|Spell Point Cost:||10|
|Metamagic:||Embolden, Empower, Heighten, Maximize, Quicken|
|Target:||Foe, Directional, Breakable|
|Saving Throw:||Fortitude save takes half damage|
|Cooldown:||3 seconds (Wiz), 2 seconds (Sor)|
As a ray, this spell has double range.
This is a projectile attack. You might not hit your intended target if it is moving too fast, or moves behind a wall or another object. If another hostile creature is in the way, the spell will hit that creature instead. If one lance kills a creature, the next two can pass through it and hit another.