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Falconry enhancements
Alchemist‡ | Artificer† — Dog | Barbarian | Bard | Cleric |
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Apo — Bom — VCh | AT — BE — RM | FB — OS — Rav | SB2 — SS — St1 — WC | DA1 — DD — RS2 — War |
Druid — Wolf | Fighter | Favored Soul† | Monk | Paladin |
BC1 — NW — NP2 — SH | Dra1 — Ken2 — Rav1 — StD — Van2 | AoV — BoH — War | HeM — NiS — Shi | |
Ranger | Rogue | Sorcerer | Wizard | Warlock |
AA2 — DH1 — DWS — Tem | Ass — Mec — TA | AS – ES – FS – WS – EK2 – WM1 | AM — EK — PM | AotS1 — ES2 — SE — TS |
Falconry† ~ Feydark Illusionist† ~ Harper Agent† ~ Horizon Walker† ~ Inquisitive† ~ Vistani Knife Fighter† |
Reaper | |||
†: Class/tree can be earned via favor. ‡: Class/tree free to VIP or found in DDO Store. 1: Tree only available to a certain archetype. 2: Tree unavailable to a certain archetype. |
Aasimar 1,395 DDO Points | Dragonborn | Drow | Dwarf | Eladrin *Requires any version of Magic of Myth Drannor, or free to VIP | Elf / Wood Elf (& AA) | Gnome |
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Half-Elf (& AA) | Half-Orc | Halfling | Human | Shifter 1,595 DDO Points | Tabaxi 1,595 DDO Points | Tiefling | Warforged †Free by turning in 400 Total favor per server 995 DDO Points |
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Bladeforged 1,295 DDO Points | Chaosmancer *Requires ultimate edition of Magic of Myth Drannor | Deep Gnome 1,295 DDO Points | Morninglord 1,295 DDO Points (& AA) | PDK 1,295 DDO Points | Razorclaw 1,395 DDO Points | Scoundrel 1,395 DDO Points | Scourge 1,295 DDO Points | Shadar-kai 1,295 DDO Points | Trailblazer 1,395 DDO Points |
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Falconry enhancement tree has been introduced in Update 39. It is not free to VIP. It can be purchased for your account as part of bundled White Plume Mountain Bonus Items for 1,495 or unlocked on a per character basis by obtaining 700 Free Agents favor. As a universal tree, it is available for characters of any race or class.
As of April 4, 2019, Falconry is also available as a separate purchase for 495 , which unlocks the tree account wide.
Falconry enhancements[edit]
Core abilities[edit]
Summon Avian Companion: You have been trained to keep a hunting bird. Activate this ability to summon your companion. Your pet cannot be attacked, and cannot die. Damage it causes is attributed to you. While your Hunting Bird is by your side, it grants you a +2 to Spot and Listen checks. Choose one: Summon Falcon, Summon Grey Owl, Summon Raven, Summon Snow Owl, Summon White Falcon. Your bird will remain with you in public areas, but, unlike a Wolf Companion or Iron Defender, it is considered a summoned creature. You can have only one summoned creature at a time.
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AP Cost: 1 | Level: 1 | Progression: 0 | Requires: Level 1 | |
Ability Score: Choose an ability to improve: +1 Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma.
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AP Cost: 2 | Level: 3 | Progression: 5 | Requires: Summon Avian Companion, Level 3 | |
Well Rounded I: You gain +3 Melee Power, Ranged Power, Physical Resistance Rating, and Magical Resistance Rating. You gain +2 Spot and Listen.
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AP Cost: 1 | Level: 6 | Progression: 10 | Requires: Ability Score, Level 6 | |
Ability Score: Choose an ability to improve: +1 Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma.
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AP Cost: 2 | Level: 12 | Progression: 20 | Requires: Well Rounded I, Level 12 | |
Well Rounded II: You gain another +3 Melee Power, Ranged Power, Physical Resistance Rating, and Magical Resistance Rating. You gain +2 Spot and Listen.
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AP Cost: 1 | Level: 18 | Progression: 30 | Requires: Ability Score, Level 18 | |
Master Falconer: You gain +2 to all ability scores and benefit from the spell Freedom of Movement. Your active Falcon attacks have a chance to reset the cooldown on Death From Above.
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AP Cost: 1 | Level: 20 | Progression: 40 | Requires: Well Rounded II, Level 20 |
Tier One[edit]
Requires character level 1, 1 AP spent in tree
Rugged: Gain +2/4/6 Physical Resistance Rating.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Practiced Accuracy: You gain +1/2/3 to hit with weapons and +1/2/3 to confirm critical attacks.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Hunter's Knowledge: You gain Animals as a favored enemy
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AP Cost: 1 | Ranks: 1 | Progression: 1 | No requirements | |
Out in Nature: Gain +5/10/15 to Healing Amplification.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Wanderlust: You gain +1/2/3 to Balance, Jump, and Swim. Rank 3: You gain +1 to Fortitude saving throws.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements |
Tier Two[edit]
Requires character level 2, 5 APs spent in tree
Killer Instinct I: You can use your Wisdom modifier to hit with Melee and Missile weapons.
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AP Cost: 2 | Ranks: 1 | Progression: 5 | No requirements | |
Watch the Center: Grants +1/2/3 to Assassinate DCs.
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AP Cost: 1 | Ranks: 3 | Progression: 5 | No requirements | |
Diving Attack: Choose between a melee or ranged attack that will cause your bird to strike the target for damage and either slow or trip them. Choose one:
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AP Cost: 1 | Ranks: 3 | Progression: 5 | No requirements | |
Meticulous Weaponry: Protect your items, or increase your chance of recovering ammunition. Choose one:
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AP Cost: 1 | Ranks: 3 | Progression: 5 | No requirements | |
Action Boost: Sprint: Action Boost: Sprint +30/40/45% Action Boost bonus to movement speed for 20 seconds.
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AP Cost: 1 | Ranks: 3 | Progression: 5 | No requirements |
Tier Three[edit]
Requires character level 3, 10 APs spent in tree
Killer Instinct II: You can use your Wisdom modifier for damage with melee and missile weapons.
Note: Also works with shields. | ||||
AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements | |
Tear Flesh: Your bird attacks now also cause a Bleed effect. Bleed: Do 1d6 damage every 2 seconds for 60 seconds. This stacks up to 10 times, and scales with 200% Melee or Ranged Power.
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AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements | |
Go for the Eyes: Choose between a melee or ranged attack that will cause your bird to strike the target for damage, blind them and make them helpless. Choose one:
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AP Cost: 1 | Ranks: 3 | Progression: 10 | No requirements | |
Conditioning: You gain +5% Quality bonus to your maximum hit points.
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AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements | |
Eyes of the Eagle: You gain True Seeing.
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AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements |
Tier Four[edit]
Requires character level 4, 20 APs spent in tree
Deadly Instinct: You gain an Insight bonus to damage and the DC of Tactical feats equal to 1/2 of your Wisdom modifier for 30/60/120 seconds. Cooldown: 20 seconds. 5 Charges per rest. Each attack from your avian companion has a chance to reset 1 charge. Antirequisite: This ability can not be trained if you have any other Battle Trance ability (e.g. Know the Angles).
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AP Cost: 1 | Ranks: 3 | Progression: 20 | No requirements | |
No Mercy: You deal 10/20/30% additional damage to helpless opponents.
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AP Cost: 1 | Ranks: 3 | Progression: 20 | No requirements | |
Coordinated Strike: Choose between a melee or ranged attack that will cause your bird to rain attacks over an area, damaging and blinding all foes in the area. Choose One:
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AP Cost: 1 | Ranks: 1 | Progression: 20 | No requirements | |
Expose Weakness: Attacks from your Hunting Bird also reduce your target's Fortification by 50%. (10 second duration)
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AP Cost: 1 | Ranks: 1 | Progression: 20 | No requirements | |
Shared Vision: You are immune to Blindness effects.
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AP Cost: 2 | Ranks: 1 | Progression: 20 | No requirements |
Tier Five[edit]
Requires character level 12, 30 APs spent in tree
Dangerous & Swift: Select one:
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AP Cost: 2 | Ranks: 1 | Progression: 30 | No requirements | |
Death from Above: Choose between a melee or ranged attack that will cause your bird to attempt to slay your foes. Choose one:
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AP Cost: 1 | Ranks: 3 | Progression: 30 | No requirements | |
Thrill of the Hunt Strike: Choose between a melee or ranged attack that causes you to heal for a percentage of your max health. Choose One:
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AP Cost: 1 | Ranks: 3 | Progression: 30 | No requirements | |
Mark the Prey: Choose between a melee or ranged attack that causes your bird to strike the target and mark them, making them more vulnerable to damage for a short period of time. Choose one:
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AP Cost: 1 | Ranks: 1 | Progression: 30 | No requirements |