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Vistani Knife Fighter enhancements
Alchemist‡ | Artificer† — Dog | Barbarian | Bard | Cleric |
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Apo — Bom — VCh | AT — BE — RM | FB — OS — Rav | SB2 — SS — St1 — WC | DA1 — DD — RS2 — War |
Druid — Wolf | Fighter | Favored Soul† | Monk | Paladin |
BC1 — NW — NP2 — SH | Dra1 — Ken2 — Rav1 — StD — Van2 | AoV — BoH — War | HeM — NiS — Shi | |
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Falconry† ~ Feydark Illusionist† ~ Harper Agent† ~ Horizon Walker† ~ Inquisitive† ~ Vistani Knife Fighter† |
Reaper | |||
†: Class/tree can be earned via favor. ‡: Class/tree free to VIP or found in DDO Store. 1: Tree only available to a certain archetype. 2: Tree unavailable to a certain archetype. |
Aasimar 1,395 DDO Points | Dragonborn | Drow | Dwarf | Eladrin *Requires any version of Magic of Myth Drannor, or free to VIP | Elf / Wood Elf (& AA) | Gnome |
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Half-Elf (& AA) | Half-Orc | Halfling | Human | Shifter 1,595 DDO Points | Tabaxi 1,595 DDO Points | Tiefling | Warforged †Free by turning in 400 Total favor per server 995 DDO Points |
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Bladeforged 1,295 DDO Points | Chaosmancer *Requires ultimate edition of Magic of Myth Drannor | Deep Gnome 1,295 DDO Points | Morninglord 1,295 DDO Points (& AA) | PDK 1,295 DDO Points | Razorclaw 1,395 DDO Points | Scoundrel 1,395 DDO Points | Scourge 1,295 DDO Points | Shadar-kai 1,295 DDO Points | Trailblazer 1,395 DDO Points |
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It is not free for VIP players. It was available with the Collector's or Ultimate edition of the Mists of Ravenloft expansion.
The tree is available for purchase in the DDO Store for 495 , which unlocks the tree account wide.
It can also be unlocked on a per character basis by achieving 180 Ravenloft (Keepers of the Feather) Favor.
Overview[edit]
Deadly Vistani Knife fighters use their blades to fight both in melee and at range.
This Universal enhancements tree is available to all classes and is primarily focused on bonuses to Dagger fighting. Since Update 61, most of the bonuses also apply to Kukris.
It also features a line of Mist Stalker enhancements focused on defense.
Core abilities[edit]
Knife Expertise: You gain +1 to hit and damage with daggers, kukris and throwing daggers.
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AP Cost: 1 | Ranks: 1 | Progression: 0 | No requirements | |
Knife Juggler: You gain +5% to attack speed with throwing daggers. You gain the benefit of the Deflect Arrows feat, knocking aside one incoming projectile that would have struck you every 6 seconds.
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AP Cost: 1 | Ranks: 1 | Progression: 5 | Requires: Knife Expertise | |
Quick Reflexes: You gain Quickdraw as a bonus feat. You gain +5% Doublestrike (main and off hand), and +5% Doubleshot.
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AP Cost: 1 | Ranks: 1 | Progression: 10 | Requires: Knife Juggler | |
Plays With Knives: You gain a +1 Competence bonus to Critical Damage Multiplier with Daggers, Kukris and Throwing Daggers. Daggers and Throwing Daggers also gain a +1 Competence bonus to Critical Threat Range.
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AP Cost: 1 | Ranks: 1 | Progression: 20 | Requires: Quick Reflexes | |
Vistani Fortune: Passive: You gain +10 Physical Resistance Rating and Magical Resistance Rating. Activate to gain one random Vistani fortune. Cooldown 60 seconds.
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AP Cost: 1 | Ranks: 1 | Progression: 30 | Requires: One With Blades | |
Blade Master: You gain +2 to all ability scores. You gain +5% attack speed when using melee and throwing weapons. You gain 20 Melee Power and 20 Ranged Power.
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AP Cost: 1 | Ranks: 1 | Progression: 40 | Requires: Vistani Fortune |
Tier One[edit]
Requires character level 1, 1 AP spent in tree.
Vistani Knife Training I: When using a dagger in each hand, you now fight in melee using the Vistani style, with both daggers held point down. You gain +1 to hit and damage with daggers, kukris and throwing daggers.
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AP Cost: 1 | Ranks: 1 | Progression: 1 | No requirements | |
Undead Hunter: You resist evil influences particularly well, gaining a +2 bonus to saves against spells and effects produced by evil creatures. Undead are automatically consider a Favored Enemy for you.
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AP Cost: 1 | Ranks: 1 | Progression: 1 | No requirements | |
Mist Stalker I: You gain +25% negative energy absorption. You gain +3 Physical Resistance Rating and Magical Resistance Rating.
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AP Cost: 2 | Ranks: 1 | Progression: 1 | No requirements | |
Acrobatic: +1/2/3 Balance, Jump, and Tumble. Rank 3: +1 to Reflex Saving Throws.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Rapid Attack: You gain both of the following:
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AP Cost: 2 | Ranks: 1 | Progression: 1 | No requirements |
Tier Two[edit]
Requires character level 2, 5 APs spent in tree
Vistani Knife Training II: You gain +1 to hit and +2 damage with daggers, kukris and throwing daggers.
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AP Cost: 2 | Ranks: 1 | Progression: 5 | No requirements | |
Bleeding Cuts: When you score a Vorpal hit with a dagger, kukri or throwing knife you add a stack of Blood of Vengeance to your opponent.
Blood of Vengeance: You deal 1d6 damage per two seconds for 30 seconds. This damage scales with 200% Melee Power. This stacks up to 10 times, with new stacks refreshing the duration.
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AP Cost: 2 | Ranks: 1 | Progression: 5 | No requirements | |
Mist Stalker II: You gain +2 to Will saving throws. You gain +3 Physical Resistance Rating and Magical Resistance Rating.
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AP Cost: 2 | Ranks: 1 | Progression: 5 | Requires: Mist Stalker I | |
Weapon Versatility: Your dagger, kukri and throwing dagger attacks use the higher of Melee Power or Ranged Power.
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AP Cost: 1 | Ranks: 1 | Progression: 5 | No requirements | |
Haste Boost: Activate to gain a 10%/20%/30% Action Boost bonus to attack speed for 20 seconds. (Cooldown: 30 seconds)
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AP Cost: 1 | Ranks: 3 | Progression: 5 | No requirements |
Tier Three[edit]
Requires character level 3, 10 APs spent in tree
Vistani Knife Training III: You gain +1 to hit and +2 damage with daggers, kukris and throwing knives.
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AP Cost: 2 | Ranks: 1 | Progression: 10 | Requires: Vistani Knife Training II | |
Fan of Knives: On activation: You throw a hail of throwing knives in a cone in front of you. Enemies caught in the cone take 1d8 per character level of damage and take 1 stack of Blood of Vengeance. This damage scales with 200% of the higher of Melee or Ranged Power. Cooldown: 15 seconds.
Bug: This ability counts as a spell and cannot be used while raged. | ||||
AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements | |
Mist Stalker III: You are immune to Fear effects. You gain +3 Physical Resistance Rating and Magical Resistance Rating.
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AP Cost: 2 | Ranks: 1 | Progression: 10 | Requires: Mist Stalker II | |
Deadly Blades: Your daggers, kukris and throwing daggers do an additional +1[W] of damage. You are centered when fighting with daggers and kukris. (Note: not centered with throwing daggers).
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AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements | |
Gifted: Choose one:
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AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements |
Tier Four[edit]
Requires character level 4, 20 APs spent in tree
Vistani Knife Training IV: You gain +1 to hit and +2 damage with daggers, kukris and throwing knives.
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AP Cost: 2 | Ranks: 1 | Progression: 20 | Requires: Vistani Knife Training III | |
Celerity: You gain +5% Doublestrike (main and off hand), and Doubleshot.
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AP Cost: 1 | Ranks: 1 | Progression: 20 | No requirements | |
Mist Stalker IV: You are immune to energy drain. You gain +3 Physical Resistance Rating and Magical Resistance Rating.
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AP Cost: 2 | Ranks: 1 | Progression: 20 | Requires: Mist Stalker III | |
Double Daggers: Choose One:
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AP Cost: 2 | Ranks: 1 | Progression: 20 | No requirements | |
Gifted: Choose one:
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AP Cost: 2 | Ranks: 1 | Progression: 20 | No requirements |
Tier Five[edit]
Requires character level 12, 30 APs spent in tree
Vistani Knife Training V: You gain +3 to hit and +3 damage with daggers, kukris and throwing knives.
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AP Cost: 2 | Ranks: 1 | Progression: 30 | Requires: Vistani Knife Training IV | |
Whirling Blades: Select one:
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AP Cost: 2 | Ranks: 1 | Progression: 30 | No requirements | |
Mist Stalker V: Activate to gain +20% Dodge and Maximum Dodge, +30 PRR, and +30 MRR for 20 seconds. Cooldown: 60 seconds.
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AP Cost: 2 | Ranks: 1 | Progression: 30 | Requires: Mist Stalker IV | |
Blessed Blades: You gain both of the following:
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AP Cost: 2 | Ranks: 1 | Progression: 30 | No requirements | |
Vendetta: Activate to gain a unique +1 Critical Threat Range and +1 to Critical damage multiplier to your equipped daggers, kukris, or throwing knife for 15 seconds. 60 second cooldown.
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AP Cost: 2 | Ranks: 1 | Progression: 30 | No requirements |