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Thorn Lance

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Icon Thorn Lance.png
Name: Thorn Lance
School: Conjuration (Thorn) (Pierce)
Spell Level: Blc 8, Drd 8
Components: SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. The metamagic feat Eschew Materials and some enhancements in Draconic Incarnation can remove this restriction.
Spell Point Cost: 20
Metamagic: Embolden, Empower, Enlarge, Eschew, Intensify, Maximize, Quicken
Target: Foe, Directional, Breakable
Range: Standard
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Cooldown: 5.5 seconds


You hurl a great thorn lance at your target dealing 9 to 14 points of Piercing damage per caster level (up to a maximum of 180 to 280 damage at caster level 20). The lance will damage all enemies in front or behind the target.


  • This spell allows the metamagic Embolden even though it does not have any effect on the spell since it does not have a save. This spell functions very similarly to Cyclonic Blast without the save or knockdown effect. For best results, target the farthest mob when aiming through a group of enemies.