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Raids

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This is a list of every Raid in the game.


Name of Raid Heroic
Level
Epic
Level
Adventure Pack Flagging Requirements
Tempest's Spine 10 - Free To Play No flagging is required for this raid and this raid has no timer mechanic. edit
The Reaver's Fate 14 - Ruins of Gianthold Complete Madstone Crater, Prison of the Planes, A Cabal for One, then Gianthold Tor. edit
Plane of Night 10 22 Vault of Night Complete The Vault of Night. You can only enter this raid from within that one. edit
The Titan Awakes 12 - The Restless Isles Complete The Twilight Forge. You can only enter this raid from within that one. edit
Zawabi's Revenge 12 22 Demon Sands The Chamber of Raiyum, An Offering of Blood, and the Chains of Flame, and the items from each (turned into Zawabi), then the pre-raid quest Against the Demon Queen. (The item from Chains of Flame is exchanged for the one for Zawabi when you turn in the quest.) edit
A Vision of Destruction 18 - The Vale of Twilight No flagging required. edit
Hound of Xoriat 18 - The Vale of Twilight No flagging required. edit
Ascension Chamber 17 - The Necropolis, Part 4 A completed Sigil: Frame and the four paths of the Litany of the Dead pre-raid quest. edit
Tower of Despair 20 - The Devils of Shavarath A New Invasion, Bastion of Power, Genesis Point, & Sins of Attrition. Boots of Anchoring, The Banhammer or items with many charges of Spell Absorption are pretty much vital to avoid being kicked out of the end fight. Visiting the entrance beforehand and speaking to the NPC in the tunnels to upgrade your Amrath portal will save you a run through the wilderness. edit
The Chronoscope 6 21 Devil Assault No flagging is required. edit
The Twilight Forge 11 - The Restless Isles A completed Sigil of Dal Quor. Having someone on hand who can cast Greater Teleport will also save you a run through the wilderness. edit
The Shroud 17 - The Vale of Twilight Per The Thirteenth Eclipse: Running with the Devils, Rainbow in the Dark, Ritual Sacrifice, Let Sleeping Dust Lie, The Coalescence Chamber, and complete a Shavarath Signet Stone. edit
The Codex and the Shroud - 32 The Vale of Twilight Complete To Curse the Sky and Creeping Death in Meridia. edit
Legendary Hound of Xoriat - 32 Free To Play No flagging required. edit
Legendary Tempest's Spine - 32 Free To Play No flagging required. edit
The Fall of Truth - 25 Ruins of Gianthold Complete Return to Madstone Crater, Return to Prison of the Planes, Return to Cabal for One, then Return to Gianthold Tor. edit
Caught in the Web - 24 Menace of the Underdark All Menace of the Underdark quests. edit
Fire on Thunder Peak - 30 Shadow Under Thunderholme Defeat Dagan in The Ruins of Thunderholme. edit
Defiler of the Just - 30 Trials of the Archons The Archons' Trial, Demon Assault, The Devil's Details edit
Riding the Storm Out - 32 Dragonblood Prophecy No flagging required. edit
The Curse of Strahd - 32 Mists of Ravenloft Complete the following chains in order (quests within chains can be completed in any order): edit
Old Baba's Hut - 32 Mists of Ravenloft No flagging required. However, unless your soul is currently bound to a spirit binder in one of the three public areas in Barovia, you must complete Into the Mists once on your current life to get to the entrance. edit
Killing Time - 32 Dragonblood Prophecy No flagging required. edit
Too Hot to Handle - 32 Masterminds of Sharn Complete all quests from Masterminds of Sharn Part One and Part Two. The Cogs quests are not required. edit
Project Nemesis - 32 Masterminds of Sharn No flagging required. edit
Legendary Vision of Destruction - 32 The Vale of Twilight No flagging required. edit
Legendary Master Artificer - 32 Secrets of the Artificers No flagging required. edit
Legendary Lord of Blades - 32 Secrets of the Artificers No flagging required. edit
Temple of the Deathwyrm - 30 Shadow Under Thunderholme Defeat Sarva Bellistrae in The Ruins of Thunderholme. edit
The Mark of Death - 30 The Necropolis, Part 4 Complete epic version of Desecrated Temple of Vol, Flesh Maker's Laboratory, Inferno of the Damned, and Ghosts of Perdition. edit
The Dryad and the Demigod - 32 Fables of the Feywild No flagging required. If you have not visited Wynwood Hall before on your current life, you will need to run there through the wilderness, unless your soul is bound there. edit
The Lord of Blades 20 - Secrets of the Artificers No flagging required. edit
The Master Artificer 19 - Secrets of the Artificers No flagging required. edit
The Vault of Night 10 22 Vault of Night Vault of Night (story arc): Tharashk Arena (VoN1), The Prisoner (VoN2), Gateway to Khyber/The Jungle of Khyber (VoN3), and Haywire Foundry (VoN4). edit
Hunt or Be Hunted - 32 Hunter and Hunted No flagging required. edit
Skeletons in the Closet - 34 The Isle of Dread No flagging required. However, unless you have an expansion teleport item or your soul is bound in the Village of Tanaroa, you must enter Captive of the Hidden God and run through a small section of the Isle of Dread to get to the entrance if you haven't completed the quest this life. (You do not need to complete the quest, as a door in the entrance area leads straight to the wilderness.) edit
Fire Over Morgrave - 34 Vecna Unleashed No flagging required. edit
The Chronoscope (Legendary) - 32 Devil Assault No flagging is required. edit

See also