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Flame Concentration
Name: | Flame Concentration |
---|---|
School: | Conjuration (Fire) |
Primer: | Crimsonite |
Spell Level: | Alc 3 |
Components: | Verbal![]() ![]() |
Spell Point Cost: | 9 |
Metamagic: | Accelerate, Embolden, Empower, Heighten, Intensify, Maximize, Quicken |
Target: | Foe, Directional, Breakable |
Range: | Thrown |
Duration: | 16 seconds |
Saving Throw: | Reflex half |
Spell Resistance: | No |
Cooldown: | 4.5 seconds |
Description
Conjuring a bottle of burning liquid, you throw a projectile at a single foe that deals 1d6 Fire damage, plus 1 per caster level (max 1d6+20 at caster level 20). The fire will burn over time, dealing its damage every 2 seconds for 16 seconds. You may stack this up to three times. A successful reflex save reduces damage by half.
Recipes[edit]
- Auromir Palance <Arcane Scroll Vendor - Levels 4-5> found in House of Wizardry in House Jorasco
- ML: 1, CL: 6, Base value: 37pp
Platinum Piece 5gp
Gold Piece
- ML: 1, CL: 6, Base value: 37pp
- Joanna Thurman <Arcane Scroll Vendor - Level 3> found in The Portable Hole in Teleport
- ML: 1, CL: 6, Base value: 37pp
Platinum Piece 5gp
Gold Piece
- ML: 1, CL: 6, Base value: 37pp
Name | School | Primer | Level | Description | S.C. | Metamagics | |||||||||||
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Acid Concentration | Conjuration | Crimsonite | 3 | Conjuring a bottle of caustic liquid, you throw a projectile at a single foe that deals 1d6 Acid damage, plus 1 per caster level (max 1d6+20 at caster level 20). The acid continues to eat away, dealing its damage every 2 seconds for 16 seconds. You may stack this up to three times. A successful reflex save reduces damage by half. | ![]() |
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Frost Concentration | Conjuration | Crimsonite | 3 | Conjuring a bottle of freezing liquid, you throw a projectile at a single foe that deals 1d6 Cold damage, plus 1 per caster level (max 1d6+20 at caster level 20). The cold continues to deal damage over time every 2 seconds for 16 seconds. You may stack this up to three times. A successful reflex save reduces damage by half. | ![]() |
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Sparks Concentration | Conjuration | Crimsonite | 3 | Conjuring a bottle of reactive material, you throw a projectile at a single foe that deals 1d6 Electric damage, plus 1 per caster level (max 1d6+20 at caster level 20). The electricity continues to deal damage over time every 2 seconds for 16 seconds. You may stack this up to three times. A successful reflex save reduces damage by half. | ![]() |
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Venom Concentration | Conjuration | Crimsonite | 2 | Conjuring a bottle of magical poison, you throw a projectile at a single foe, that deals 1d6 Poison damage, plus 1 per caster level (max 1d6+20 at caster level 20). This poison will eat away at the enemy, dealing its damage every 2 seconds for 16 seconds. You may stack this poison up to three times. This poison will leave enemies struck Contaminated. A successful Fortitude save reduces damage by half. | ![]() |
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- Offensive spells
- Conjuration spells
- Fire spells
- Crimsonite spells
- Alchemist spells/Level 3
- Spells with a Verbal component
- Spells with a Somatic component
- Spells with Accelerate
- Spells with Embolden
- Spells with Empower
- Spells with Heighten
- Spells with Intensify
- Spells with Maximize
- Spells with Quicken
- Spells with no SR