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Inflict Critical Wounds
Name: | Inflict Critical Wounds |
---|---|
School: | Necromancy (Inflict wounds) (Negative Energy) |
Spell Level: | Clr 4, DarkA 4, FvS 4 |
Components: | Verbal![]() ![]() |
Spell Point Cost: | 16 |
Metamagic: | Embolden, Empower, Enlarge, Heighten, Intensify, Maximize, Quicken |
Target: | Foe, Undead Friend |
Range: | Touch |
Duration: | Instantaneous |
Saving Throw: | Will save takes half damage |
Spell Resistance: | No |
Cooldown: | 4 seconds |
Description
When laying your hand upon a creature, you channel negative energy that deals 1d6+10 points of damage per caster level, or 4d6+8 points of damage plus 1 point per caster level to heal Undead (Maximum caster level 20.). A successful Will save reduces the damage by half.
Undead are powered by negative energy, and Undead don't make the Will save for half healing, therefore this spell cures such a creature of a like amount of damage rather than harming it, and they don't trigger Spell Resistance when cast on a friendly Undead.
Scrolls
- Ariel Bianchi <Guild Divine Scroll Vendor> found in Locksmith Square in House Kundarak
- ML: 5, CL: 7, UMD: 32, Base value: 70pp
Platinum Piece — Bound to Character
Bound to Character: This item is Bound to Character
- ML: 5, CL: 7, UMD: 32, Base value: 70pp
Potions
- Gloomy Potion of Inflict Critical Wounds (CL10) from Joe Candymaker during The Night Revels event
- Offensive spells
- Necromancy spells
- Inflict wounds spells
- Negative Energy spells
- Cleric spells/Level 4
- Dark Apostate spells/Level 4
- Favored Soul spells/Level 4
- Spells with a Verbal component
- Spells with a Somatic component
- Spells with Embolden
- Spells with Empower
- Spells with Enlarge
- Spells with Heighten
- Spells with Intensify
- Spells with Maximize
- Spells with Quicken
- Spells with no SR