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Scorching Ray

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Name: Scorching Ray
School: Evocation (Fire)
Level: Sor/Wiz 2
Spell Point Cost: 8
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
Metamagic: Empower, Maximize, Quicken
Range: Double
Target: Foe, Directional, Breakable
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Cooldown: 2.5 seconds (Wiz), 1.75 seconds (Sor)

Blasts a target with fiery rays, each doing 4d3+12 fire damage on impact. The number of rays increases to two at caster level 7, then to to a maximum of three at caster level 11.

This is a projectile attack. You might not hit your intended target if it is moving too fast, or moves behind a wall or another object. If another hostile creature is in the way, the spell will hit that creature instead.

This spell has double range like all ray spells.

Wizard Spell inscription : Requires Level II Inscription Materials.