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Vial Smash: Poison
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| Name: | Vial Smash: Poison |
|---|---|
| School: | Conjuration (Poison) |
| Primer: | Crimsonite |
| Spell Level: | Alc 1 |
| Components: | Verbal |
| Spell Point Cost: | 4 |
| Metamagic: | Embolden, Empower, Heighten, Intensify, Maximize, Quicken |
| Target: | Foe, Directional, Breakable |
| Range: | Very Short |
| Duration: | Instantaneous |
| Saving Throw: | Reflex half |
| Spell Resistance: | No |
| Cooldown: | 5 seconds |
| Augmentation: | Arcane |
Description
Conjuring a bottle of magical poison, you throw a projectile at your feet that deals 1d6+1 Poison damage per caster level (max 5d6+5 at caster level 5). Applies Contaminated. A successful reflex save reduces damage by half.
Recipes[edit]
- Rare recipe. Not sold in shops.
| Name | School | Primer | Description | S.C. | Metamagics | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vial Smash: Acid | Conjuration | Crimsonite | Conjuring a bottle of caustic liquid, you throw a projectile at your feet that deals 1d6+1 Acid damage per caster level (max 5d6+5 at caster level 5). A successful reflex save reduces damage by half. | |||||||||||||
| Vial Smash: Cold | Conjuration | Crimsonite | Conjuring a bottle of frigid liquid, you throw a projectile at your feet that deals 1d6+1 Cold damage per caster level (max 5d6+5 at caster level 5). A successful reflex save reduces damage by half. | |||||||||||||
| Vial Smash: Electric | Conjuration | Crimsonite | Conjuring a bottle of reactive liquid, you throw a projectile at your feet that deals 1d6+1 Electric damage per caster level (max 5d6+5 at caster level 5). A successful reflex save reduces damage by half. | |||||||||||||
| Vial Smash: Fire | Conjuration | Crimsonite | Conjuring a bottle of burning liquid, you throw a projectile at your feet that deals 1d6+1 Fire damage per caster level (max 5d6+5 at caster level 5). A successful reflex save reduces damage by half. | |||||||||||||
Categories:
- Offensive spells
- Conjuration spells
- Poison spells
- Crimsonite spells
- Alchemist spells/Level 1
- Spells with a Verbal component
- Spells with a Somatic component
- Spells with Embolden
- Spells with Empower
- Spells with Heighten
- Spells with Intensify
- Spells with Maximize
- Spells with Quicken
- Spells with no SR
- Arcane augmented spells










