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Fighter Ravager enhancements

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Fighter Ravager enhancements

Fighter Ravager enhancements tree

Core abilities[edit]

Icon Enhancement Furious Rage.png
Furious Rage: When you miss your attack by rolling 1, you gain Fury for six seconds.

Fury: +1 Rage bonus to attack and damage. This effect stacks and one stack fades every six seconds.

Antirequisite: This ability can not be trained if you have any points in Barbarian's Ravager tree.
AP Cost: 1 Ranks: 1 Progression: 0 Requires: Fighter Level 1
Icon Enhancement Pain Touch.png
AP Cost: 1 Ranks: 1 Progression: 5 Requires: Furious Rage, Fighter Level 3
Icon Enhancement Demoralizing Success.png
Demoralizing Success: Passive: You gain +15 hit points and +5 Healing Amplification. When you score a vorpal hit in melee, you inflict Crushing Despair on nearby enemies for 30 seconds on a failed DC 20 Will saving throw. You then inflict Vulnerable Will for 15 seconds, regardless of the Crushing Despair saving throw.
AP Cost: 1 Ranks: 1 Progression: 10 Requires: Pain Touch, Fighter Level 6
Icon Enhancement Pain Touch.png
Pain Touch: +5 Melee Power. You gain +30 hit points, +2 Intimidate, and +10 Healing Amplification.
AP Cost: 1 Ranks: 1 Progression: 20 Requires: Demoralizing Success, Fighter Level 12
Icon Enhancement Subsiding Fury.png
Subsiding Fury: When you use Second Wind, you gain 3 stacks of Fury.
Passive: You gain +50 hit points, +2 Intimidate, and +10 Healing Amplification.
AP Cost: 1 Ranks: 1 Progression: 30 Requires: Pain Touch, Fighter Level 18
Icon Enhancement Visage of Terror.png
Visage of Terror: Terrorize up to six enemies, killing them with fear if they fail a Will save vs 1d20 + Intimidate score. Enemies who make their saving throw are paralyzed with Fear for six seconds instead. Doesn't affect bosses. (Cost: Free. Cooldown: 30 seconds)
Passive:
AP Cost: 1 Ranks: 1 Progression: 40 Requires: Death Subsiding Fury, Fighter Level 20

Tier One[edit]

Requires Furious Rage, Fighter level 1

Icon Enhancement Ritual Scarring.png
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Hate.png
Hate: Melee Attack: Deals +10%/+20%/+30% Damage. Generate extra threat. (Cooldown: 6 seconds)
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Do You Like Pain.png
Do You Like Pain?: When you are hit: [20/40/60]% chance attacker loses 10 AC.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Improved Power Attack.png
Draconic Power Attack: Your Power Attack feat does 1/2/3 additional point of bonus damage.
Note: Stacks with Improved Power Attack. Damage is doubled when Two Handed Fighting or fighting in an animal form.
AP Cost: 1 Ranks: 3 Progression: 1 Requires: Power Attack
Icon Enhancement Hardy Rage (fighter).png
Hardy Rage: +[1/2/3] Action Boost charges.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements

Tier Two[edit]

Requires Fighter Level 2, 5 APs spent in tree

Icon Enhancement Fear Me.png
Fear me!: When you intimidate, affected enemies are Shaken for 6 seconds.
AP Cost: 2 Ranks: 1 Progression: 5 Requires: Ritual Scarring
Icon Enhancement Mutilate.png
Mutilate: Hate additionally deals 1d4/1d6/1d8 Charisma damage and 1d4/1d6/1d8 Bane damage. The bane damage scales with 200% Melee Power. Mutilate has a 10 second cooldown per monster on proccing its Charisma damage.
AP Cost: 1 Ranks: 3 Progression: 5 Requires: Hate
Icon Enhancement I Like Pain.png
I Like Pain: When you are hit: Small chance to gain 50/100/150 Temporary HP. This gain scales with 100% Melee Power
AP Cost: 1 Ranks: 3 Progression: 5 Requires: Do You Like Pain?
Icon Enhancement Cruel Cut.png
Cruel Cut: Melee Attack: Deals 1d6/2d6/3d6 extra constitution damage as long as you damage your target. Rank 3 of Cruel Cut now adds +1d6 of additional Constitution Damage for every 2 Character Levels you have. (6 second cooldown)
AP Cost: 1 Ranks: 3 Progression: 5 No requirements
Icon Enhancement Damage Boost.png
Action Boost: Melee Power: Activate this ability to receive a +[10/20/30] Action Boost bonus to both Melee and Ranged Power for 20 seconds. (Cooldown: 30 seconds)
AP Cost: 1 Ranks: 3 Progression: 5 No requirements

Tier Three[edit]

Requires Fighter Level 3, 10 APs spent in tree

Icon Enhancement Aura of Fear.png
Aura of Fear: Nearby enemies receive a -2 penalty to Strength and Charisma.
  • Rank 2: Nearby enemies receive a -2 penalty to Strength, Charisma, Dexterity and Wisdom.
  • Rank 3: Nearby enemies receive a -2 penalty to all ability scores.
AP Cost: 1 Ranks: 3 Progression: 10 No requirements
Icon Enhancement Slaughter.png
Slaughter: Melee Attack: Deals +50%/+75%/+100% Damage. (Cooldown: 12 seconds)
AP Cost: 1 Ranks: 3 Progression: 10 No requirements
Icon Enhancement Festering Wound.png
Festering Wound: Cruel Cut additionally inflicts 1/2/3 stacks of Festering Wound. Each stack deals 1d6 Poison damage that scales with 200% Melee Power every 2 seconds, to a maximum of 10 stacks. In addition, enemies hit by Cruel Cut have their Positive Energy healing reduced by 50% for 5 seconds. Rank 3: Festering Wound becomes Greater Festering Wound and gains an additional 1d6 Poison Damage for every 10 Character Levels you have. Also affects bosses.
AP Cost: 1 Ranks: 3 Progression: 10 Requires: Cruel Cut
ConStr.png
Constitution or Strength: Choose one:
  • ConstitutionColored.png +1 Constitution
  • StrengthColored.png +1 Strength
AP Cost: 2 Ranks: 1 Progression: 10 No requirements

Tier Four[edit]

Requires Fighter Level 4, 20 APs spent in tree

Icon Enhancement Laughter.png
Laughter: When Slaughter damages an enemy, you gain three stacks of Fury. When Slaughter scores a critical hit on an enemy , you gain three more Fury (for a total of six) and gain 10 Melee Power for 15 seconds.
For many Ravagers, there's no Laughter without Slaughter.
AP Cost: 2 Ranks: 1 Progression: 20 Requires: Slaughter
Icon Enhancement I Hit Back.png
I Hit Back!: When you are hit: 20% chance to deal 2d8/4d8/6d8 bane damage to attacker. This damage scales with 100% Melee Power.
AP Cost: 1 Ranks: 3 Progression: 20 Requires: I Like Pain
Icon Enhancement Dismember.png
Dismember: When you use Cruel Cut, you gain +5 Melee Power for 10 seconds. In addition, targets hit by Cruel Cut take 6d4/6d6/6d8 Slashing damage which scales with 200% Melee Power and have their movement speed reduced by 50% for 5 seconds. Rank 3: Your Slashing Damage from Dismember increases by +1d8 for every 2 Character Levels you have. (Movement and attack speed debuffs last for 5 seconds each and affect bosses.)
AP Cost: 1 Ranks: 3 Progression: 20 Requires: Festering Wound
ConStr.png
Constitution or Strength: Choose one:
  • ConstitutionColored.png +1 Constitution
  • StrengthColored.png +1 Strength
AP Cost: 2 Ranks: 1 Progression: 20 Requires: Constitution (Tier 3)

Tier Five[edit]

Requires Fighter Level 5, Character Level 12, 30 APs spent in tree

Icon Enhancement Blood Strength.png
Blood Strength: Each time you land a hit there is a 12% chance you heal positive damage equal to half your Dragon Lord level. Each time you kill an opponent you are healed for 20 hit points. This healing scales with 100% Melee Power. Blood Strength has a one-second cooldown when you kill an enemy.
AP Cost: 2 Ranks: 1 Progression: 30 No requirements
Icon Enhancement Bully.png
Bully: You deal +[5/10/15]% damage to helpless enemies.
AP Cost: 1 Ranks: 3 Progression: 30 Requires: I Hit back!
Icon Enhancement Uncanny Balance.png
Uncanny Balance: You are immune to most knockdowns and slippery surfaces. +25% Competence bonus to maximum hit points.
AP Cost: 2 Ranks: 1 Progression: 30 No requirements
Icon Enhancement Critical Rage.png
Critical Rage: Increases your critical threat range by +[1/2] (competence bonus).
AP Cost: 1 Ranks: 2 Progression: 30 No requirements