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Holy Smite

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Name: Holy Smite
School: Evocation (Good)
Level: Clr 4, FvS 4
Spell Point Cost: 15
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
Metamagic: Empower, Enlarge, Heighten, Maximize, Quicken
Range: Standard AOE
Target: Foe, Positional, Breakable
Duration: Instantaneous, Blindness lasts 6 seconds
Saving Throw: Will save takes half damage or negates Blindness (Separate saving throws.)
Spell Resistance: No
Cooldown: 4 seconds

Damages targets with holy power. Deals 1d4+4 holy damage per 2 caster levels to Evil creatures (maximum damage 5d4+20 at caster level 10), leaving them blinded for 6 seconds (Will save negates), or deals 1d3+3 holy damage per caster level to Evil outsiders (maximum damage 10d3+30). This spell has no effect on Good targets, and Neutral targets take half damage, may save to further reduce damage, and are not blinded. This spell can only be cast by Good or Neutral casters; it has no effect when cast by an Evil caster.