DDO Server Transfers 2025: 32b World Packing: Open 32b → 64b World Transferring: Open 64b World Unpacking: Open
32-bit server "ghost worlds" are available to Prepare, Pack, & Transfer to the new 64-bit game worlds until October 1, 2027. See Ghost worlds for more details.
Looking for which server your guild leader and guild transferred to? Check out our "Where did my guild go!?" page.
Newbie guideIn developmentDDO Store (Coupons)Social media
ClassesCraftingEnhancementsEpic DestiniesFavorFeatsItems
MapsMonstersPlacesQuestsRacesReincarnationSkillsSpells
Please create an account or log in to get the most updated information (this is up to 7 hours old), remove ads, access dark mode or the mobile friendly Timeless skin, and build a reputation to unlock more editing privileges.
Please visit DDO wiki's Discord chat server if you need any help!

Contagion

From DDO wiki
Jump to navigation Jump to search
Name: Contagion
School: Necromancy (Evil)
Primer: [[spells|]]
Spell Level: AotS 3 , Blc 2 , Clr 3 , DarkA 3 , Drd 3 , FvS 3 , Sor/Wiz 4 , Wlk 3 , Wild 4
Special:
Components: SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components.
SLA:
Spell Point Cost: 8
Metamagic: Embolden, Enlarge, Heighten, Quicken
Target: Foe
Range: Standard
Duration: Permanent
Saving Throw: Fortitude save negates
DC:
Spell Resistance: No
Cooldown: 4 seconds (Wiz), 2.25 seconds (Sor)
Augmentation: Arcane

Description

Infects a living enemy with the chosen disease, which strikes immediately and deals damage every minute to one or more attributes. A successful Fortitude save negates the damage. Affected creatures can only recover if they make two consecutive Fortitude saves. The choices are: Blinding SicknessBlinding Sickness: Infects a living enemy with Blinding Sickness which blinds targets and deals 1d4 Strength and Dexterity damage., Cackle FeverCackle Fever: Infects a living enemy with Cackle Fever, whose symptoms include high fever, disorientation, and frequent bouts of hideous laughter. Target is stunned for 6 seconds and takes 1d6 Wisdom damage., and Slimy DoomSlimy Doom: Infects a living enemy with Slimy Doom, which causes an enemy to turn into an infectious goo from the inside out and deals 4d6 acid damage + 1 per caster level every 3 seconds.

Notes

  • Blinding Sickness is a strictly better version of the Blindness spell. It is cheaper, higher level, has no spell resistance check, and inflicts STR and DEX damage in addition to the blindness effect.
  • The stun from Cackle Fever causes helplessness. Since Contagion does not have a spell resistance check, this stun is a very effective way of causing a stun/helplessness on targets that have infinite spell resist such as wisps.
  • Slimy Doom is considered a Poison spell, and is boosted by effects that raise Poison Caster Level. It is not considered an Acid spell.
  • Blightcasters can take the enhancement Outbreak that makes the spell affect multiple targets in an AoE.

Scrolls[edit]