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Intensify Spell

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Icon Intensify Spell.png
Intensify Spell

  • Usage: Active, Toggled Metamagic
  • Prerequisite: being able to cast spells, Level 24

Description

A spell cast using this feat will have its Spell Power increased by +75. Spells will cost 15 additional spell points (i.e. 20 Spell points becomes 35). Saving throws and non-random values are not affected.

Passive: +140 Maximum Spell Points.

Only these spells are affected by the Intensify Spell metamagic feat:

Spell School Art Brd Clr Drd Fvs Pal Rng Sor/Wiz Wlk Epic
Cure Light Wounds Conjuration 1 1 2 1 1 2
Magic Missile Evocation 1
Chill Touch Necromancy 1
Repair Light Damage Transmutation 1 1
Scorching Ray Evocation 2
Repair Moderate Damage Transmutation 2 2
Ice Storm Evocation 4 4
Repair Critical Damage Transmutation 4 4
Cloudkill Conjuration 5
Cone of Cold Evocation 5
Inflict Light Wounds Necromancy 1 1
Cure Moderate Wounds Conjuration 2 2 3 2 3 3
Inflict Moderate Wounds Necromancy 2 2
Soundburst Evocation 2 2 2
Cure Serious Wounds Conjuration 3 3 3 4 4
Inflict Serious Wounds Necromancy 3 3
Searing Light Evocation 3 3
Cure Critical Wounds Conjuration 4 4 4
Inflict Critical Wounds Necromancy 4 4
Holy Smite Evocation 4 4
Poison (spell) Necromancy 4 3 4
Cure Light Wounds, Mass Conjuration 5 5 5
Flame Strike Evocation 5 4 5
Inflict Light Wounds, Mass Necromancy 5 5
Ball Lightning Evocation 5
Wall of Fire Evocation 5 4
Deific Vengeance Conjuration 2 2
Glyph of Warding Abjuration 3 3
Symbol of Flame Evocation 4 4 4
Disintegrate Transmutation 6
Cure Moderate Wounds, Mass Conjuration 6 6 6
Inflict Moderate Wounds, Mass Necromancy 6 6
Force Missiles Evocation 4
Blade Barrier Evocation 6 6 6
Chain Lightning Evocation 6 6
Incendiary Cloud Conjuration 8
Horrid Wilting Necromancy 8
Sunburst Evocation 8 8
Polar Ray Evocation 8
Chain Missiles Evocation 3
Acid Fog Conjuration 6
Delayed Blast Fireball Evocation 7
Greater Shout Evocation 6 8
Spike Growth Transmutation 3 2
Close Wounds Conjuration 2 2
Chaos Hammer Evocation 4 4
Order's Wrath Evocation 4 4
Unholy Blight Evocation 4 4
Cometfall Conjuration 6 6
Greater Glyph of Warding Abjuration 6 6
Cure Serious Wounds, Mass Conjuration 7 7
Inflict Serious Wounds, Mass Necromancy 7 7
Fire Storm Evocation 8 7 8
Inflict Critical Wounds, Mass Necromancy 8 8
Fire Trap Abjuration 2 2 4
Acid Rain Conjuration 4
Otiluke's Freezing Sphere Evocation 6
Meteor Swarm Evocation 9
Sonic Blast Evocation 1 1
Negative Energy Burst Necromancy 4
Necrotic Ray Necromancy 6
Prismatic Ray Evocation 5
Prismatic Spray Evocation 7
Repair Light Damage, Mass Transmutation 3 5
Repair Moderate Damage, Mass Transmutation 4 6
Repair Serious Damage, Mass Transmutation 5 7
Repair Critical Damage, Mass Transmutation 6 8
Disrupt Undead Necromancy 1
Eladar's Electric Surge Evocation 5
Niac's Biting Cold Evocation 5
Divine Punishment Evocation 5 5
Inflict Light Damage Transmutation 1
Inflict Moderate Damage Transmutation 2
Curative Admixture: Cure Light Wounds Conjuration 1
Curative Admixture: Cure Moderate Wounds Conjuration 2
Inflict Critical Damage Transmutation 4
Curative Admixture: Cure Serious Wounds Conjuration 3
Elemental Prod Evocation 2
Prismatic Strike Evocation 5
Tactical Detonation Evocation 6
Static Shock Evocation 1
Lightning Sphere Evocation 2
Lightning Motes Evocation 4
Blast Rod Evocation 3
Inflict Serious Damage Transmutation 3
Inflict Serious Damage, Mass Transmutation 5
Inflict Moderate Damage, Mass Transmutation 4
Inflict Light Damage, Mass Transmutation 3
Lesser Vigor Conjuration 1
Produce Flame Evocation 1
Splinterbolt Conjuration 2
Creeping Cold Evocation 2
Cold Breath Evocation 5
Vigor Conjuration 3
Call Lightning Evocation 3
Salt Ray Evocation 3
Quench Transmutation 3
Lesser Vigor, Mass Conjuration 4
Enveloping Swarm Conjuration 4
Ice Flowers Transmutation 8
Storm of Vengeance Conjuration 9
Creeping Doom Conjuration 7
Earthquake Evocation 8
Greater Vigor, Mass Conjuration 7
Sunbeam Evocation 7
Greater Vigor Conjuration 5
Vigor, Mass Conjuration 6
Greater Creeping Cold Evocation 6
Word of Balance Evocation 6
Inflict Critical Damage, Mass Transmutation 6
Sun Bolt Evocation 3
Ruin (feat) Transmutation Epic Feats, level 27
Evard's Black Tentacles Conjuration 4
Curative Admixture: Cure Critical Wounds Conjuration 5
Iceberg Evocation 9
Caustic Bolt Evocation 1
Freezing Bolt Evocation 1
Shocking Bolt Evocation 1 1
Flaming Bolt Evocation 1 1
Acid Well Conjuration 9
Vial of Acid Conjuration
Vial of Flame Conjuration
Vial of Frost Conjuration
Vial of Sparks Conjuration
Vial of Venom Conjuration
Empty Bottle Conjuration
Curative Admixture: Inflict Light Wounds Conjuration
Vial Smash: Acid Conjuration
Elemental Obliteration Conjuration
Multivial Conjuration
Spellvial Conjuration
Vial Smash: Cold Conjuration
Vial Smash: Electric Conjuration
Vial Smash: Fire Conjuration
Vial Smash: Poison Conjuration
Curative Admixture: Inflict Moderate Wounds Conjuration
Curative Admixture: Inflict Serious Wounds Conjuration
Curative Admixture: Inflict Critical Wounds Conjuration
Curative Admixture: Heal Conjuration
Multivial of Acid Conjuration
Multivial of Flame Conjuration
Multivial of Frost Conjuration
Multivial of Sparks Conjuration
Multivial of Poison Conjuration
Elemental Concentration Conjuration
Acid Concentration Conjuration
Flame Concentration Conjuration
Frost Concentration Conjuration
Sparks Concentration Conjuration
Venom Concentration Conjuration
Caustic Solvent Conjuration
Bitter Frost Burst Conjuration
Heartstopper Poison Conjuration
Molotov Cocktail Conjuration
Voltaic Induction Conjuration
Greater Venom Vial Conjuration

Tips

  • You may also now apply this individually to any spell or spell-like ability it applies to by rightclick the spell and enabling it through the dropdown menu.
  • This feat works with repair spells (except Reconstruct), such that each repair spell will function as if you had 75 additional repair spell power.
  • This feat works with all "Cure" and "Mass Cure" spells, but not Heal or Mass Heal.
  • This bonus stacks with Empower and Maximize.