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Blightcaster enhancements
Alchemist‡ | Artificer† — Dog | Barbarian | Bard | Cleric |
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Apo — Bom — VCh | AT — BE — RM | FB — OS — Rav | SB2 — SS — St1 — WC | DA1 — DD — RS2 — War |
Druid — Wolf | Fighter | Favored Soul† | Monk | Paladin |
BC1 — NW — NP2 — SH | Dra1 — Ken2 — Rav1 — StD — Van2 | AoV — BoH — War | HeM — NiS — Shi | |
Ranger | Rogue | Sorcerer | Wizard | Warlock |
AA2 — DH1 — DWS — Tem | Ass — Mec — TA | AS – ES – FS – WS – EK2 – WM1 | AM — EK — PM | AotS1 — ES2 — SE — TS |
Falconry† ~ Feydark Illusionist† ~ Harper Agent† ~ Horizon Walker† ~ Inquisitive† ~ Vistani Knife Fighter† |
Reaper | |||
†: Class/tree can be earned via favor. ‡: Class/tree free to VIP or found in DDO Store. 1: Tree only available to a certain archetype. 2: Tree unavailable to a certain archetype. |
Aasimar 1,395 DDO Points | Dragonborn | Drow | Dwarf | Eladrin *Requires any version of Magic of Myth Drannor, or free to VIP | Elf / Wood Elf (& AA) | Gnome |
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Half-Elf (& AA) | Half-Orc | Halfling | Human | Shifter 1,595 DDO Points | Tabaxi 1,595 DDO Points | Tiefling | Warforged †Free by turning in 400 Total favor per server 995 DDO Points |
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Bladeforged 1,295 DDO Points | Chaosmancer *Requires ultimate edition of Magic of Myth Drannor | Deep Gnome 1,295 DDO Points | Morninglord 1,295 DDO Points (& AA) | PDK 1,295 DDO Points | Razorclaw 1,395 DDO Points | Scoundrel 1,395 DDO Points | Scourge 1,295 DDO Points | Shadar-kai 1,295 DDO Points | Trailblazer 1,395 DDO Points |
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Blight Caster enhancements are available for the Blightcaster archetype (variant Druid). Introduced in Update 58.
Overview[edit]
This tree is based on a set of offensive spellcasting enhancements with a focus on Force/Physical, Poison, Negative, and Acid spells & SLAs
TBD
Cores[edit]
The Cycle of Decays: You gain 5 Force, Poison, Negative, and Acid Spell Power per core in this tree.
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AP Cost: 1 | Ranks: 1 | Progression: 0 | Requires: Druid Level 1 | |
Spread the Blight: Your offensive spells now apply a 10 second debuff called Blight: reduces saves by 1 and incoming positive healing by 20%
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AP Cost: 1 | Ranks: 1 | Progression: 5 | Requires: The Cycle of Decays, Druid Level 3 | |
Death Eater: You gain 1 temporary hit point equal to your Wisdom score whenever you kill an enemy (Creatures 2 levels below you do not count). These hit points remain until damage removes them or the quest ends. This can stack 3 times and is refreshed on each kill.
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AP Cost: 1 | Ranks: 1 | Progression: 10 | Requires: Spread the Blight, Druid Level 6 | |
Blight upon Blight: You gain Know the End which acts as a permanent Deathblock. Blight effect is improved to reduces saves by 2 and incoming positive healing by 40% for 10 seconds. Death Eater max stack size increased to 4.
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AP Cost: 1 | Ranks: 1 | Progression: 20 | Requires: Death Eater, Druid Level 12 | |
Vile Eruption: Earthquake now deals 2d6+1 acid damage every 3 seconds in addition to its regular damage. Death Eater max stack size increased to 5.
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AP Cost: 1 | Ranks: 1 | Progression: 30 | Requires: Blight upon Blight, Druid Level 18 | |
Master of Decay: You gain Creeping Doom as a spell-like ability. You gain +2 Wisdom and Constitution. Blight now reduces saves by 4 and positive healing by 60% for 10 seconds.
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AP Cost: 1 | Ranks: 1 | Progression: 40 | Requires: Vile Eruption, Druid Level 20 |
Tier One[edit]
Requires Blight Caster, Druid level 1
Prickly: You gain +[1/2/3] Physical resistance rating.
Rank 3: +1 Damage to all weapon attacks.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Kiss of the Blight: You gain [5/10/15]% Absorption against Poison and Acid Damage.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Thorn or Bile I: Selector either Thorn Strike or Acid Spray as a spell like ability.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Sharp Edges I: Gain +1% Spell Critical Chance with Physical, Negative, Poison and Acid Spells.
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AP Cost: 1 | Ranks: 1 | Progression: 1 | No requirements | |
Lore of the Great Plagues: You gain a +[1/2/3] saving throw bonus against Poison and Disease.
Rank 3: You gain 5 Poison and Negative Spell Power.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements |
Tier Two[edit]
Requires Blight Caster Level 2, 5 APs spent on tree
Defiled Growth: Your Entangle, Spike Growth and Grasping Thorns spells now cause 1d4 Negative energy damage per spell level every 2 seconds. Changes the artwork of these spells when you take this point.
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AP Cost: 2 | Ranks: 1 | Progression: 5 | No requirements | |
Efficient Metamagics I: Choose a metamagic to reduce the costs of.
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AP Cost: 2 | Ranks: 3 | Progression: 5 | No requirements | |
Thorn or Bile II: Selector either Splinter Bolt or Melf's Acid Arrow as a spell like ability.
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AP Cost: 1 | Ranks: 3 | Progression: 5 | No requirements | |
Sharp Edges II: Gain +1% Spell Critical Chance with Physical, Negative, Poison and Acid Spells.
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AP Cost: 1 | Ranks: 1 | Progression: 5 | No requirements | |
Every Rose has its Thorn: When using Thorn Kin/Knight shape or Blighted wolf form you gain 15 PRR & MRR for standing inside any entangle, spike growth or grasping thorn spell effect. Spike Growth deals 100% increased damage.
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AP Cost: 2 | Ranks: 1 | Progression: 5 | No requirements |
Tier Three[edit]
Requires Blight Caster Level 3, 10 APs spent on tree
AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements | |
Efficient Metamagics II: Choose a metamagic to reduce the costs of.
Note: Cannot be the same Metamagic chosen in Tier 2.
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AP Cost: 2 | Ranks: 3 | Progression: 5 | No requirements | |
Enveloping Swarm: Spell Like Ability: A swarm of voracious insects envelops your target dealing 2d6 Acid damage + 1d6 for every 3 Druid levels every 2 seconds for 16 seconds. Cooldown: [16/12/8] seconds. Cost: [8/6/4] SP.
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AP Cost: 1 | Ranks: 3 | Progression: 10 | No requirements | |
Sharp Edges III: Gain +1% Spell Critical Chance with Physical, Negative, Poison and Acid Spells.
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AP Cost: 1 | Ranks: 1 | Progression: 10 | No requirements | |
Ability I: Choose between Constitution or Wisdom.
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AP Cost: 2 | Ranks: 1 | Progression: 10 | No requirements |
Tier Four[edit]
Requires Blight Caster Level 4, 20 APs spent on tree
Poison of the Hydra: The Poison spell is now greatly enhanced when cast. Still doing its original effect, it now also applies to up to five targets, strips poison damage immunity for 30 seconds and immediately does 2 to 5 Poison damage per caster level on application and for every 4 seconds up to 12 seconds. Fortitude save for half damage. Creatures immune to constitution damage will still ignore that aspect of the spell, but will take poison damage.
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AP Cost: 2 | Ranks: 1 | Progression: 20 | No requirements | |
Unkindness of ravens: A swarm of ravens blasts through you and a narrow path ahead. Enemies in the way take 1d3 piercing damage per druid level and must save vs confusing and blind separately DC: 20+ druid level + Conjuration DC. If you have a raven summon active from the falconry tree when you used this ability you gain the More Unkindness to Come effect for 10 seconds; All your spells and attacks apply 1d6 piercing damage to blind targets for every druid level. This damage can only apply once every two seconds.
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AP Cost: 1 | Ranks: 3 | Progression: 20 | No requirements | |
Thorn or Bile III: Select a spell-like ability.
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AP Cost: 1 | Ranks: 3 | Progression: 20 | No requirements | |
Sharp Edges IV: Gain +1% Spell Critical Chance with Physical, Negative, Poison and Acid Spells.
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AP Cost: 2 | Ranks: 1 | Progression: 20 | No requirements | |
Ability II: Choose between Constitution or Wisdom.
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AP Cost: 2 | Ranks: 1 | Progression: 20 | Requires: Ability I |
Tier Five[edit]
Requires Blight Caster Level 5, Character Level 12, 30 APs spent in tree
Coated Thorns: Choose an option.
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AP Cost: 2 | Ranks: 1 | Progression: 30 | No requirements | |
Everything Decays: Gain [5/10/15] Acid and Poison spell Power.
Rank 3: Your Acid spells remove Acid immunity on hostile targets for 30 seconds.
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AP Cost: 1 | Ranks: 3 | Progression: 30 | No requirements | |
Grasping Thorns: Spell Like Ability: Powerful thorny vines rip out of the ground seizing all enemies in the area. Enemies save vs Reflex or become entangled, with a re-occurring Strength save to break free. Targets also take 1d6 in piercing damage every 2 seconds. All enemy movement through the area is slowed by 30%, no save. Area of effect fire spells will destroy these vines and free any entangled creatures. Incorporeal creatures and oozes are naturally immune. Fire elementals and other fire creatures are immune because they burn through the plants.
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AP Cost: 1 | Ranks: 3 | Progression: 30 | No requirements | |
Doomsayer: Gain +1 Bonus to Conjuration, Evocation and Necromancy DCs.
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AP Cost: 2 | Ranks: 1 | Progression: 30 | No requirements |