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Aasimar Scourge
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Aasimar Scourge are imbued with a divine energy that blazes intensely within them. It feeds a powerful desire to destroy evil-a desire that is, at its best, unflinching and, at its worst, all-consuming.
Overview[edit]
- Scourge of the Undead is an iconic variant Aasimar, introduced in Update 36 Patch 3.
- As all Iconic Heroes, Scourges start at level 15 (1,050,000XP).
- Scourge first level is Ranger. Then, they can either take a predefined path, or customize their Ranger levels, or reject training and leave the starting area with enough experience to train to level 15.
Availability
- Scourge is NOT free to VIP.
- It is available with Ultimate Fan Bundle ($129.99) of the Mists of Ravenloft expansion.
- As of March 8th 2018, it became available in the DDO Store for 1,295 .
Racial Traits[edit]
- +2 Wisdom
- +2 Racial Bonus on Heal, Listen, and Spot checks.
- +5 Resistance to Cold, Acid, and Electricity.
- Racial Lay On Hands (Healing Hands). Start with one charge per rest, gain more in Aasimar racial tree. Can only be used while your Bond Feat is active. HP gained = {10 + Character Level} * WIS Mod.
- Favored Enemy: Undead
Racial Feats[edit]
- Bond feat: Bond of the Scourge
- +1 Constitution, +1 to Fortitude Saving Throws
- This is toggled on to get its bonuses, has visual effects, and is mutually exclusive with Warlock Pacts.
- (Bear in mind that these ability scores don't apply to Feat Prereqs or anything.)
Iconic past life feats[edit]
- Passive: +1 Fortitude Save per time this feat has been acquired up to 3.
- Toggle: +2% Doublestrike per time this feat has been acquired up to 3.
Deities[edit]
- Amaunator (Heavy Mace): Favored by Amaunator → Child of Amaunator → Amaunator's Brilliance → Beloved of Amaunator
- Helm (Bastard Sword): Favored by Helm → Child of Helm → Ever Watchful → Beloved of Helm
- Silvanus (Maul): Favored by Silvanus → Child of Silvanus → Blessing of Silvanus → Beloved of Silvanus
Enhancements[edit]
Core abilities[edit]
Stronger Bonds: +1 use of Healing Hands per rest.
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AP Cost: 1 | Level: 1 | Progression: 0 | No requirements | |
WIS/CHA/STR: WIS/CHA/STR
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AP Cost: 2 | Level: 4 | Progression: 1 | Requires: Stronger Bonds | |
Stronger Bonds: Bond of the Scourge now grants you Ghost Touch on all weapon attacks.
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AP Cost: 1 | Level: 7 | Progression: 3 | Requires: WIS/CHA/STR | |
WIS/CHA/STR: WIS/CHA/STR
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AP Cost: 2 | Level: 11 | Progression: 4 | Requires: Stronger Bonds | |
Stronger Bonds: +2 more uses of Healing Hands per rest.
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AP Cost: 1 | Level: 16 | Progression: 6 | Requires: WIS/CHA/STR |
Tier One[edit]
Requires
Scourge Weapons: You gain proficiency with Clubs, Light Maces, Heavy Maces, and Morningstars. If you are Good, any of these four weapons you wield are considered Good.
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AP Cost: 1 | Ranks: 1 | Progression: 1 | No requirements | |
Counsel: +1/2/3 to the Heal, Listen, and Spot skills
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
True Resilience: +1/2/3 to your Fort Saving Throws
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Bold: You overcome fear quickly - fear and shaken effects are removed from you after 12/6/3 seconds.
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AP Cost: 1 | Ranks: 3 | Progression: 1 | No requirements | |
Improved Recovery: +20 Healing Amplification
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AP Cost: 2 | Ranks: 1 | Progression: 1 | No requirements |
Tier Two[edit]
Requires 5 APs spent in tree
Improved Scourge Weapons: You gain 5% Doublestrike. If you have the Two Weapon Fighting feat, this grants the Oversized Two Weapon Fighting feat.
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AP Cost: 1 | Ranks: 1 | Progression: 5 | Requires: Scourge Weapons | |
Arcanum: +25/+50/+100 spell points and +1/+2/+3 spell penetration.
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AP Cost: 2 | Ranks: 3 | Progression: 5 | No requirements | |
Divine Purpose: Gain an active ability with one charge per rest. Must have your Bond Feat active to use.
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AP Cost: 1 | Ranks: 1 | Progression: 5 | No requirements | |
Divine Resolve: Scourge: +1/2/3 Constitution while your Divine Purpose is active.
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AP Cost: 1 | Ranks: 3 | Progression: 5 | No requirements} |
Tier Three[edit]
Requires 10 APs spent in tree
Greater Scourge Weapons: +While dual-wielding Clubs, Light Maces, Heavy Maces, and Morningstars, you gain 5% chance to make off-hand attacks and 5% chance to doublestrike with your off-hand. Also, +2 Melee and Ranged Power.
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AP Cost: 1 | Ranks: 1 | Progression: 10 | Requires: Improved Scourge Weapons | |
Strike Down the Dead: Deals +10%/+20%/+30% Damage. Melee attack with +1/2/3 critical threat range. 15 second cooldown. On hit: Deals 1d4+4 per Character Level (scales with 100% Melee Power) in Positive Damage to Undead creatures.
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AP Cost: 1 | Ranks: 3 | Progression: 10 | No requirements | |
Divine Charge: +1/2/3 Purpose Charges
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AP Cost: 1 | Ranks: 3 | Progression: 10 | Requires: Divine Purpose | |
Blessings: +10/20/30 Positive Spellpower
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AP Cost: 1 | Ranks: 3 | Progression: 10 | No requirements | |
Improved Recovery: +20 Healing Amplification
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AP Cost: 2 | Ranks: 1 | Progression: 10 | Requires: Improved Recovery |
Tier Four[edit]
Requires 15 APs spent in tree
Destroyer of the Dead: Clubs, Light Maces, Heavy Maces, and Morningstars you wield gain a +1 Sacred Bonus to Critical Multiplier. Also, +4 Melee and Ranged Power.
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AP Cost: 2 | Ranks: 1 | Progression: 15 | No requirements | |
Divine Form: Toggle: 30sp, toggles off on rest. Must have your Bond Feat active to use. Mutually exclusive with Form feats (PM, Druid, etc).
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AP Cost: 1 | Ranks: 1 | Progression: 15 | No requirements | |
Improved Recovery: +20 Healing Amplification
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AP Cost: 2 | Ranks: 1 | Progression: 15 | Requires: Improved Recovery |
Starter equipment[edit]
Upon reaching level 15, you receive a container item called Aasimar Scourge Equipment. Double click in your inventory to open it and receive the following Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire, minimum level 15, and Race Absolutely Required: Aasimar Scourge items:
- (Total Ability Modifiers = Str +7, Dex +5, Con +7, Wis +6)
Item | Race | Type | Enhancements |
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Belt of the Scourge | Aasimar Scourge | Belt |
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Faded Tracker's Boots | Aasimar Scourge | Boots |
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Hidden Armlets | Aasimar Scourge | Bracers |
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Faded Hunter's Cloak | Aasimar Scourge | Cloak |
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Faded Tracker's Gloves | Aasimar Scourge | Gloves |
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Simple Spectacles | Aasimar Scourge | Goggles |
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Return | Aasimar Scourge | Heavy Mace |
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Redeem | Aasimar Scourge | Heavy Mace |
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Mask of the Scourge | Aasimar Scourge | Helm |
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Scourge's Guise | Aasimar Scourge | Leather | |
Incandescent Band | Aasimar Scourge | Necklace |
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Tracker's Band | Aasimar Scourge | Ring |
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Hunter's Band | Aasimar Scourge | Ring |
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Litany of the Bond | Aasimar Scourge | Trinket |
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- 30 Elixir of Greater Healing
- 100 Chameleon Tails (UnboundUnbound: This item is Unbound, and may take permanent damage.)
- 100 Cat Hairs (UnboundUnbound: This item is Unbound, and may take permanent damage.)
- 100 Unicorn Tail Hairs (UnboundUnbound: This item is Unbound, and may take permanent damage.)
- 100 Nymph Tears (UnboundUnbound: This item is Unbound, and may take permanent damage.)
Items are Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire except where noted, minimum level 15, and Race Absolutely Required: Aasimar Scourge.