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Gnome enhancements

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Reaper

: Class/tree can be earned via favor. : Class/tree free to VIP or found in DDO Store.
1: Tree only available to a certain archetype. 2: Tree unavailable to a certain archetype.

Aasimar 1,395 DP1,395 DDO Points Dhampir 1,595 DP1,595 DDO Points Dragonborn Drow Dwarf Eladrin 1,595 DP1,595 DDO Points Elf / Wood Elf (& AA) Gnome
Half-Elf (& AA) Half-Orc Halfling Human Shifter 1,595 DP1,595 DDO Points Tabaxi 1,595 DP1,595 DDO Points Tiefling Warforged Free by turning in 400 Total favor per server 995 DP995 DDO Points
Bladeforged 1,295 DP1,295 DDO Points Chaosmancer 1,395 DP1,395 DDO Points Dark Bargainer 1,295 DP1,295 DDO Points Deep Gnome 1,295 DP1,295 DDO Points Morninglord 1,295 DP1,295 DDO Points (& AA) PDK 1,295 DP1,295 DDO Points Razorclaw 1,395 DP1,395 DDO Points Scoundrel 1,395 DP1,395 DDO Points Scourge 1,295 DP1,295 DDO Points Shadar-kai 1,295 DP1,295 DDO Points Trailblazer 1,395 DP1,395 DDO Points

Gnome enhancements

Gnome enhancements tree

Core abilities[edit]

Gnomish Perseverance : +1 Dodge, +1 Use Magic Device
AP Cost: 1 Level: 1 Progression: 0 No requirements
Intelligence: +1 Intelligence
AP Cost: 2 Level: 4 Progression: 1 Requires: Gnomish Perseverance
Gnomish Perseverance: +1 Dodge, +1 Use Magic Device
AP Cost: 1 Level: 7 Progression: 3 Requires: Intelligence
Intelligence: +1 Intelligence
AP Cost: 2 Level: 11 Progression: 4 Requires: Gnomish Perseverance
Scrolls: Retain Essence: You gain a 15% racial bonus to your odds of retaining a copy of a Scroll when using it.
+2 Dodge, +1 Use Magic Device
AP Cost: 1 Level: 16 Progression: 6 Requires: Intelligence

Tier One[edit]

Requires Gnomish Perseverance

Sivis Dragonmark Focus: +1/+2/+3 dragonmark use per day, +1/+2/+3 Use Magic Device
AP Cost: 1 Ranks: 3 Progression: 1 Requires: Least Dragonmark of Scribing
Wand and Scroll Mastery: +25%/+50%/+75% effectiveness from your wands, scrolls, and other items that cast spells, and +1/+2/+3 to the save DC of your offensive wands. Taking Wand and Scroll Mastery in one enhancement tree will block its availability in other enhancement trees.
AP Cost: 1 Ranks: 3 Progression: 1
AP Cost: 1 Ranks: 3 Progression: 1
Stealth or Awareness: Choose one:
AP Cost: 1 Ranks: 3 Progression: 1
Gnomish Weapon Training: +1 to hit and damage with light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows.
AP Cost: 1 Ranks: 1 Progression: 1

Tier Two[edit]

Requires 5 APs spent in tree

Lesser Dragonmark of Scribing: Lesser Dragonmark Spell: Illusory Mark of Flame. This spell works acts as the Symbol of Flame spell, but with Illusion as its school and Will as its saving throw. Cooldown: 1 minute. Unlike most dragonmarks, not limited by charges per rest.
AP Cost: 2 Ranks: 1 Progression: 5 Requires: Sivis Dragonmark Focus
Against the Giants: Gnomes have passed their tactics for eluding Giants down over generations.
+2/+4/+6 to Saving Throws and Armor Class against Giants.
AP Cost: 1 Ranks: 3 Progression: 5
Greater Color Spray: Activation Cost: 10/5/2 Spell Points. Cooldown: 8 seconds.

Metamagic: Quicken, Heighten, Enlarge, Embolden. Spell Resistance: No Enemies are sprayed with illusions of color, and must make a Will save or be Dazed, Blinded, and/or Silenced. The target must make a saving throw for each effect. DC: Character Level + Intelligence Modifier + Illusion DC bonus.

Note: Character Level for this spell's DC appears to cap at 15, making the max DC 15 + Intelligence Modifier + Illusion DC bonus.
AP Cost: 1 Ranks: 3 Progression: 5
Permanent Blur: You gain a permanent Blur effect.
AP Cost: 1 Ranks: 1 Progression: 5
Gnomish Weapon Training: +1 to hit and damage with light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows.
AP Cost: 1 Ranks: 1 Progression: 1 Requires: Gnomish Weapon Training (Tier 1)

Tier Three[edit]

Requires 10 APs spent in tree

Greater Dragonmark of Scribing: Greater Dragonmark Spell: Illusory Symbol of Stunning. This spell works acts as the Symbol of Stunning spell, but with Illusion as its school and Will as its saving throw. Cooldown: 1 minute. Unlike most dragonmarks, not limited by charges per rest.
AP Cost: 2 Ranks: 1 Progression: 10 Requires: Lesser Dragonmark Focus
Nimble Reaction: +1/+2/+3 Armor Maximum Dexterity Bonus and Maximum Dodge Bonus.
AP Cost: 1 Ranks: 3 Progression: 10
Racial Spell Focus: Illusion: +1/+2/+3 to Illusion DCs
AP Cost: 1 Ranks: 3 Progression: 10
Gnomish Weapon Training: +2 to hit and damage with light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows.
AP Cost: 2 Ranks: 1 Progression: 10 Requires: Gnomish Weapon Training (Tier 2)

Tier Four[edit]

Requires 15 APs spent in tree

Gnomish Favored Enemy: Gnomes have a history of racial enmity with several kinds of creatures. Choose a Favored Enemy feat for one of these: Gnoll or Reptilian
AP Cost: 2 Ranks: 1 Progression: 15
Gnomish Weapon Training: +2 to hit and damage with light hammers, light maces, light picks, shortswords, shortbows, light crossbows, and light repeating crossbows.
+1 Competence Bonus to Critical Threat Range with the same weapons.
AP Cost: 2 Ranks: 1 Progression: 15 Requires: Gnomish Weapon Training (Tier 3)