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Blightcaster
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Blightcaster is a variant Druid archetype introduced in Update 58. Blightcasters embrace death as a necessary part of life, and specialise in using Acid, Poison, Negative Energy, and Thorn spells. The archetype is Free to Play for all players.
Changes from Base Class[edit]
| Ability | Lose | Gain |
|---|---|---|
| Enhancements | Nature's Protector enhancements | Blightcaster enhancements |
| Granted Feats (Wild Shape) |
Wild Shape: Wolf or Bear at level 2 |
Wild Shape: Plague Wolf at level 2 |
| Granted Feats (Other) |
Wild Empathy, Goodberry, Wolf Companion, Druid: Spontaneous Casting at level 1 |
Disease Immunity at level 1 |
| Spells (Overview) |
Summon Nature's Ally spells |
Nightshield, Web, Horrid Wilting |
Class Summary[edit]
Alignment: Neutral good, lawful neutral, neutral, or chaotic neutral. Hit dice: d8
Class Skills
- Skill points at 1st level: (4 + Intelligence modifier) x4
- Skill points at each additional level: 4 + Intelligence modifier
Weapon and Armor Proficiencies[edit]
Simple weapons (limited* to: unarmed, club, dagger, quarterstaff, sickle, dart)
Martial weapons (limited to: scimitar)
Light armor (any non-metal)
Medium armor (any non-metal)
Shields (any non-metal; no tower shields).
- (* not maces, morningstar, crossbows, throwing dagger)
A druid who wears prohibited armor, a prohibited shield, or a rune arm is unable to cast druid spells or use any of his/her supernatural or spell-like class abilities
Past life[edit]
| Past Life: Blightcaster | You were a Blightcaster in a past life. You find beauty in life's cycle of decay and death. Each time you acquire this feat you gain +5 Acid and Poison spell power. This feat can be stacked up to three times.
Archetype: This class counts as a Druid for the purposes of Completionist. Past Life: Blightcaster is a Free Feat, which means it is permanently added to the character that unlocks it and you won't need to choose it, neither at new life nor at level up. |
Class enhancements[edit]
Advancement table[edit]
Druids gain additional spell points when they increase level or by having high wisdom, check the tables here.
| The Druid | Preparable Spells | ||||||||||||||
| Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Spell points* | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
| 1st | +0/+0 | +2 | +0 | +2 | Druidic Oath, Disease Immunity | 130 | 3 | - | - | - | - | - | - | - | - |
| 2nd | +1/+1/+6 | +3 | +0 | +3 | Wild Shape: Plague Wolf, Biting Acid or Biting Poison | 155 | 4 | - | - | - | - | - | - | - | - |
| 3rd | +2/+2/+7 | +3 | +1 | +3 | 180 | 4 | 3 | - | - | - | - | - | - | - | |
| 4th | +3/+3/+8 | +4 | +1 | +4 | Wild Shape: Thorn Kin or Hive Keeper | 205 | 5 | 4 | - | - | - | - | - | - | - |
| 5th | +3/+3/+8 | +4 | +1 | +4 | Venom Immunity | 230 | 5 | 4 | 3 | - | - | - | - | - | - |
| 6th | +4/+4/+9 | +5 | +2 | +5 | 260 | 5 | 5 | 4 | - | - | - | - | - | - | |
| 7th | +5/+5/+10/+15 | +5 | +2 | +5 | 295 | 5 | 5 | 4 | 3 | - | - | - | - | - | |
| 8th | +6/+6/+11/+16 | +6 | +2 | +6 | Wild Shape: Thorn Kin or Hive Keeper | 335 | 6 | 5 | 5 | 4 | - | - | - | - | - |
| 9th | +6/+6/+11/+16 | +6 | +3 | +6 | 380 | 6 | 6 | 5 | 4 | 3 | - | - | - | - | |
| 10th | +7/+7/+12/+17 | +7 | +3 | +7 | 430 | 6 | 6 | 5 | 5 | 4 | - | - | - | - | |
| 11th | +8/+8/+13/+18 | +7 | +3 | +7 | Wild Shape: Blighted Wolf, Biting Acid or Biting Poison | 485 | 6 | 6 | 6 | 5 | 4 | 3 | - | - | - |
| 12th | +9/+9/+14/+19 | +8 | +4 | +8 | 545 | 6 | 6 | 6 | 5 | 5 | 4 | - | - | - | |
| 13th | +9/+9/+14/+19 | +8 | +4 | +8 | Wild Shape: Hive Master or Thorn Knight | 610 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | - | - |
| 14th | +10/+10/+15/+20 | +9 | +4 | +9 | 680 | 6 | 6 | 6 | 6 | 5 | 5 | 4 | - | - | |
| 15th | +11/+11/+16/+21 | +9 | +5 | +9 | Timeless Body | 755 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | - |
| 16th | +12/+12/+17/+22 | +10 | +5 | +10 | 835 | 6 | 6 | 6 | 6 | 6 | 5 | 5 | 4 | - | |
| 17th | +12/+12/+17/+22 | +10 | +5 | +10 | Wild Shape: Hive Master or Thorn Knight | 920 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 |
| 18th | +13/+13/+18/+23 | +11 | +6 | +11 | 1010 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 5 | 4 | |
| 19th | +14/+14/+19/+24 | +11 | +6 | +11 | 1105 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 5 | |
| 20th | +15/+15/+20/+25 | +12 | +6 | +12 | 1205 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | |
- Includes Base SP from Spell point table plus 80 SP from Magical Training free feat.
Class feats[edit]
Level 1[edit]
- Druidic Oath (passive): Druids are prohibited from wearing metal armour, using metal shields, and using rune arms. Doing so suppresses your Druidic abilities. Warforged Druids are forbidden from taking armour feats other than Composite Plating.
- Wilderness Lore (passive): Represents your knowledge of the wilderness. This feat is received once for every druid level.
- Disease Immunity (passive): applies to natural diseases like other immunities.
Level 2[edit]
- Wild Shape: Blight Casters must pick Plague Wolf for their first wild shape.
- All forms act as an Active feat that you can toggle on/off. They count as Transformations and are incompatible with other Transformations.
- Plague Wolf grants a -2 penalty to Intelligence and Charisma. (Bug: -4 Charisma)
- Characters in Plague Wolf form are considered an Animal instead of their previous Race. Effects which require a specific Race (such as Repair spells for Warforged) cease functioning.
- Breaking Druidic Oath immediately cancels Wild Shape and prevents reactivation while the oath remains broken.
- Plague Wolf: Transform into a magically diseased wolf: 10% Combat Style bonus to attack speed, a +3 bonus to attack while flanking. +10% enhancement bonus to movement speed. While in wolf form, you gain access to a number of spells and enhancements that require Wolf form, but the cooldowns on your non-animal form spells are increased to 2.5 times their normal length.
- Plague Wolves inherit a majority of the user's weapon stats, but do not benefit from combat styles or weapon-specific abilities. See the Wild Shape page for more details.
- Imbue: Biting Acid or Biting Poison: Choose an Imbue Toggle that only functions when in Blightcaster Wolf or Hive forms:
- Biting Acid: 1d6 Acid damage on hit. Scales with Acid spellpower. This can only be used in Wolf or Hive forms.
- Biting Poison: 1d6 Poison damage on hit. Scales with Poison spellpower. This can only be used in Wolf or Hive forms.
Level 4[edit]
- Wild Shape (Basic Inhuman Form): Choose between Hive Keeper and Thorn Kin forms. The other form will be granted at level 8.
- All forms act as an Active feat that you can toggle on/off. They count as Transformations and are incompatible with other Transformations.
- Unlike other Wild Shapes, Basic Inhuman Forms do not change your base race. Warforged retain the ability to be repaired.
- Breaking Druidic Oath immediately cancels Wild Shape and prevents reactivation while the oath remains broken.
- Hive Keeper: You give part of yourself to the hive, gaining insect like reflexes and senses. Your bodily fluids become poisonous to others, and the swarm is always close. +1 bonus to caster level and max caster level of Poison and Acid Spells. You gain 25% concealment and Evasion. Your reflex saves are increased by 1 for every 3 druid levels. 10% vulnerability to cold. Your diplomacy checks are reduced by 5.
- Thorn Kin: You create a suit of living thorny wood around your body armoring you from harm. You become like a knight in plate mail made of wood and thorns. +1 bonus to caster level and max caster level of Physical and Poison spells. 10% exceptional bonus to armor class and 50% fortification. You gain access to the Thorn imbue. 10% vulnerability to fire damage.
- Bonus Feat upon taking Thorn Kin: Thorn Imbue: Your weapons sprout sharp thorns adding 1d6 piercing damage to all your weapon attacks. Scales with Force spell power. This can only be used in Thorn form.
Level 5[edit]
Level 8[edit]
- Wild Shape (Basic Inhuman Form): Blightcasters now are granted the Basic Inhuman Form shape they did not pick at level 4.
Level 11[edit]
- Wild Shape: Blight Casters must pick Plague Wolf as their fourth wild shape.
- All forms act as an Active feat that you can toggle on/off. They count as Transformations and are incompatible with other Transformations.
- Characters in Plague Wolf form are considered a Plant instead of their previous Race. Effects which require a specific Race (such as Repair spells for Warforged) cease functioning.
- Breaking Druidic Oath immediately cancels Wild Shape and prevents reactivation while the oath remains broken.
- Wild Shape: Blighted Wolf: The Blight claims your animal form and turns it into... something else. You gain a 10% Combat Style bonus and 15% bonus to movement speed. Grants a 10% profane bonus to Max Hit Points and +1 Imbue dice. You are considered a Plant making you immune to most forms of Stun, Sleep, Paralysis, Mind Effects and Drowning. Gain 100% Fortification and take 15% additional damage from fire. You may still cast Wolf spells.
- Blighted Wolves inherit a majority of the user's weapon stats, but do not benefit from combat styles or weapon-specific abilities. See the Wild Shape page for more details.
- Imbue: Biting Acid or Biting Poison: Choose the Imbue Toggle that you didn't choose at level 2.
Level 13[edit]
- Wild Shape (Advanced Inhuman Form): Choose between Hive Master and Thorn Knight forms. The other form will be granted at level 17.
- All forms act as an Active feat that you can toggle on/off. They count as Transformations and are incompatible with other Transformations.
- Characters in Hive Master form are considered a Vermin instead of their previous Race. Characters in Thorn Knight form are considered a Plant instead of their previous race. Effects which require a specific Race (such as Repair spells for Warforged) cease functioning.
- Breaking Druidic Oath immediately cancels Wild Shape and prevents reactivation while the oath remains broken.
- Hive Master: You have become one with the swarm. Your body shifts between yourself and a cloud of insects, as you merge in and out of the swarm. You are considered vermin for the purposes of immunities and are immune to mind effects and knock down. You gain a +3 bonus to caster level and maximum caster level to Poison and Acid Spells. You are ethereal to monsters while tumbling. You gain 50% concealment as displacement and Improved Evasion. You gain +2 Imbue Dice and +1 to Reflex saves for every 2 druid levels (Max 10). 15% vulnerability to cold and -15 on diplomacy checks.
- Thorn Knight: A more advanced form of Thorn Kin, you are now also plant kind beneath your thorny armor. You are considered a plant for purposes of most immunities, poison, sleep, paralysis, stun, mind effects. You can no longer drown in water. You gain a +3 bonus to caster level and maximum caster level to Physical and Poison spells. You gain 10% absorption against piercing damage and 5% absorb against blunt damage. You gain +2 imbue dice. 10% exceptional bonus to armor class and 100% fortification. 15% vulnerability to fire damage.
Level 15[edit]
- Timeless Body (passive): Your soul is balanced. No corrupt influences can possess your body after death - you are immune to the spawn effect of most undead.
Level 17[edit]
- Wild Shape (Advanced Inhuman Form): Blightcasters now are granted the Advanced Inhuman Form shape they did not pick at level 13.
Spells[edit]
- See also spell usefulness.
- A Blightcaster casts divine spells, which are drawn from the Blightcaster spells list.