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Negative Energy Burst
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Name: | Negative Energy Burst |
School: | Necromancy (Negative Energy) |
Level: | Sor/Wiz 4 |
Spell Point Cost: | 25 |
Components: | Verbal![]() ![]() ![]() |
Metamagic: | Empower, Eschew, Heighten, Maximize, Quicken |
Range: | Standard AOE |
Target: | Untargetable, Self centered circlar AOE |
Duration: | Instantaneous |
Saving Throw: | Fortitude save takes half damage |
Spell Resistance: | No |
Cooldown: | 3.5 seconds (Wiz), 2.25 seconds (Sor) |
Description:
Negative energy expands from the caster, doing 1d6+4 negative energy damage per caster level (Maximum damage 10d6+40 at CL:10.) to all living enemies and friendly undead caught in the blast. A successful fortitude save reduces the damage by half. Undead are instead healed by the attack. Undead don't make the fortitude save for half healing. Pale masters may use this spell to self heal. Note that the "old formula" (d4+4 per TWO caster levels) is still used for healing on both players and summoned undead. This is an acknowledged bug. See https://www.ddo.com/forums/showthread.php/501542-U41-Bug-Negative-Energy-Burst. |
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Spells > Spells by class > Sorcerer / Wizard spells
Spells > Spells by component > Spells with a Material component
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Spells > Spells by component > Spells with a Verbal component
Spells > Spells by descriptor > Negative Energy spells
Spells > Spells by effect > Buff spells
Spells > Spells by school > Necromancy spells