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Dilettante enhancements
History | ||
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This page is about an enhancement that no longer exists in-game. | ||
If you can verify that the enhancement still exists, please edit this page and remove this template. |
Alchemist‡ | Artificer† — Dog | Barbarian | Bard | Cleric |
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Apo — Bom — VCh | AT — BE — RM | FB — OS — Rav | SB2 — SS — St1 — WC | DA1 — DD — RS2 — War |
Druid — Wolf | Fighter | Favored Soul† | Monk | Paladin |
BC1 — NW — NP2 — SH | Dra1 — Ken2 — Rav1 — StD — Van2 | AoV — BoH — War | HeM — NiS — Shi | |
Ranger | Rogue | Sorcerer | Wizard | Warlock |
AA2 — DH1 — DWS — Tem | Ass — Mec — TA | AS – ES – FS – WS – EK2 – WM1 | AM — EK — PM | AotS1 — ES2 — SE — TS |
Falconry† ~ Feydark Illusionist† ~ Harper Agent† ~ Horizon Walker† ~ Inquisitive† ~ Vistani Knife Fighter† |
Reaper | |||
†: Class/tree can be earned via favor. ‡: Class/tree free to VIP or found in DDO Store. 1: Tree only available to a certain archetype. 2: Tree unavailable to a certain archetype. |
Aasimar 1,395 DDO Points | Dragonborn | Drow | Dwarf | Eladrin *Requires any version of Magic of Myth Drannor, or free to VIP | Elf / Wood Elf (& AA) | Gnome |
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Half-Elf (& AA) | Half-Orc | Halfling | Human | Shifter 1,595 DDO Points | Tabaxi 1,595 DDO Points | Tiefling | Warforged †Free by turning in 400 Total favor per server 995 DDO Points |
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Bladeforged 1,295 DDO Points | Chaosmancer *Requires ultimate edition of Magic of Myth Drannor | Deep Gnome 1,295 DDO Points | Morninglord 1,295 DDO Points (& AA) | PDK 1,295 DDO Points | Razorclaw 1,395 DDO Points | Scoundrel 1,395 DDO Points | Scourge 1,295 DDO Points | Shadar-kai 1,295 DDO Points | Trailblazer 1,395 DDO Points |
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Overview[edit]
Dilettante enhancements allow extra bonuses to the chosen Half-Elven Racial Dilettante Feats.
Artificer[edit]
Improved Artificer Dilettante[edit]
Improved Artificer Dilettante I: Your knowledge of magical items has improved, and now extends to potions. Also increases your caster level in your dilettante class by 1, so you are now treated as a second level Artificer instead of first level for scrolls and purposes.
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AP Cost: 1 | Level: 5 | Progression: 15 | Requires: Half-Elf Artificer Dilettante | |
Improved Artificer Dilettante II: Your knowledge of magical items has improved, and now extends to wands. Also increases your caster level in your dilettante class by 1, so you are now treated as a third level Artificer instead of first level for scrolls and purposes.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Improved Artificer Dilettante I | |
Improved Artificer Dilettante III: Your knowledge of magical items has improved, and now extends to magical arms and armor. Also increases your caster level in your dilettante class by 1, so you are now treated as a fourth level Artificer instead of first level for scrolls and purposes.
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AP Cost: 3 | Level: 15 | Progression: 53 | Requires: Improved Artificer Dilettante II |
Half-Elf Artificer Intelligence[edit]
Half-Elf Artificer Intelligence I: Grants a +1 increase to your Intelligence score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Artificer Dilettante |
Barbarian[edit]
Half-Elf Barbarian Toughness[edit]
Half-Elf Barbarian Toughness I: Increases the total benefit you receive from Toughness by 10.
Note: This ability counts as a class-based enhancement. It's not possible to get both Half-Elf Barbarian Toughness I and Fighter Toughness I for example. | ||||
AP Cost: 1 | Level: 3 | Progression: 7 | Requires: Half-Elf Barbarian Dilettante, Toughness | |
Half-Elf Barbarian Toughness II: Increases the total benefit you receive from Toughness by 10, bringing the total to 20.
Note: This ability counts as a class-based enhancement. It's not possible to get both Half-Elf Barbarian Toughness II and Fighter Toughness II for example. | ||||
AP Cost: 2 | Level: 8 | Progression: 26 | Requires: Half-Elf Barbarian Toughness I |
Half-Elf Improved Damage Reduction[edit]
Half-Elf Improved Damage Reduction I: You gain an additional point of damage reduction, improving your existing damage reduction by 1/-.
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AP Cost: 2 | Level: 5 | Progression: 14 | Requires: Half-Elf Barbarian Dilettante | |
Half-Elf Improved Damage Reduction II: You gain an additional point of damage reduction, improving your existing damage reduction by 1/-.
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AP Cost: 4 | Level: 11 | Progression: 36 | Requires: Half-Elf Improved Damage Reduction I |
Half-Elf Barbarian Constitution[edit]
Half-Elf Barbarian Constitution I: Grants a +1 increase to your Constitution score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Barbarian Dilettante |
Bard[edit]
Improved Bard Dilettante[edit]
Improved Bard Dilettante I: Increases your caster level in your dilettante class by 2, so you are now treated as a third level Bard instead of first level.
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AP Cost: 1 | Level: 5 | Progression: 15 | Requires: Half-Elf Bard Dilettante | |
Improved Bard Dilettante II: Increases your caster level in your dilettante class by 3, so you are now treated as a sixth level Bard instead of third level.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Improved Bard Dilettante I | |
Improved Bard Dilettante III: Increases your caster level in your dilettante class by 4, so you are now treated as a tenth level Bard instead of sixth level.
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AP Cost: 3 | Level: 15 | Progression: 53 | Requires: Improved Bard Dilettante II |
Half-Elf Bard Charisma[edit]
Half-Elf Bard Charisma I: Grants a +1 increase to Charisma score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Bard Dilettante |
Cleric[edit]
Improved Cleric Dilettante[edit]
Improved Cleric Dilettante I: Increases your caster level in your dilettante class by 2, so you are now treated as a third level Cleric instead of first level.
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AP Cost: 1 | Level: 5 | Progression: 15 | Requires: Half-Elf Cleric Dilettante | |
Improved Cleric Dilettante II: Increases your caster level in your dilettante class by 3, so you are now treated as a sixth level Cleric instead of third level.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Improved Cleric Dilettante I | |
Improved Cleric Dilettante III: Increases your caster level in your dilettante class by 4, so you are now treated as a tenth level Cleric instead of sixth level.
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AP Cost: 3 | Level: 15 | Progression: 53 | Requires: Improved Cleric Dilettante II |
Half-Elf Cleric Wisdom[edit]
Half-Elf Cleric Wisdom I: Grants a +1 increase to your Wisdom score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Cleric Dilettante |
Favored Soul[edit]
Improved Favored Soul Dilettante[edit]
Improved Favored Soul Dilettante I: Increases your caster level in your dilettante class by 2, so you are now treated as a third level Favored Soul instead of first level.
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AP Cost: 1 | Level: 5 | Progression: 15 | Requires: Half-Elf Favored Soul Dilettante | |
Improved Favored Soul Dilettante II: Increases your caster level in your dilettante class by 3, so you are now treated as a sixth level Favored Soul instead of third level.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Improved Favored Soul Dilettante I | |
Improved Favored Soul Dilettante III: Increases your caster level in your dilettante class by 4, so you are now treated as a tenth level Favored Soul instead of sixth level.
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AP Cost: 3 | Level: 15 | Progression: 53 | Requires: Improved Favored Soul Dilettante II |
Half-Elf Favored Soul Charisma[edit]
Half-Elf Favored Soul Charisma I: Grants a +1 increase to Charisma score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Favored Soul Dilettante |
Fighter[edit]
Half-Elf Armor Mastery[edit]
Half-Elf Armor Mastery I: +1 to max dex bonus on armor. You may still be restricted by your tower shield's max Dex bonus.
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AP Cost: 2 | Level: 5 | Progression: 14 | Requires: Half-Elf Fighter Dilettante | |
Half-Elf Armor Mastery II: Increasing +1 to max dex bonus on armor. You may still be restricted by your tower shield's max Dex bonus.
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AP Cost: 4 | Level: 11 | Progression: 36 | Requires: Half-Elf Armor Mastery I |
Half-Elf Strategy (Trip)[edit]
Half-Elf Strategy (Trip) I: +1 to trip and improved trip DC.
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AP Cost: 1 | Level: 3 | Progression: 7 | Requires: Half-Elf Fighter Dilettante | |
Half-Elf Strategy (Trip) II: +1 to trip and improved trip DC, bringing the total increase to 2.
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AP Cost: 2 | Level: 8 | Progression: 26 | Requires: Half-Elf Strategy (Trip) I |
Half-Elf Strategy (Stunning Blow)[edit]
Half-Elf Strategy (Stunning Blow) I: +1 bonus to the DC of your Stunning Blow and Stunning Fist Feats.
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AP Cost: 1 | Level: 3 | Progression: 7 | Requires: Half-Elf Fighter Dilettante, Stunning Blow | |
Half-Elf Strategy (Stunning Blow) II: An additional +1 on the DC of your Stunning Blow and Stunning Fist Feats, bringing the total increase to 2.
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AP Cost: 2 | Level: 8 | Progression: 26 | Requires: Half-Elf Strategy (Stunning Blow) I |
Half-Elf Strategy (Sunder)[edit]
Half-Elf Strategy (Sunder) I: +1 to sunder and improved sunder DC.
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AP Cost: 1 | Level: 3 | Progression: 7 | Requires: Half-Elf Fighter Dilettante | |
Half-Elf Strategy (Sunder) II: +1 to sunder and improved sunder DC, bringing the total increase to 2.
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AP Cost: 2 | Level: 8 | Progression: 26 | Requires: Half-Elf Strategy (Sunder) I |
Half-Elf Fighter Strength[edit]
Half-Elf Fighter Strength I: Grants a +1 increase to Strength score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Fighter Dilettante |
Monk[edit]
Half-Elf Improved Recovery[edit]
Half-Elf Improved Recovery I: The benefit you receive from healing spells is increased by 10%.
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AP Cost: 2 | Level: 5 | Progression: 14 | Requires: Half-Elf Monk Dilettante | |
Half-Elf Improved Recovery II: The benefit you receive from healing spells is increased by 20%.
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AP Cost: 4 | Level: 11 | Progression: 36 | Requires: Half-Elf Improved Recovery I |
Improved Monk Dilettante[edit]
Improved Monk Dilettante I: Your defensive skills have improved, and you are now able to add up to 3 points of your Wisdom bonus to your armor class when you are defensively centered.
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AP Cost: 1 | Level: 5 | Progression: 15 | Requires: Half-Elf Monk Dilettante | |
Improved Monk Dilettante II: Your defensive skills have improved, and you are now able to add up to 4 points of your Wisdom bonus to your armor class when you are defensively centered.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Improved Monk Dilettante I | |
Improved Monk Dilettante III: Your defensive skills have improved, and you are now able to add up to 5 points of your Wisdom bonus to your armor class when you are defensively centered.
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AP Cost: 3 | Level: 15 | Progression: 53 | Requires: Improved Monk Dilettante II |
Half-Elf Monk Wisdom[edit]
Half-Elf Monk Wisdom I: Grants a +1 increase to your Wisdom score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Monk Dilettante |
Paladin[edit]
Half-Elf Follower of the Silver Flame[edit]
Half-Elf Follower of the Silver Flame: You are one of the Purified, a true believer in the Silver Flame. Burn the corruption and taint of evil from all Eberron. Grants proficiency with and a +1 bonus to hit with longbows, the favored weapon of the clergy of the Silver Flame.
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AP Cost: 2 | Level: 3 | Progression: 6 | Requires: Half-Elf Paladin Dilettante |
Half-Elf Follower of the Sovereign Host[edit]
Half-Elf Follower of the Sovereign Host: You are a Vassal of the Sovereign Host, a true believer in the Doctrine of Universal Sovereignty. As is the world, so are the gods. As are the gods, so is the world. Grants proficiency with and a +1 bonus to hit with longswords, the favored weapon of the clergy of the Sovereign Host.
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AP Cost: 2 | Level: 3 | Progression: 6 | Requires: Half-Elf Paladin Dilettante |
Improved Paladin Dilettante[edit]
Improved Paladin Dilettante I: Your Lesser Divine Grace has improved, and you are now able to add up to 3 points of your charisma bonus to your saves. Also increases your caster level in your dilettante class by 1, so you are now treated as a second level Paladin instead of first level.
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AP Cost: 1 | Level: 5 | Progression: 15 | Requires: Half-Elf Paladin Dilettante | |
Improved Paladin Dilettante II: Your Lesser Divine Grace has improved, and you are now able to add up to 4 points of your charisma bonus to your saves. Also increases your caster level in your dilettante class by 1, so you are now treated as a third level Paladin instead of second level.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Improved Paladin Dilettante I | |
Improved Paladin Dilettante III: Your Lesser Divine Grace has improved, and you are now able to add up to 5 points of your charisma bonus to your saves. Also increases your caster level in your dilettante class by 1, so you are now treated as a fourth level Paladin instead of third level.
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AP Cost: 3 | Level: 15 | Progression: 53 | Requires: Improved Paladin Dilettante II |
Half-Elf Paladin Charisma[edit]
Half-Elf Paladin Charisma I: Grants a +1 increase to Charisma score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Paladin Dilettante |
Ranger[edit]
Half-Elf Desert Lore[edit]
Half-Elf Desert Lore I: You gain energy resistance of 2 versus fire, or improve your existing resistance by 2.
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AP Cost: 1 | Level: 4 | Progression: 11 | Requires: Half-Elf Ranger Dilettante | |
Half-Elf Desert Lore II: Your energy resistance versus fire is increased by 2, bringing the total increase to 4.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Half-Elf Desert Lore I |
Half-Elf Tundra Lore[edit]
Half-Elf Tundra Lore I: You gain energy resistance of 2 versus cold, or improve your existing resistance by 2.
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AP Cost: 1 | Level: 4 | Progression: 11 | Requires: Half-Elf Ranger Dilettante | |
Half-Elf Tundra Lore II: Your energy resistance versus cold is increased by 2, bringing the total increase to 4.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Half-Elf Tundra Lore I |
Half-Elf Swamp Lore[edit]
Half-Elf Swamp Lore I: You gain energy resistance of 2 versus acid, or improve your existing resistance by 2.
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AP Cost: 1 | Level: 4 | Progression: 11 | Requires: Half-Elf Ranger Dilettante | |
Half-Elf Swamp Lore II: Your energy resistance versus acid is increased by 2, bringing the total increase to 4.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Half-Elf Swamp Lore I |
Improved Ranger Dilettante[edit]
Improved Ranger Dilettante I: Your Lesser Bow Strength has improved, and you are now able to add up to 4 points of your strength bonus to attacks with bows. Also increases your caster level in your dilettante class by 1, so you are now treated as a second level Ranger instead of first level.
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AP Cost: 1 | Level: 5 | Progression: 15 | Requires: Half-Elf Ranger Dilettante | |
Improved Ranger Dilettante II: Your Lesser Bow Strength has improved, and you are now able to add up to 6 points of your strength bonus to attacks with bows. Also increases your caster level in your dilettante class by 1, so you are now treated as a third level Ranger instead of second level.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Improved Ranger Dilettante I | |
Improved Ranger Dilettante III: Your Lesser Bow Strength has improved, and you are now able to add up to 8 points of your strength bonus to attacks with bows. Also increases your caster level in your dilettante class by 1, so you are now treated as a fourth level Ranger instead of third level.
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AP Cost: 3 | Level: 15 | Progression: 53 | Requires: Improved Ranger Dilettante II |
Half-Elf Ranger Dexterity[edit]
Half-Elf Ranger Dexterity I: Grants a +1 increase to Dexterity score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Ranger Dilettante |
Rogue[edit]
Half-Elf Improved Trap Sense[edit]
Half-Elf Improved Trap Sense I: Grants an extra +2 bonus to saves against traps.
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AP Cost: 1 | Level: 3 | Progression: 7 | Requires: Half-Elf Rogue Dilettante | |
Half-Elf Improved Trap Sense II: Grants an additional +2 bonus to saves against traps, bringing the total increase to 4.
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AP Cost: 2 | Level: 8 | Progression: 36 | Requires: Half-Elf Improved Trap Sense I |
Improved Rogue Dilettante[edit]
Improved Rogue Dilettante I: Your offensive skills have improved, and you now deal 2d6 Sneak Attack damage. This does not stack with the Rogue Sneak Attack class feature.
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AP Cost: 2 | Level: 5 | Progression: 14 | Requires: Half-Elf Rogue Dilettante | |
Improved Rogue Dilettante II: Your offensive skills have improved, and you now deal 3d6 Sneak Attack damage. This does not stack with the Rogue Sneak Attack class feature.
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AP Cost: 4 | Level: 15 | Progression: 52 | Requires: Improved Rogue Dilettante I |
Half-Elf Rogue Dexterity[edit]
Half-Elf Rogue Dexterity I: Grants a +1 increase to Dexterity score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Rogue Dilettante |
Sorcerer[edit]
Improved Sorcerer Dilettante[edit]
Improved Sorcerer Dilettante I: Increases your caster level in your dilettante class by 2, so you are now treated as a third level Sorcerer instead of first level.
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AP Cost: 1 | Level: 5 | Progression: 15 | Requires: Half-Elf Sorcerer Dilettante | |
Improved Sorcerer Dilettante II: Increases your caster level in your dilettante class by 3, so you are now treated as a sixth level Sorcerer instead of third level.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Improved Sorcerer Dilettante I | |
Improved Sorcerer Dilettante III: Increases your caster level in your dilettante class by 4, so you are now treated as a tenth level Sorcerer instead of sixth level.
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AP Cost: 3 | Level: 15 | Progression: 53 | Requires: Improved Sorcerer Dilettante II |
Half-Elf Sorcerer Charisma[edit]
Half-Elf Sorcerer Charisma I: Grants a +1 increase to Charisma score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Sorcerer Dilettante |
Wizard[edit]
Improved Wizard Dilettante[edit]
Improved Wizard Dilettante I: Increases your caster level in your dilettante class by 2, so you are now treated as a third level Wizard instead of first level.
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AP Cost: 1 | Level: 5 | Progression: 15 | Requires: Half-Elf Wizard Dilettante | |
Improved Wizard Dilettante II: Increases your caster level in your dilettante class by 3, so you are now treated as a sixth level Wizard instead of third level.
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AP Cost: 2 | Level: 10 | Progression: 34 | Requires: Improved Wizard Dilettante I | |
Improved Wizard Dilettante III: Increases your caster level in your dilettante class by 4, so you are now treated as a tenth level Wizard instead of sixth level.
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AP Cost: 3 | Level: 15 | Progression: 53 | Requires: Improved Wizard Dilettante II |
Half-Elf Wizard Intelligence[edit]
Half-Elf Wizard Intelligence I: Grants a +1 increase to Intelligence score. This counts as a class based ability score enhancement.
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AP Cost: 2 | Level: 9 | Progression: 30 | Requires: Half-Elf Wizard Dilettante |