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Hunt or Be Hunted
You've arrived at the tournament grounds that the Master of the Hunt has prepared for this Hunt. Are you prepared to Hunt or be Hunted?
Requires access to adventure pack
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Hunt or Be Hunted | |
Heroic level: | None |
Epic level: | 32 (considered Legendary) |
Tier 4 end game raidTier 4 end game raid:
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Duration: | long |
Heroic XP: | N/A |
Epic XP: | ♦49,362Normal ♥50,559Hard ♠51,756Elite |
Takes place in: | Hunt Tournament Zone |
Bestowed by: | Maes Toben |
NPC contact: | Maes Toben |
Quest acquired in: | Court of the Wild Hunt |
Patron: | The Summer Court |
Base favor: | 10 |
Purchase: | Hunter and Hunted or VIP |
Extreme Challenge: | No |
Overview
You are being challenged by the Master of the Hunt, are you up for the challenge?
Spoiler Warning: Spoiler material below this point!
Objectives
- Speak with Chogrum
- Gather in the arena to begin the first challenge
- Defeat Senior Hunter Oka
- Defeat Senior Hunter Mori
- Speak with Chogrum at the center of the arena
- Defeat the Master of the Hunt
- (Optional) Defeat Pomura — Bonus (10%): Legendary( ♦4,936 ♥5,056 ♠5,176 )
- (Optional) Defeat Grix — Bonus (10%): Legendary( ♦4,936 ♥5,056 ♠5,176 )
- (Optional) Speak to Chogrum when you are ready to begin the final battle — no XP
Tips and Misc
The whole raid takes places in a square arena; there's an entrance room for buffing, and two optional side areas.
- Lockout
- There is no in-quest lockout, but similar to Fire on Thunder Peak, beginning the actual combat locks further entry via the questgiver's portal. (You will, however, be unable to enter the main arena from the entrance zone during the two fights that take place there, although the barrier drops again afterwards.)
- Souls of the Hunted Mechanic
- During Phase 2 and 3, Souls of the Hunted can spawn.
- They appear as slightly ethereal, untargetable red humanoids, with a countdown above their head.
- During phase 2, up to 4 souls can spawn.
- During phase 3, upwards of 8 souls at once have been seen, including two sets with different count downs.
- To 'disarm' the Soul, have someone stand close to it – this will remove the red beam of light coming down from the heavens, and the soul will glow green.
- For each soul not 'disarmed' when its timer reaches zero, a full raid AOE damage spell will occur, roughly 750 damage per soul on LH. (This is Sonic damage, and is affected by the requisite absorptions and resistances.)
- Recognition of 'disarming' can be buggy – if one spawns on top of you, you may have to move out of its AOE and back in. It is also possible too many bodies on a soul will stop it being 'disarmed'.needs verification
- When Souls appear, the entire party should drop DPS on the boss and move to handle them. The damage can easily cause a wipe, especially on Elite or Reaper difficulties.
- Be warned that each time any set of souls is not completely suppressed, the whole party will take a stack of the debuff "Emotional Burden", which increases sonic damage taken by about 50% and stacks and consequently making subsequent missed souls even more damaging. All stacks of the debuff expire after five minutes, so a party which took a long time to complete the second phase and wishes to skip the optionals is advised to let it wear off first before starting phase three.
- Main arena
- Trash mobs will constantly respawn in the corners during the boss fights. They can be disabled via Otto's Sphere of Dancing, or ignored on lower difficulties.
- Take note of the 4 squares in the north, south, west, and east of the room. These are where the Souls are going to start appearing later.
- Phase 1
- Senior Hunter Oka will spawn on the western stone with an Apex Hound. The hound will respawn after a short delay if killed.
- Kill Oka to proceed to the next phase.
- A crosshair (like being targeted by Irk from Project Nemesis raid) will appear on a character at range and result in a time bomb (countdown and then AOE damage around character, low damage to character. Same as time bomb from Killing Time)
- Phase 2
- Senior Hunter Mori will spawn on the eastern stone with an Apex Hound. The hound will respawn after a short delay if killed.
- Periodically, she will announce that the souls of the hunted do not rest in peace and will summon souls of the hunted.
- Mori can also create green circles on the floor that explodes for massive acid damage, and use Carrion Swarm from the Primal Avatar epic destiny that will affect her target and all nearby enemies. If you need to be close to the tank, make sure you receive constant healing. Carrion Swarm deals acid over time damage.
- Kill Mori to proceed to the next phase.
- Mori occasionally spawns four Souls of the Hunted – see above. She only starts doing this a set time after activation, probably about 60 seconds.
- Shrine and optionals
- After phase 2, a rest shrine will appear and the party can do the two optionals in the western and eastern rooms for an extra chest that can drop named loot.
- Completing the optionals increases the difficulty of the final boss through buffs
- Western room: Grix, a redcap boss in a room filled with traps. On Elite or reaper, it is recommended that any trap specialists in your group disable the traps. On hard and below, the party may be able to DPS the boss fast enough to not matter.
- Harpies sniping from above can actually be more trouble than Grix or his traps, at least on lower difficulties. Having some sort of ranged DPS character is very handy for this part (failing this, the harpies drop out of the sky if stunned or restrained in any way, allowing melee DPS characters to get some damage in before they take off again.)
- Eastern room: Pomura, a pixie boss. She will periodically teleport to a random location inside the hedgerow maze and you have to constantly chase after her to DPS her. A cold DOT will also apply on you in the maze and keep stacking. Orange-named wood woads and trash will also spawn in the maze to make things difficult while you chase her.
- Tip: You can find Pomura more easily using a targeted ability or spell. As long as you keep her highlighted, you can try to cast your ability to triangulate her position. You will get one of three error messages based on distance and facing: "You are not facing the target" (turn around until this changes), "Target is out of range" (you are facing her, but are too far away) or "Target is blocked" (you are facing her, and nearby – she is probably behind a nearby hedge).
- If you complete both optionals, the second one will be harder, with the boss receiving a "Motivated" buff. As Pomura's boss fight is generally considered harder, she's usually done first.
- Shrine after doing the optionals if you need to before starting the final fight.
- Talk to Chogrum, Herald of the Hunt, in the center of the main room to proceed.
- Phase 3
- The Master of the Hunt will spawn with 2 Apex Hounds. He can also summon lost souls on the 4 stones.
- Kill the Master to win.
- The Master will summon Souls of the Hunted at a rate of four at a time, and will also use the time bomb mechanic from phase one. In addition, he has his own special attack where he marks a long track on the ground – if the Master ever shouts "Stampede!", look out for this. After a few seconds, ghostly beasts charge along this path, dealing massive bludgeoning damage to players they collide with.
Bonus XP
Loot
- Chests: 1–2
- One end chest
- Second end chest for completing both optionals
NPC end rewards
Randomly generated loot, ML correlates with effective quest level.
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
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Helm of the Hunter (edit) | Helmet |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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Cloak of the Hunter (edit) | Cloak |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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A Memento of Mori (edit) | Ring |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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Pomura's Memento (edit) | Ring |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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The Hunter's Handaxe (edit) | Hand Axe |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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The Hunter's Axe (edit) | Dwarven War Axe |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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Grix's Gouger (edit) | Heavy Pick |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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The Inferno's Demands (edit) | Kama |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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The Inferno's Desire (edit) | Kama |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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The Hunter's Darkblade (edit) | Kukri |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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Mori's Focus (edit) | Light Mace |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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Spear of the Hunter (edit) | Quarterstaff |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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Pomura's Impaler (edit) | Rapier |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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Shadowscythe (edit) | Sickle |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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The Stablestone (edit) | Trinket |
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29 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Hunt or Be Hunted, end chest |
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Shield of the Hunter (edit) | Buckler shield |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
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Hide of the Hunter (edit) | Light Armor |
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29 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Hunt or Be Hunted, end chest |
Last Edited | Name | Color | ML | Location | Description |
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Emerald of Arcane Empowerment (edit) | Green | 28 | Hunt or Be Hunted, end chest | Imbue Dice +1 Imbue Dice +1: +1 Enhancement bonus to Imbue Dice. |
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Emerald of Eldritch Empowerment (edit) | Green | 28 | Hunt or Be Hunted, end chest | Imbue Dice +1 Imbue Dice +1: +1 Enhancement bonus to Imbue Dice. |
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Emerald of Vile Empowerment (edit) | Green | 28 | Hunt or Be Hunted, end chest | Imbue Dice +1 Imbue Dice +1: +1 Enhancement bonus to Imbue Dice. |
Item | ML | Speed | Bind |
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Phantom Steed 53 | 100% | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire |
Monsters
Name ( picture ) | CR | Type | Race |
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Apex Hound Koro ( view • edit ) | ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Animal | Wolf |
Apex Hound Taka ( view • edit ) | ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Animal | Wolf |
Grix ( view • edit ) | ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Fey | Redcap |
Master of the Hunt ( view • edit ) | ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Elf | Elf |
Pomura ( view • edit ) | ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Fey | Pixie |
Senior Hunter Mori ( view • edit ) | ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Elf | Elf |
Senior Hunter Oka ( view • edit ) | ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Elf | Elf |
Wild Hunt Harpy ( view • edit ) | ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Monstrous Humanoid | Harpy |
Wild Hunt Hound ( view • edit ) | ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Animal | Wolf |
Wild Hunt Pixie ( view • edit ) | ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Fey | Pixie |
Wild Hunt Protector ( view • edit ) | ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Plant | Wood Woad |
Wild Hunt Ranger ( view • edit ) | ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Elf | Elf |
Wild Hunt Redcap ( view • edit ) | ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Fey | Redcap |
- Epic quests
- Long quests
- Hunt Tournament Zone quests
- Court of the Wild Hunt quests
- The Summer Court patron quests
- Pay to Play quests
- Quests by name
- Raids
- Legendary raids
- Compendium:Level 32 quests
- Level 32 quests
- Quests with 10 base favor reward
- Hunter and Hunted quests
- Quests with no traps
- Quests with collectables/none