Year of the Dragon: Through 31st July, claim free Red Dragon Wyrmling Creature companion! Speak to Xatheral in the Hall of Heroes. edit

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to remove ads, build a reputation, and unlock more editing privileges and then visit DDO wiki's IRC Chat/Discord if you need any help!

Fighter Ravager enhancements

From DDO wiki
Jump to navigation Jump to search
Alchemist ArtificerDog Barbarian Bard Cleric
ApoBomVCh ATBERM FBOSRav SB2SSSt1WC DA1DDRS2War
DruidWolf Fighter Favored Soul Monk Paladin
BC1NWNP2SH Dra1Ken2Rav1StDVan2 AoVBoHWar HeMNiSShi

KotC2RS1SaDSF1Van2

Ranger Rogue Sorcerer Wizard Warlock
AA2DH1DWSTem AssMecTA ASESFSWSEK2WM1 AMEKPM AotS1ES2SETS

Falconry     ~     Feydark Illusionist     ~     Harper Agent     ~     Horizon Walker     ~     Inquisitive     ~     Vistani Knife Fighter

Reaper

: Class/tree can be earned via favor. : Class/tree free to VIP or found in DDO Store. 1: Tree only available to a certain archetype. 2: Tree unavailable to a certain archetype.

Aasimar 1,395 DP1,395 DDO Points Dragonborn Drow Dwarf Eladrin *Requires any version of Magic of Myth Drannor, or free to VIP Elf / Wood Elf (& AA) Gnome
Half-Elf (& AA) Half-Orc Halfling Human Shifter 1,595 DP1,595 DDO Points Tabaxi 1,595 DP1,595 DDO Points Tiefling Warforged Free by turning in 400 Total favor per server 995 DP995 DDO Points
Bladeforged 1,295 DP1,295 DDO Points Chaosmancer *Requires ultimate edition of Magic of Myth Drannor Deep Gnome 1,295 DP1,295 DDO Points Morninglord 1,295 DP1,295 DDO Points (& AA) PDK 1,295 DP1,295 DDO Points Razorclaw 1,395 DP1,395 DDO Points Scoundrel 1,395 DP1,395 DDO Points Scourge 1,295 DP1,295 DDO Points Shadar-kai 1,295 DP1,295 DDO Points Trailblazer 1,395 DP1,395 DDO Points

Fighter Ravager enhancements

Fighter Ravager enhancements tree

Core abilities[edit]

Icon Enhancement Furious Rage.png
Furious Rage: When you miss your attack by rolling 1, you gain Fury for six seconds.

Fury: +1 Rage bonus to attack and damage. This effect stacks and one stack fades every six seconds.

Antirequisite: This ability can not be trained if you have any points in Barbarian's Ravager tree.
AP Cost: 1 Ranks: 1 Progression: 0 Requires: Fighter Level 1
Icon Enhancement Pain Touch.png
AP Cost: 1 Ranks: 1 Progression: 5 Requires: Furious Rage, Fighter Level 3
Icon Enhancement Demoralizing Success.png
Demoralizing Success: Passive: You gain +15 hit points and +5 Healing Amplification. When you score a vorpal hit in melee, you inflict Crushing Despair on nearby enemies for 30 seconds on a failed DC 20 Will saving throw. You then inflict Vulnerable Will for 15 seconds, regardless of the Crushing Despair saving throw.
AP Cost: 1 Ranks: 1 Progression: 10 Requires: Pain Touch, Fighter Level 6
Icon Enhancement Pain Touch.png
Pain Touch: +5 Melee Power. You gain +30 hit points, +2 Intimidate, and +10 Healing Amplification.
AP Cost: 1 Ranks: 1 Progression: 20 Requires: Demoralizing Success, Fighter Level 12
Icon Enhancement Subsiding Fury.png
Subsiding Fury: When you use Second Wind, you gain 3 stacks of Fury.
Passive: You gain +50 hit points, +2 Intimidate, and +10 Healing Amplification.
AP Cost: 1 Ranks: 1 Progression: 30 Requires: Pain Touch, Fighter Level 18
Icon Enhancement Visage of Terror.png
Visage of Terror: Terrorize up to six enemies, killing them with fear if they fail a Will save vs 1d20 + Intimidate score. Enemies who make their saving throw are paralyzed with Fear for six seconds instead. Doesn't affect bosses. (Cost: Free. Cooldown: 30 seconds)
Passive:
AP Cost: 1 Ranks: 1 Progression: 40 Requires: Death Subsiding Fury, Fighter Level 20

Tier One[edit]

Requires Furious Rage, Fighter level 1

Icon Enhancement Ritual Scarring.png
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Hate.png
Hate: Melee Attack: Deals +10%/+20%/+30% Damage. Generate extra threat. (Cooldown: 6 seconds)
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Do You Like Pain.png
Do You Like Pain?: When you are hit: [20/40/60]% chance attacker loses 10 AC.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements
Icon Enhancement Improved Power Attack.png
Draconic Power Attack: Your Power Attack feat does 1/2/3 additional point of bonus damage.
Note: Stacks with Improved Power Attack. Damage is doubled when Two Handed Fighting or fighting in an animal form.
AP Cost: 1 Ranks: 3 Progression: 1 Requires: Power Attack
Icon Enhancement Hardy Rage (fighter).png
Hardy Rage: +[1/2/3] Action Boost charges.
AP Cost: 1 Ranks: 3 Progression: 1 No requirements

Tier Two[edit]

Requires Fighter Level 2, 5 APs spent in tree

Icon Enhancement Fear Me.png
Fear me!: When you intimidate, affected enemies are Shaken for 6 seconds.
AP Cost: 2 Ranks: 1 Progression: 5 Requires: Ritual Scarring
Icon Enhancement Mutilate.png
Mutilate: Hate additionally deals 1d4/1d6/1d8 Charisma damage and 1d4/1d6/1d8 Bane damage. The bane damage scales with 200% Melee Power. Mutilate has a 10 second cooldown per monster on proccing its Charisma damage.
AP Cost: 1 Ranks: 3 Progression: 5 Requires: Hate
Icon Enhancement I Like Pain.png
I Like Pain: When you are hit: Small chance to gain 50/100/150 Temporary HP. This gain scales with 100% Melee Power
AP Cost: 1 Ranks: 3 Progression: 5 Requires: Do You Like Pain?
Icon Enhancement Cruel Cut.png
Cruel Cut: Melee Attack: Deals 1d6/2d6/3d6 extra constitution damage as long as you damage your target. Rank 3 of Cruel Cut now adds +1d6 of additional Constitution Damage for every 2 Character Levels you have. (6 second cooldown)
AP Cost: 1 Ranks: 3 Progression: 5 No requirements
Icon Enhancement Damage Boost.png
Action Boost: Melee Power: Activate this ability to receive a +[10/20/30] Action Boost bonus to both Melee and Ranged Power for 20 seconds. (Cooldown: 30 seconds)
AP Cost: 1 Ranks: 3 Progression: 5 No requirements

Tier Three[edit]

Requires Fighter Level 3, 10 APs spent in tree

Icon Enhancement Aura of Fear.png
Aura of Fear: Nearby enemies receive a -2 penalty to Strength and Charisma.
  • Rank 2: Nearby enemies receive a -2 penalty to Strength, Charisma, Dexterity and Wisdom.
  • Rank 3: Nearby enemies receive a -2 penalty to all ability scores.
AP Cost: 1 Ranks: 3 Progression: 10 No requirements
Icon Enhancement Slaughter.png
Slaughter: Melee Attack: Deals +50%/+75%/+100% Damage. (Cooldown: 12 seconds)
AP Cost: 1 Ranks: 3 Progression: 10 No requirements
Icon Enhancement Festering Wound.png
Festering Wound: Cruel Cut additionally inflicts 1/2/3 stacks of Festering Wound. Each stack deals 1d6 Poison damage that scales with 200% Melee Power every 2 seconds, to a maximum of 10 stacks. In addition, enemies hit by Cruel Cut have their Positive Energy healing reduced by 50% for 5 seconds. Rank 3: Festering Wound becomes Greater Festering Wound and gains an additional 1d6 Poison Damage for every 10 Character Levels you have. Also affects bosses.
AP Cost: 1 Ranks: 3 Progression: 10 Requires: Cruel Cut
ConStr.png
Constitution or Strength: Choose one:
  • ConstitutionColored.png +1 Constitution
  • StrengthColored.png +1 Strength
AP Cost: 2 Ranks: 1 Progression: 10 No requirements

Tier Four[edit]

Requires Fighter Level 4, 20 APs spent in tree

Icon Enhancement Laughter.png
Laughter: When Slaughter damages an enemy, you gain three stacks of Fury. When Slaughter scores a critical hit on an enemy , you gain three more Fury (for a total of six) and gain 10 Melee Power for 15 seconds.
For many Ravagers, there's no Laughter without Slaughter.
AP Cost: 2 Ranks: 1 Progression: 20 Requires: Slaughter
Icon Enhancement I Hit Back.png
I Hit Back!: When you are hit: 20% chance to deal 2d8/4d8/6d8 bane damage to attacker. This damage scales with 100% Melee Power.
AP Cost: 1 Ranks: 3 Progression: 20 Requires: I Like Pain
Icon Enhancement Dismember.png
Dismember: When you use Cruel Cut, you gain +5 Melee Power for 10 seconds. In addition, targets hit by Cruel Cut take 6d4/6d6/6d8 Slashing damage which scales with 200% Melee Power and have their movement speed reduced by 50% for 5 seconds. Rank 3: Your Slashing Damage from Dismember increases by +1d8 for every 2 Character Levels you have. (Movement and attack speed debuffs last for 5 seconds each and affect bosses.)
AP Cost: 1 Ranks: 3 Progression: 20 Requires: Festering Wound
ConStr.png
Constitution or Strength: Choose one:
  • ConstitutionColored.png +1 Constitution
  • StrengthColored.png +1 Strength
AP Cost: 2 Ranks: 1 Progression: 20 Requires: Constitution (Tier 3)

Tier Five[edit]

Requires Fighter Level 5, Character Level 12, 30 APs spent in tree

Icon Enhancement Blood Strength.png
Blood Strength: Each time you land a hit there is a 12% chance you heal positive damage equal to half your Dragon Lord level. Each time you kill an opponent you are healed for 20 hit points. This healing scales with 100% Melee Power. Blood Strength has a one-second cooldown when you kill an enemy.
AP Cost: 2 Ranks: 1 Progression: 30 No requirements
Icon Enhancement Bully.png
Bully: You deal +[5/10/15]% damage to helpless enemies.
AP Cost: 1 Ranks: 3 Progression: 30 Requires: I Hit back!
Icon Enhancement Uncanny Balance.png
Uncanny Balance: You are immune to most knockdowns and slippery surfaces. +25% Competence bonus to maximum hit points.
AP Cost: 2 Ranks: 1 Progression: 30 No requirements
Icon Enhancement Critical Rage.png
Critical Rage: Increases your critical threat range by +[1/2] (competence bonus).
AP Cost: 1 Ranks: 2 Progression: 30 No requirements