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Update 36 named items
- Update 5
- Update 6
- Update 7
- Update 8
- Update 9
- Update 10
- Update 11
- Update 12
- Update 13
- MotU
- Update 15
- Update 16
- Update 17
- Update 18
- SC
- Update 20
- Update 21
- Update 22
- Update 23
- Update 24
- Update 25
- Update 26
- Update 27
- Update 28
- Update 29
- Update 29
- Update 30
- Update 31
- Update 32
- Update 33
- Update 34
- Update 35
- Update 36
- MoR
- Update 38
- Update 39
- Update 40
- Update 41
- MoS
- Update 43
- Update 44
- Update 45
- Update 46
- Update 47
- Feywild
The Mines of Tethyamar[edit]
A level 15/31 quest pack with 5 adventures. Items are ML15 / ML28, BtA.
Quote: |
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Originally Posted by Lynnabel ![]() Hey all, I've just pulled this straight from the tables. I've first gotta apologize, I really did mess up U36's drop locations. A few things switched from Lamannia, a few things switched their item types (fun facts, internally Deep Demise is a sceptre :P), and it's probably just easier if I just put this out there and do better next time. Sorry! Graveyard Shift: Robe, Mantle of the Dwarven Commander, Chieftain, Longrange Runearm, Quarterstaff Strike Back: Robe again (whoops), Mantle of the Dwarven Commander again (double whoops), Pendant of Hidden Tools, Warhammer, Repeating Light Crossbow Third Time's a Charm: Docent, Shimmer, Sojourner's Cowl (helm), Rapier, Shortrange Runearm Records of the Past: Shadow's Embrace (belt), Outpost's Sniper's Belt (belt), Amulet of the Makers, the Dwarven Axe, and the Repeating Heavy Crossbow, Slate Scale Capalet Desire in the Dark: Handwraps, Light Armor, Sceptre... I mean Dagger, Greatsword, Bastard Sword |
Spell Resistance changes[edit]
Update 36 retroactively changed the SR values on certain items: (DDO Forums)
- Drow Outrunner Armor: 6 > 5
- Legendary Drow Outrunner Armor: 14 > 10
- Whirling Words: 11 > 8
- Epic Whirling Words: 20 > 14
- Indomitable Wrappings (level 4): (Total Hit Points: +19) False Life +12
False Life +12: +12 Enhancement bonus to hit points., Insightful False Life +5
Insightful False Life +5: +5 Insight bonus to hit points., Quality False Life +2
Quality False Life +2: +2 Quality bonus to hit points., Competence Healing Amplification +12
Healing Amplification: This effect amplifies all incoming positive energy healing by +12 (Competence bonus). Includes spells, potions, and other effects., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Indomitable Wrappings (level 8): (Total Hit Points: +30) False Life +18
False Life +18: +18 Enhancement bonus to hit points., Insightful False Life +8
Insightful False Life +8: +8 Insight bonus to hit points., Quality False Life +4
Quality False Life +4: +4 Quality bonus to hit points., Competence Healing Amplification +19
Healing Amplification: This effect amplifies all incoming positive energy healing by +19 (Competence bonus). Includes spells, potions, and other effects., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Indomitable Wrappings (level 12): (Total Hit Points: +40) False Life +24
False Life +24: +24 Enhancement bonus to hit points., Insightful False Life +11
Insightful False Life +11: +11 Insight bonus to hit points., Quality False Life +5
Quality False Life +5: +5 Quality bonus to hit points., Competence Healing Amplification +25
Healing Amplification: This effect amplifies all incoming positive energy healing by +25 (Competence bonus). Includes spells, potions, and other effects., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Indomitable Wrappings (level 16): (Total Hit Points: +51) False Life +30
False Life +30: +30 Enhancement bonus to hit points., Insightful False Life +14
Insightful False Life +14: +14 Insight bonus to hit points., Quality False Life +7
Quality False Life +7: +7 Quality bonus to hit points., Competence Healing Amplification +32
Healing Amplification: This effect amplifies all incoming positive energy healing by +32 (Competence bonus). Includes spells, potions, and other effects., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Indomitable Wrappings (level 20): (Total Hit Points: +61) False Life +36
False Life +36: +36 Enhancement bonus to hit points., Insightful False Life +17
Insightful False Life +17: +17 Insight bonus to hit points., Quality False Life +8
Quality False Life +8: +8 Quality bonus to hit points., Competence Healing Amplification +38
Healing Amplification: This effect amplifies all incoming positive energy healing by +38 (Competence bonus). Includes spells, potions, and other effects., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Indomitable Wrappings (level 24): (Total Hit Points: +72) False Life +42
False Life +42: +42 Enhancement bonus to hit points., Insightful False Life +20
Insightful False Life +20: +20 Insight bonus to hit points., Quality False Life +10
Quality False Life +10: +10 Quality bonus to hit points., Competence Healing Amplification +45
Healing Amplification: This effect amplifies all incoming positive energy healing by +45 (Competence bonus). Includes spells, potions, and other effects., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Indomitable Wrappings (level 28): (Total Hit Points: +82) False Life +48
False Life +48: +48 Enhancement bonus to hit points., Insightful False Life +23
Insightful False Life +23: +23 Insight bonus to hit points., Quality False Life +11
Quality False Life +11: +11 Quality bonus to hit points., Competence Healing Amplification +51
Healing Amplification: This effect amplifies all incoming positive energy healing by +51 (Competence bonus). Includes spells, potions, and other effects., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Cloak of the Mimic (Level 4): Sticky Goo Guard
Sticky Goo Guard:, Deathblock
Deathblock: The wearer of this item is immune to all death spells and magical death effects., Fortification +55%
Fortification +55%: +55% Enhancement bonus to reduced chance of taking critical damage on a critical hit. , DR
Damage Reduction 5/Law: Reduces physical damage by 5, except from Law attacks. 5/Law, Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Cloak of the Mimic (Level 8): Sticky Goo Guard
Sticky Goo Guard:, Deathblock
Deathblock: The wearer of this item is immune to all death spells and magical death effects., Fortification +70%
Fortification +70%: +70% Enhancement bonus to reduced chance of taking critical damage on a critical hit. , DR
Damage Reduction 5/Law: Reduces physical damage by 5, except from Law attacks. 5/Law, Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Cloak of the Mimic (Level 12): Sticky Goo Guard
Sticky Goo Guard:, Deathblock
Deathblock: The wearer of this item is immune to all death spells and magical death effects., Fortification +84%
Fortification +84%: +84% Enhancement bonus to reduced chance of taking critical damage on a critical hit. , Physical Sheltering +16
Physical Sheltering +16: +16 Enhancement bonus to Physical Resistance Rating, DR
Damage Reduction 5/Law: Reduces physical damage by 5, except from Law attacks. 5/Law, Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Cloak of the Mimic (Level 16): Sticky Goo Guard
Sticky Goo Guard:, Deathblock
Deathblock: The wearer of this item is immune to all death spells and magical death effects., Fortification +97%
Fortification +97%: +97% Enhancement bonus to reduced chance of taking critical damage on a critical hit. , Physical Sheltering +20
Physical Sheltering +20: +20 Enhancement bonus to Physical Resistance Rating, DR
Damage Reduction 10/Law: Reduces physical damage by 10, except from Law attacks. 10/Law, Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Cloak of the Mimic (Level 20): Sticky Goo Guard
Sticky Goo Guard:, Deathblock
Deathblock: The wearer of this item is immune to all death spells and magical death effects., Fortification +111%
Fortification +111%: +111% Enhancement bonus to reduced chance of taking critical damage on a critical hit. , Physical Sheltering +24
Physical Sheltering +24: +24 Enhancement bonus to Physical Resistance Rating, DR
Damage Reduction 10/Law: Reduces physical damage by 10, except from Law attacks. 10/Law, Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Cloak of the Mimic (Level 24): Sticky Goo Guard
Sticky Goo Guard:, Deathblock
Deathblock: The wearer of this item is immune to all death spells and magical death effects., Fortification +125%
Fortification +125%: +125% Enhancement bonus to reduced chance of taking critical damage on a critical hit. , Physical Sheltering +28
Physical Sheltering +28: +28 Enhancement bonus to Physical Resistance Rating, DR
Damage Reduction 15/Law: Reduces physical damage by 15, except from Law attacks. 15/Law, Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Cloak of the Mimic (Level 28): Sticky Goo Guard
Sticky Goo Guard:, Deathblock
Deathblock: The wearer of this item is immune to all death spells and magical death effects., Fortification +139%
Fortification +139%: +139% Enhancement bonus to reduced chance of taking critical damage on a critical hit. , Physical Sheltering +32
Physical Sheltering +32: +32 Enhancement bonus to Physical Resistance Rating, DR
Damage Reduction 15/Law: Reduces physical damage by 15, except from Law attacks. 15/Law, Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Necklace of Glib Tongue (Level 4): (Total Bonus: +7) Alluring Skills Bonus +3
Alluring Skills Bonus: +3 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Insightful Alluring Skills Bonus +3
Insightful Alluring Skills Bonus: +3 Insight bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Quality Alluring Skills Bonus +1
Quality Alluring Skills Bonus: +1 Quality bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Linguistics 10%
Linguistics: This item reduced the cooldowns of your Social skills (Diplomacy, Bluff, Intimidate) by 10%. This does not stack with the Negotiator ability., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Necklace of Glib Tongue (Level 8): (Total Bonus: +10) Alluring Skills Bonus +3
Alluring Skills Bonus: +3 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Insightful Alluring Skills Bonus +5
Insightful Alluring Skills Bonus: +5 Insight bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Quality Alluring Skills Bonus +2
Quality Alluring Skills Bonus: +2 Quality bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Linguistics 10%
Linguistics: This item reduced the cooldowns of your Social skills (Diplomacy, Bluff, Intimidate) by 10%. This does not stack with the Negotiator ability., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Necklace of Glib Tongue (Level 12): (Total Bonus: +14) Alluring Skills Bonus +4
Alluring Skills Bonus: +4 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Insightful Alluring Skills Bonus +7
Insightful Alluring Skills Bonus: +7 Insight bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Quality Alluring Skills Bonus +3
Quality Alluring Skills Bonus: +3 Quality bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Linguistics 10%
Linguistics: This item reduced the cooldowns of your Social skills (Diplomacy, Bluff, Intimidate) by 10%. This does not stack with the Negotiator ability., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Necklace of Glib Tongue (Level 16)*: (Total Bonus: +17*) Alluring Skills Bonus +5
Alluring Skills Bonus: +5 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Insightful Alluring Skills Bonus +8
Insightful Alluring Skills Bonus: +8 Insight bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Quality Alluring Skills Bonus +4
Quality Alluring Skills Bonus: +4 Quality bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Linguistics 10%
Linguistics: This item reduced the cooldowns of your Social skills (Diplomacy, Bluff, Intimidate) by 10%. This does not stack with the Negotiator ability., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Necklace of Glib Tongue (Level 20)*: (Total Bonus: +17*) Alluring Skills Bonus +5
Alluring Skills Bonus: +5 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Insightful Alluring Skills Bonus +8
Insightful Alluring Skills Bonus: +8 Insight bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Quality Alluring Skills Bonus +4
Quality Alluring Skills Bonus: +4 Quality bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Linguistics 10%
Linguistics: This item reduced the cooldowns of your Social skills (Diplomacy, Bluff, Intimidate) by 10%. This does not stack with the Negotiator ability., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Necklace of Glib Tongue (Level 24): (Total Bonus: +19) Alluring Skills Bonus +6
Alluring Skills Bonus: +6 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Insightful Alluring Skills Bonus +9
Insightful Alluring Skills Bonus: +9 Insight bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Quality Alluring Skills Bonus +4
Quality Alluring Skills Bonus: +4 Quality bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Linguistics 10%
Linguistics: This item reduced the cooldowns of your Social skills (Diplomacy, Bluff, Intimidate) by 10%. This does not stack with the Negotiator ability., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Necklace of Glib Tongue (Level 28): (Total Bonus: +20) Alluring Skills Bonus +7
Alluring Skills Bonus: +7 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Insightful Alluring Skills Bonus +9
Insightful Alluring Skills Bonus: +9 Insight bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Quality Alluring Skills Bonus +4
Quality Alluring Skills Bonus: +4 Quality bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform., Linguistics 10%
Linguistics: This item reduced the cooldowns of your Social skills (Diplomacy, Bluff, Intimidate) by 10%. This does not stack with the Negotiator ability., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- * Note: The ML 16 and ML 20 versions are identical, except for the ML restriction.
Patch 3: Update to the Night Revels rewards + Ravenloft preorder goodies[edit]
- Cosmetic
A red variant of the Reaper's Platemail has been added.
- Level 28 recipes
Existing Night Revels items have been given recipes for level 28 upgrades.
- Cloak of Night Invisibility Guard, Ghostly, Deathblock, Nightmare Guard, Dodge 18%, DR15/Good
- Docent of Shadow: Nightshield (CL14 5/day), Nullification 186, Void Lore 27, SFL, Necromancy Focus +7, Boon of Undeath
- Wraps of Endless Light: 5[1d6]+12, 20x2, Greater Undead Bane, Coruscating, Light Bringer, Greater Sunburst
- Robe of Shadow: Nightshield (CL14 5/day), Nullification 186, Void Lore 27, SFL, Necromancy Focus +7, Boon of Undeath
- New items
- Pick of Endless Light (Light Pick): (Same as wraps) Undead Bane, Coruscating, Light Bringer (On Vorpal: Destroy undead below 1000 hit points. Only on higher Minimum Level variants.), Sunburst (Chance for Blind and area Light Damage. Only on higher Minimum Level variants.)
- Star of Endless Night (Morningstar): Unholy, Smashing, Piercing, Combat Mastery
- Crystallized Eternity (Great Club): 19-20x2, Crystal, Tendon Slice, Electrifying, Freezing, Armor-Piercing
- Spectral Dagger (Dagger): Ghostbane, Evil Outsider Bane, Crushing, Vorpal
- Spectral Throwing Dagger (Throwing Dagger): Ghostbane, Evil Outsider Bane, Crushing, Vorpal
Ravenloft[edit]
Starter equipment for Aasimar Scourge iconic race
- Pets and Cosmetics
- Creature Companions: Black Cat, Raven
- Permanent Hirelings: Animated Scarecrow, available at level 10 and 30
- Outfit and headgear for Barovian Noble and Vampire Hunter
- Weapon aura: Mist
External links[edit]
DDOwiki meta > DDOwiki metacategories
DDOwiki metacategories
Root > DDO library
Root > DDO meta > Pages mentioning a Turbine employee > Pages mentioning Lynnabel
Root > DDOwiki meta
Root > DDOwiki meta > DDOwiki metacategories > Items > Item groups > Items by update
Root > DDOwiki meta > External links > Pages sourced by DDO forums