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Improved Sunder

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Improved Sunder

Description

Tactical Melee Attack : Using this attack, you may reduce the target's Armor Class by 10% and Fortification by 25% for 12 seconds if the target fails a Fortitude save (DC 14 + STR Mod + Sunder Bonuses). Some creatures may be immune to the sunder effect. Regardless of saving throw result, enemies will suffer the Trauma effect, which is a -3 penalty to Fortitude saving throws. Stacks 5 times. Lasts 24 seconds.

  • Target: Foe, Directional, Breakable
  • Duration: 12 seconds / 24 seconds
  • Save: Fortitude: DC 14 + Str mod + Sunder Bonuses

Notes

This feat replaces the Sunder feat.

Tooltip mentions DC 10 + STR mod + Sunder bonuses. However, the base DC is 14, and is calculated correctly.

See also