creatures with 8 Hit Die or less for 12 to 48 seconds, and does 1 of 7 harmful effects at random to one target, with a 12.5% of inflicting a second different effect from that 7. These 7 effects are detailed as follows:


  • Spell Resistance does not protect against any of these effects, including the non-damaging ones.
  • This spell is random, but interesting. Death effects can be potent.
  • Prismatic Ray was nerfed in Update 34 as the two death effects no longer ignore deathblock/death ward. Reception: DDO Forums
  • The 12.5% chance of a second ray is a nod to the PnP version of the spell: You' roll a d8 to determine the ray; on an 8, two rays are produced instead.