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Multivial of Flame

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Icon Multivial of Flame.png
Name: Multivial of Flame
School: Conjuration (Fire) (Crimsonite)
Spell Level: Alc 5
Special:
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. The metamagic feat Eschew Materials and some enhancements in Draconic Incarnation can remove this restriction.
SLA:
Spell Point Cost: 40
Metamagic: Accelerate, Embolden, Empower, Eschew, Heighten, Intensify, Maximize, Quicken
Target: Foe, Directional, Breakable
Range: Thrown
Duration: Instantaneous
Saving Throw: Reflex half
DC:
Spell Resistance: No
Cooldown: 9 seconds

Description

Conjuring many bottles of burning liquid, you throw 4 projectiles that explode on impact, with each dealing 1d4+3 Fire damage per caster level to all nearby foes, max 20d4+60 per projectile at caster level 20. Shares a cooldown with all other Multivial spells. A successful reflex save reduces damage by half.

Recipes[edit]


Icon Name School Description S.C. Metamagic Feats
Icon Multivial of Acid.png
Multivial of Acid Conjuration Conjuring many bottles of caustic liquid, you throw 4 projectiles that explode on impact, with each dealing 1d4+3 Acid damage per caster level to all nearby foes, max caster level 20. Shares a cooldown with all other Multivial spells.
Eq comp alc level 05.png
Icon Feat Empower Spell.png
Icon Feat Heighten Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Icon Intensify Spell.png
Icon Embolden Spell.png
Icon Feat Accelerate.png
Icon Multivial of Flame.png
Multivial of Flame Conjuration Conjuring many bottles of burning liquid, you throw 4 projectiles that explode on impact, with each dealing 1d4+3 Acid damage per caster level to all nearby foes, max caster level 20. Shares a cooldown with all other Multivial spells.
Eq comp alc level 05.png
Icon Feat Empower Spell.png
Icon Feat Heighten Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Icon Intensify Spell.png
Icon Embolden Spell.png
Icon Feat Accelerate.png
Icon Multivial of Frost.png
Multivial of Frost Conjuration Conjuring many bottles of freezing liquid, you throw 4 projectiles that explode on impact, with each dealing 1d4+3 Cold damage per caster level to all nearby foes, max caster level 20. Shares a cooldown with all other Multivial spells.
Eq comp alc level 05.png
Icon Feat Empower Spell.png
Icon Feat Heighten Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Icon Intensify Spell.png
Icon Embolden Spell.png
Icon Feat Accelerate.png
Icon Multivial of Sparks.png
Multivial of Sparks Conjuration Conjuring many bottles of voltaic liquid, you throw 4 projectiles that explode on impact, with each dealing 1d4+3 Electric damage per caster level to all nearby foes, max caster level 20. Shares a cooldown with all other Multivial spells.
Eq comp alc level 05.png
Icon Feat Empower Spell.png
Icon Feat Heighten Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Icon Intensify Spell.png
Icon Embolden Spell.png
Icon Feat Accelerate.png
Icon Multivial of Poison.png
Multivial of Poison Conjuration Conjuring many bottles of poisonous liquid, you throw 4 projectiles that explode on impact, with each dealing 1d4+3 Poison damage per caster level to all nearby foes, max caster level 20. Shares a cooldown with all other Multivial spells. Applies Contaminated.
Eq comp alc level 05.png
Icon Feat Empower Spell.png
Icon Feat Heighten Spell.png
Icon Feat Maximize Spell.png
Icon Feat Quicken Spell.png
Icon Intensify Spell.png
Icon Embolden Spell.png
Icon Feat Accelerate.png