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Elemental Prod

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ElementalProd.png
Name: Elemental Prod
School: Evocation (Electricity) (Force) (Fire)
Spell Level: Art 2
Special:
Components: MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. The metamagic feat Eschew Materials and some enhancements in Draconic Incarnation can remove this restriction., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components.
SLA:
Spell Point Cost: 4
Metamagic: Embolden, Empower, Eschew, Heighten, Intensify, Maximize, Quicken
Target: Foe
Range: Touch
Duration: 1d6+6 seconds (daze)
Saving Throw: Reflex half, Will negates daze
DC:
Spell Resistance: No
Cooldown: 6 seconds

Description

Target enemy takes 1d6 per caster level (max 20d6 at caster level 20) in two of three elements (Fire, Force, or Electric) chosen randomly each time. Elementals are also Dazed for 1d6+6 seconds or until damaged. A successful Reflex save changes the damage to 1d2 per caster level (max 20d2) of force and electric damage. A successful Will save negates the daze.

Notes

Bug: It's a Reflex save and not Will to decrease damage, and 1d2 is not half of 1d6.

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