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Arcane Tempest

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Arcane Tempest.gif
Name: Arcane Tempest
School: Evocation (Force)
Spell Level: Art 6, Sor/Wiz 8, Wlk 6
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
Spell Point Cost: 25
Metamagic: Quicken, Empower, Maximize, Intensify
Target: Foe
Range: Unknown spell range
Duration: 10 seconds
Saving Throw: Reflex half for the initial tic
Spell Resistance: No
Cooldown: 25 seconds (Sor), 30 seconds (Art)


You create a storm of arcane energy that rains shards of force energy upon your foes. Any creatures caught within the storm take 7 to 12 per caster level in force damage every 2 seconds for a duration of 8 seconds. Targets first entering the storm may take a reflex save for half, but remaining in the storm they take damage with no saving throw. Damage progression caps at level 15 for 15 to 60 force damage (official math does not seem right here).

D&D Dice: Deals 1d6+6 per caster level, force damage, every 2 seconds, for 8 seconds.