|School:||Evocation (Acid) (Death) (Electricity) (Fear) (Fire) (Mind-affecting)|
|Spell Point Cost:||25|
|Metamagic:||Empower, Heighten, Maximize, Quicken|
|Target:||Foe, Directional, Breakable|
|Saving Throw:||Various: Reflex save takes half damage; Fortitude save negates Death and Stone effects; Will save negates Fear and Death|
|Cooldown:||4 seconds (Wiz), 2.5 seconds (Sor)|
A shining ray of multicolored light blinds creatures with 8 Hit Die or less for 12 to 48 seconds, and does 1 of 7 harmful effects at random to one target, with a 12.5% of inflicting a second different effect from that 7. These 7 effects are detailed as follows:
Note that Spell Resistance does not protect against any of these effects, including the non-damaging ones.
This spell is random, but interesting. The violet beam can be extremely powerful, especially when used against enemies who are otherwise immune to most other insta-kill effects.
Prismatic Ray was nerfed in Update 34, the two death effects no longer ignore deathblock/death ward. Reception: