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Tainted Scholar enhancements
Alchemist‡ | Artificer† — Dog | Barbarian | Bard | Cleric |
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Apo — Bom — VCh | AT — BE — RM | FB — OS — Rav | SB2 — SS — St1 — WC | DA1 — DD — RS2 — War |
Druid — Wolf | Fighter | Favored Soul† | Monk | Paladin |
BC1 — NW — NP2 — SH | Dra1 — Ken2 — Rav1 — StD — Van2 | AoV — BoH — War | HeM — NiS — Shi | |
Ranger | Rogue | Sorcerer | Wizard | Warlock |
AA2 — DH1 — DWS — Tem | Ass — Mec — TA | AS – ES – FS – WS – EK2 – WM1 | AM — EK — PM | AotS1 — ES2 — SE — TS |
Falconry† ~ Feydark Illusionist† ~ Harper Agent† ~ Horizon Walker† ~ Inquisitive† ~ Vistani Knife Fighter† |
Reaper | |||
†: Class/tree can be earned via favor. ‡: Class/tree free to VIP or found in DDO Store. 1: Tree only available to a certain archetype. 2: Tree unavailable to a certain archetype. |
Aasimar 1,395 DDO Points | Dragonborn | Drow | Dwarf | Eladrin *Requires any version of Magic of Myth Drannor, or free to VIP | Elf / Wood Elf (& AA) | Gnome |
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Half-Elf (& AA) | Half-Orc | Halfling | Human | Shifter 1,595 DDO Points | Tabaxi 1,595 DDO Points | Tiefling | Warforged †Free by turning in 400 Total favor per server 995 DDO Points |
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Bladeforged 1,295 DDO Points | Chaosmancer *Requires ultimate edition of Magic of Myth Drannor | Deep Gnome 1,295 DDO Points | Morninglord 1,295 DDO Points (& AA) | PDK 1,295 DDO Points | Razorclaw 1,395 DDO Points | Scoundrel 1,395 DDO Points | Scourge 1,295 DDO Points | Shadar-kai 1,295 DDO Points | Trailblazer 1,395 DDO Points |
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Tainted Scholar enhancements[edit]
Core abilities[edit]
Tainted Spellcasting: Cooldown: 1 minute.
Activate for 10 Depravity: +25 Universal Spell Power, +2 bonus to all Spell DCs. Lasts 20 seconds. You gain 1 Depravity each time you damage enemies with Eldritch Blast or spells (except with Positive Energy). You can gain 1 Depravity every 6.5 seconds. Each additional trained tainted Scholar Core enhancement reduces this cooldown by 1 second, to a minimum of 1.5 seconds. You can have up to 10 Depravity, which disappears on rest, death or entering public spaces. You build up depravity charges over time and you use those charges to activate the abilities in the tainted scholar tree. Passive: Each point spent in Tainted Scholar provides +0.75 Universal Spell Power. Feather Fall is added to your known Warlock level 1 Spells at level 1. | ||||
AP Cost: 1 | Ranks: 1 | Progression: 0 | Requires: Warlock Level 1 | |
Tainted Lore:
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AP Cost: 1 | Ranks: 1 | Progression: 5 | Requires: Tainted Spellcasting, Warlock Level 3 | |
Stanch: Activate for 7 Depravity: Gain temporary hitpoints equal to 50% of your maximum hitpoints. These last for 1 minute. You have -3% maximum hitpoints until you rest, which stacks up to 33 times.
+10 maximum Depravity Crushing Despair is added to your known Warlock level 3 Spells (at Warlock level 7) | ||||
AP Cost: 1 | Ranks: 1 | Progression: 10 | Requires: Tainted Lore, Warlock Level 6 | |
Tainted Lore:
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AP Cost: 1 | Ranks: 1 | Progression: 20 | Requires: Stanch, Warlock Level 12 | |
Blood Component:
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AP Cost: 1 | Ranks: 1 | Progression: 30 | Requires: Tainted Lore, Warlock Level 18 | |
Heretical Lore:
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AP Cost: 1 | Ranks: 1 | Progression: 40 | Requires: Blood Component, Warlock Level 20 |
Tier One[edit]
Requires Tainted Spellcasting, Warlock level 1
Planar Power: +[30/60/90] Spell Points.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Feigned Health: When you cast spells on yourself or allies, you grant temporary hitpoints equal to [33/66/100]% of your Charisma. These last for three minutes. (Note: Using a spell with Extend on it will double the duration of the temporary hit points as well. It will proc on most monk finishers but not Grasp of the Earth Dragon. Has a weird interaction with Globe of Invulnerability and its lesser version.)
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Strong Pact: +1d6 Pact damage with Eldritch Blast
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AP Cost: 2 | Ranks: 1 | Progression: 1 | No requirements | |
AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements |
Tier Two[edit]
Requires Warlock Level 2, 5 APs spent on tree
Utterdark Blast: Eldritch Essence Stance: Your Eldritch Blast base damage is now Evil instead of Force.
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AP Cost: 2 | Ranks: 1 | Progression: 5 | No requirements | |
Eldritch Blast Shape: Chain: Eldritch Blast Shape: Toggle on to turn your automatic attack into a ranged magical bolt dealing Eldritch Blast damage, which then jumps to two more nearby enemies. While active you have -1 Eldritch Blast Pact damage die, and this spell scales with 100% Spell power.
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AP Cost: 2 | Ranks: 1 | Progression: 5 | No requirements | |
Stunning Blast: Cooldown: 6 seconds.
(Metamagic: Empower, Maximize, Quicken, Heighten, Enlarge. Spell resistance: No. Activate for [6/4/2] Depravity: Attacks an enemy with an Eldritch Blast that stuns your target into helplessness for 12 seconds on a failed Fortitude saving throw vs. DC (10 + Warlock Level + Charisma Modifier). This damage scales with 150% spell power. | ||||
AP Cost: 1 | Ranks: 3 | Progression: 5 | No requirements | |
Strong Pact: +1d6 Pact damage with Eldritch Blast
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AP Cost: 2 | Ranks: 1 | Progression: 1 | Requires: Strong Pact (Tier 1) | |
Wand and Scroll Mastery: +[25/50/75]% to the effectiveness of your wands, scrolls, and other items that cast spells, and +[1/2/3] to the DCs of your offensive wands. Taking Wand and Scroll Mastery in one enhancement tree will block its availability in other enhancement trees.
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AP Cost: 1 | Ranks: 3 | Progression: 5 | No requirements |
Tier Three[edit]
Requires Warlock Level 3, 10 APs spent on tree
Faltering Blast: Eldritch Essence Stance: Your Eldritch Blast attacks have a 10% chance to slow enemy movement speed by 50% for 6 seconds. This doesn't affect bosses.
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AP Cost: 2 | Ranks: 1 | Progression: 10 | Requires: Utterdark Blast | |
Efficient Heighten: Using the Heighten Spell Metamagic costs you [1/2] less Spell Points per heightened level.
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AP Cost: 2 | Ranks: 2 | Progression: 10 | No requirements | |
Confusion: Cooldown: [12/9/6] seconds.
(Metamagic: Quicken, Heighten, Enlarge. Spell Resistance: Yes. Activate for [3/2/1] Depravity: Target non-boss monster becomes Confused on a failed Will Saving throw. Confused monsters attack and are attacked by both monster characters and player characters. Spell-Like Ability: This ability benefits from your Metamagic Feats (such as Quicken Spell) without paying the normal additional spell point cost. This is an Enchantment SLA.
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AP Cost: 1 | Ranks: 3 | Progression: 10 | No requirements | |
Strong Pact: +1d6 Pact damage with Eldritch Blast
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AP Cost: 2 | Ranks: 1 | Progression: 1 | Requires: Strong Pact (Tier 2) | |
Charisma or Intelligence: Choose one:
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AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements |
Tier Four[edit]
Requires Warlock Level 4, 20 APs spent on tree
Penetrating Blast: Eldritch Essence Stance: Your Eldritch Blast base damage is now Pierce instead of Force. You gain +1d8 base Eldritch Blast damage.
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AP Cost: 2 | Ranks: 1 | Progression: 20 | Requires: Faltering Blast | |
Enervating Shadow: Eldritch Blast Shape Stance: This makes your basic attack seek out enemies, and inflicts a negative level 10% of the time. Your Eldritch Blast damage scales with 150% spell power.
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AP Cost: 2 | Ranks: 1 | Progression: 20 | No requirements | |
Bewitching Blast: Your Eldritch Blast has a [3/6/10]% chance to confuse non-boss monsters for 6 seconds.
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AP Cost: 1 | Ranks: 3 | Progression: 20 | Requires: Confusion | |
Strong Pact: +1d6 Pact damage with Eldritch Blast
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AP Cost: 2 | Ranks: 1 | Progression: 1 | Requires: Strong Pact (Tier 3) | |
Intelligence or Charisma: Choose one:
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AP Cost: 2 | Ranks: 1 | Progression: 20 | Requires: Intelligence or Charisma (Tier 3) |
Tier Five[edit]
Requires Warlock Level 5, Character Level 12, 30 APs spent in tree
Eldritch Power: Your Eldritch Blast deals +1d8 damage.
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AP Cost: 2 | Ranks: 1 | Progression: 30 | No requirements | |
Eldritch Ball: Cooldown: 6 seconds.
(Metamagic: Empower, Maximize, Quicken, Heighten, Enlarge, Intensify. Spell Resistance: No) Activate for [12/8/4] Depravity: Project your terror at a distance, exploding in an area, dealing Eldritch Blast damage and effects to nearby enemies. The damage scales with 150% spell power. | ||||
AP Cost: 1 | Ranks: 3 | Progression: 30 | No requirements | |
Mass Confusion: Cooldown: 30 seconds.
(Metamagic: Quicken, Heighten, Enlarge. Spell Resistance: Yes) Activate for [12/8/4] Depravity: A group of non-boss monsters each become confused on a failed Will saving throw. Spell-Like Ability: This ability benefits from your Metamagic feats (such as Quicken Spell) without paying the normal additional spell point cost. This is an Enchantment SLA. | ||||
AP Cost: 1 | Ranks: 3 | Progression: 30 | Requires: Bewitching Blast | |
Spell Focus: Select one:
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AP Cost: 3 | Ranks: 1 | Progression: 30 | No requirements | |
Planar Focus: +1 to all Spell DCs
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AP Cost: 2 | Ranks: 1 | Progression: 30 | No requirements |