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Fighter
Fighter |
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Starting a... |
Class Summary[edit]
Alignment: Any
Hit die: d10
Class Skills
- Skill points at 1st level: (2 + Intelligence modifier) x4
- Skill points at each additional level: 2 + Intelligence modifier
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Weapon and Armor Proficiencies[edit]
Simple weapons Martial weapons Light armor Medium armor Heavy armor Shields (including tower shields).
Past Lives[edit]
Paths[edit]
- Stalwart Soldier
- Vanguard Warrior
- Whirlwind Fighter
Enhancements[edit]
Advancement table[edit]
Table: The Fighter | |||||
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
1st | +1/+1/+6 | +2 | +0 | +0 | Fighter bonus feats |
2nd | +2/+2/+7 | +3 | +0 | +0 | Second Wind, Fighter bonus feats, Fulfills Prerequisite: Heavy Armor Training |
3rd | +3/+3/+8/+13 | +3 | +1 | +1 | - |
4th | +4/+4/+9/+14 | +4 | +1 | +1 | Fighter bonus feats, Fulfills Prerequisite: Weapon Specialization, Tactical Training |
5th | +5/+5/+10/+15 | +4 | +1 | +1 | - |
6th | +6/+6/+11/+16 | +5 | +2 | +2 | Fighter bonus feats, Fulfills Prerequisite: Heavy Armor Combatant |
7th | +7/+7/+12/+17 | +5 | +2 | +2 | - |
8th | +8/+8/+13/+18 | +6 | +2 | +2 | Fighter bonus feats, Fulfills Prerequisite: Greater Weapon Focus, Tactical Combatant |
9th | +9/+9/+14/+19 | +6 | +3 | +3 | - |
10th | +10/+10/+15/+20 | +7 | +3 | +3 | Fighter bonus feats, Fulfills Prerequisite: Heavy Armor Master |
11th | +11/+11/+16/+21 | +7 | +3 | +3 | - |
12th | +12/+12/+17/+22 | +8 | +4 | +4 | Fighter bonus feats, Fulfills Prerequisite: Greater Weapon Specialization, Tactical Mastery |
13th | +13/+13/+18/+23 | +8 | +4 | +4 | - |
14th | +14/+14/+19/+24 | +9 | +4 | +4 | Fighter bonus feats, Fulfills Prerequisite: Heavy Armor Champion |
15th | +15/+15/+20/+25 | +9 | +5 | +5 | - |
16th | +16/+16/+21/+26 | +10 | +5 | +5 | Fighter bonus feats, Fulfills Prerequisite: Superior Weapon Focus, Tactical Supremacy |
17th | +17/+17/+22/+27 | +10 | +5 | +5 | - |
18th | +18/+18/+23/+28 | +11 | +6 | +6 | Fighter bonus feats |
19th | +19/+19/+24/+29 | +11 | +6 | +6 | - |
20th | +20/+20/+25/+30 | +12 | +6 | +6 | Fighter bonus feats |
Fighter bonus feats[edit]
At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter also gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, etc.). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
Some feats on the Fighter bonus feat list are exclusive to the Fighter class: no other class can take them. These feats usually require certain number of fighter levels (in parentheses):
- Defense: Heavy Armor Training (2), Heavy Armor Combatant (6), Heavy Armor Master (10), Heavy Armor Champion (14)
- Offense: Weapon Specialization (4), Greater Weapon Focus (8), Greater Weapon Specialization (12), Superior Weapon Focus (16)
- Tactics: Tactical Training (4), Tactical Combatant (8), Tactical Mastery (12), Tactical Supremacy (16)