Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Project Nemesis

From DDO wiki
Jump to: navigation, search

Lieutenant Zaira Dane has asked you to confront the mysterious invaders who are attempting to release Project Nemesis into the world. Head to the Hazardous Prototype Repository to prevent them from opening the vault.

Masterminds of Sharn adpack icon.jpg
DDO Point icon.png Requires access to adventure packIcon tooltip.png: Masterminds of Sharn
Project Nemesis
Heroic level: None
Epic level: 32
(considered Legendary)
Tier 4 end game raidIcon tooltip.pngTier 4 end game raid:
  • I have no idea what Tier 4 is.
Duration: long
Heroic XP: N/A
Epic XP:  ♦63,384Icon tooltip.pngNormal ♥64,922Icon tooltip.pngHard ♠66,462Icon tooltip.pngElite
Takes place in: Hazardous Prototype Repository*
Bestowed by: Lieutenant Zaira Dane
NPC contact: Lieutenant Zaira Dane
Quest acquired in: Alcorin's Forge - Staging Area
Patron: Sharn City Council
Base favor: 10
Free to Play: No
Extreme Challenge: No
M Project Nemesis.png

Overview


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Meet Dane near the Vault
  • Disable the Elemental Batteries
  • Do not allow the door to open
  • Defeat Mistwalker's team
  • (Optional) 
  • (Optional) 
  • (Optional) 
  • (Optional) 

Known Traps

Tips and Misc

Everything here is based on Normal difficulty. Higher difficulty might have more mechanics like curses etc.

  • This Raid is basically one long battle in a single room (plus some special "elemental rooms" just off that one room, explained below). There ere 4 mini-bosses to kill, plus a main boss, Qaspiel Mistwalker, who does not enter the combat until the others are dead.
  • Weaker or wounded characters may wish to hide behind pillars in the corners, but watch out for spawning Orthons and Devils.
  • Useful Buffs: Displacement (against a strong ranged boss); Shield/Nightshield (against Force Missiles from a caster boss), elemental buffs for those who will kill elementals.
  • All puzzles in the room must have lit corners and bottom. Middle area of each puzzle has to be UNLIT.
  • Throughout the battle, Constructors will spawn near the puzzles, and attempt to un-solve them. They need to be slain as soon as possible, or the puzzles must be solved again. Failing to keep the puzzles (re-)solved will make the laser unusable, and so may result in quest failure.
  • Effectively, the mini-bosses must be killed (twice each) before the main Boss can be killed.
  • It's possible to hurt the main boss before, but they will heal up again.
  • Each of the four bosses (Gish, Rudus Caskrage, Zulkis Crowspire and Irk) have to be slain individually under laser crystal. Once that boss fall on the ground there is 1-3s time frame to use laser to kill bosses.
  • When preparing Rudus Caskrage (the minotaur boss), he uses a superman attack from time to time that does a lot of AOE damage and has a wide range. On higher difficulty this is deadly for almost everyone in the Area of Effect. To avoid this attack, everyone must watch him and has to jump at a same time he jumps. It's recommended to someone shout on voice chat for everyone to jump. (Consider killing him first.)
  • Once a boss is slain properly, the laser crystal changes color to: red, white, blue or green. Each color determine one of the 4 elements, where elementals need to be slain.
  • Green is earth/acid, white is air/electric, red is fire, and blue is water/cold.
  • To enter an elemental room, the laser crystal has to be moved to the same place where the blue pillar of light is. Once the laser is in the proper place, someone has to stand in that light under the laser and another player has to use the laser to shoot that person in a pillar of light.
  • Once the laser has been used, 3 random players closest to pillar of light acquire elemental buff allowing them to enter that elemental room. Buff is shown as changed character's color (for example, the character glows green for Acid buff).
  • Those buffed players have to enter the elemental room of the same color and kill all elemental inside. Once inside, avoid circles on the ground as they do massive elemental damage.
  • All above must be repeated for 4 bosses. After dealing with 2 bosses devils start to spawn, also Emissary appears. Try to kill Emissary first because he deals a lot of magical damage and introduces confusion.
  • After all four bosses are dead, Qaspiel Mistwalker spawns all of them again. The party has to kill them before Mistwalker. If they are still alive and the party drops Mistwalker's health to ~10%, he will take some strength from others and heal himself.

Bonus XP

Loot

  • Chests:
  • NPC rewards:

Named Chest Drop

Item Type Enhancements ML Bind Quests
Attunement's Gaze
Attunements Gaze.png
Goggles 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End Chest
Stickerclick, the Bitter Hail of Bolts
Stickerclick the Bitter Hail of Bolts.png
Repeating Heavy Crossbow 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
The Zarash'ak Ward
The Zarash'ak Ward.png
Necklace 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest; and Masterminds of Sharn saga: Epic end reward, also rare drop in any Sharn quest
The Wide Open Sky
The Wide Open Sky.png
Throwing Dagger 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, Warded Chest
The Labrythine Edge
The Labrythine Kukri.png
Kukri 29 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Project Nemesis, End chest
The Hallowed Splinters
The Hallowed splinters.png
Heavy Crossbow 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
The Fractured Elegance
Fractured Elegance.png
Scimitar 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
The Family’s Blessing
The Familys Blessing.png
Necklace 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
The Eclipse Itself
The Eclipse Itself.png
Quarterstaff 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, Raid Warded Chest
Staggershockers
Staggershockers.png
Gloves 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
Band of Diani ir'Wynarn
Band of Diani irWynarn.png
Bracers 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest; and Masterminds of Sharn saga: Epic end reward, also rare drop in any Sharn quest
Radiant Ring of Taer Valaestas
Radiant Ring of Taer Valaestas.png
Ring 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest; and Masterminds of Sharn saga: Epic end reward, also rare drop in any Sharn quest
Molten Adamantine Gauntlets
Molten Adamantine Gauntlets.png
Gloves 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, Raid Chest
Key of Rhukaan Draal
Key of Rhukaan Draal.jpg
Necklace 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest; and Masterminds of Sharn saga: Epic end reward, also rare drop in any Sharn quest
Helm of the Final Watcher
Helm of the Final Watcher.png
Helm 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
Gauntlet of the Iron Council
Gauntlet of the Iron Council.png
Gloves 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest; and Masterminds of Sharn saga: Epic end reward, also rare drop in any Sharn quest
Ethereal Gaze
Ethereal Gaze.png
Goggles 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End Chest
Cracked Core
Cracked Core.jpg
Necklace 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End chest
Baz'Morath, the Curator of Decay
Baz'Morath the Curator of Decay.png
Great Axe 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End Chest
Wildwood Wrists
Wildwood Wrists.png
Bracers 29 Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire Project Nemesis, End Chest

The above was automatically compiled via DPL, 04:04:03 cache updated, time elapsed = 1.1283850669861 (please, do not keep reloading this page unless necessary, since it will not load from the cache, it will be re-generated from scratch every time, putting excessive additional load on the server).

⇑   ⇑   Back to top   ⇑   ⇑

Monsters