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Augment Slot/Named Augment

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Named Augment Color ML Augment effects Augment drop sites Pack needed
Item: The Master's Gift Colorless 01
  • Heroic InspirationIcon tooltip.pngHeroic Inspiration: This item inspires you to acts of great heroism, granting a +5% bonus to experience points granted by completing quests while it is equipped. This stacks with experience boosting effects from elixirs but does not stack with experience boosting effects from other equippable items.
Combine Voice of the Master, Mantle of the Worldshaper, and 5 Greater Tokens of the Twelve at the Altar of Epic Rituals. Delera's Tomb, The Ruins of Threnal, and one of Vault of Night/Demon Sands/Devil Assault
Item: Meteoric Star Ruby Red 01
  • 2% chance On Hit to cause a falling star to strike your target, dealing 3 to 18 Fire Damage and 1 to 6 Bludgeoning Damage per Minimum Level of the weapon to all nearby enemies, with a chance to knock them prone.
The Haunted Halls of Eveningstar The Haunted Halls of Eveningstar
Item: Ruby Eye of Erosion Red 01
  • 2% Chance On Hit to cause a blast of acid that deals 3 to 18 acid damage per Minimum Level of the weapon to all nearby enemies.
Thunderholme raids & The Haunted Halls of Eveningstar; end chests The Haunted Halls of Eveningstar/Shadow Under Thunderholme
Item: Ruby Eye of the Inferno Red 01
  • 2% Chance On Hit to cause a blast of flame that deals 4 to 16 fire damage per Minimum Level of the weapon to all nearby enemies.
Thunderholme raids & The Haunted Halls of Eveningstar; end chests The Haunted Halls of Eveningstar/Shadow Under Thunderholme
Item: Ruby Eye of the Glacier Red 01
  • 2% Chance On Hit to cause a burst of glacial frost that deals 7 to 14 cold damage per Minimum Level of the weapon to all nearby enemies.
Thunderholme raids & The Haunted Halls of Eveningstar; end chests The Haunted Halls of Eveningstar/Shadow Under Thunderholme
Item: Ruby Eye of the Tempest Red 01
  • 2% Chance On Hit to cause a bolt of lightning to strike your target, dealing 1 to 20 damage per Minimum Level of the weapon to all nearby enemies.
Thunderholme raids & The Haunted Halls of Eveningstar; end chests The Haunted Halls of Eveningstar/Shadow Under Thunderholme
Item: Ruby Eye of Righteousness Red 01
  • 2% Chance On Hit to cause a blast of holy energy that deals 3 to 12 damage per Minimum Level of the weapon to all nearby enemies.
Thunderholme raids & The Haunted Halls of Eveningstar; end chests The Haunted Halls of Eveningstar/Shadow Under Thunderholme
Item: Ruby Eye of Force Red 01
  • 2% Chance On Hit to cause a burst of magical force that deals 3 to 12 force damage per Minimum Level of the weapon to all nearby enemies.
Thunderholme raids & The Haunted Halls of Eveningstar; end chests The Haunted Halls of Eveningstar/Shadow Under Thunderholme
Item: Ruby of Ghostbane Red 01
  • Ghostbane IIcon tooltip.pngGhostbane I: On Hit: 1 to 6 Bane Damage vs Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
The Night Revels, Joe Candymaker trade-in None
Item: Ruby of the Endless Night Red 01 The Night Revels, Joe Candymaker trade-in None
Item: Ruby of the Vampire Slayer Red 01
  • SilverIcon tooltip.pngSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
    Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable.
    .
  • 1 to 4 Light Damage.
The Night Revels, Joe Candymaker trade-in None
Item: Diamond of Festive Intelligence +2 Colorless 22 The Night Revels, Joe Candymaker trade-in None
Item: Diamond of Festive Constitution +2 Colorless 22 The Night Revels, Joe Candymaker trade-in None
Item: Diamond of Festive Wisdom +2 Colorless 22 The Night Revels, Joe Candymaker trade-in None
Item: Diamond of Festive Strength +2 Colorless 22 Treasure of Crystal Cove, Euphonia's Barter Box trade-in None
Item: Diamond of Festive Charisma +2 Colorless 22 Snowpeaks Festival, Flurry trade-in None
Item: Diamond of Festive Dexterity +2 Colorless 22 Snowpeaks Festival, Flurry trade-in None
Item: Ruby of the Iron Hand Red 01 Snowpeaks Festival, Flurry trade-in None
Item: Ruby of the Snowpeaks Red 04
  • 1 to 8 Cold Damage.
  • Occasionally lock targets in frozen ice (see Freezing Ice.)
Snowpeaks Festival, Flurry trade-in None
Item: Sapphire of Snowpeaks Speed Blue 08 Snowpeaks Festival, Flurry trade-in None
Item: Ruby of the Adamantine Blessing Red 01
  • AdamantineIcon tooltip.pngAdamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures. .
Treasure of Crystal Cove, Euphonia's Barter Box trade-in None
Item: Ruby of the Surging Tide Red 01
  • Tidal BurstIcon tooltip.pngTidal Burst: This weapon is sheathed in water. The weapon deals an additional 1 to 4 damage each hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 for a x3 critical multiplier and 3 to 24 for a x4 multiplier. Creatures with the Fire trait take double this damage instead..
Treasure of Crystal Cove, Euphonia's Barter Box trade-in None
Item: Diamond of Vitality +20 Colorless 11 The Crucible underwater chest; Tattered Tapestries end reward Ruins of Gianthold / Litany of the Dead Part 4
Item: Globe of Imperial Blood Colorless 14
  • +3 Enhancement bonus to Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
Gianthold Tor Ruins of Gianthold
Item: Globe of True Imperial Blood Colorless 25
  • +1 Exceptional Bonus to Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
Return to Gianthold Tor Ruins of Gianthold
Item: Draconic Soul Gem Yellow 25 The Fall of Truth Ruins of Gianthold
Item: Topaz of Anthem Yellow 20
  • AnthemIcon tooltip.pngAnthem: When equipped by a character with Bard levels, this item begins to hum an inspiring tune. Your bard songs regenerate slowly over time..
Precious Cargo Three-Barrel Cove
Item: Ruby of the Crushing Wave Red 20
  • Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water..
Ghost of a Chance (epic) Three-Barrel Cove
Item: Sapphire of Crushing Wave Guard Blue 20
  • Crushing Wave GuardIcon tooltip.pngCrushing Wave Guard: This item stores the unstoppable force of the ocean's fury deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water..
Old Tomb, New Tenants Three-Barrel Cove
Item: Golem's Heart Blue 28
  • 2% chance on your being hit to heal you for 20 to 120 Hit Points and deal 50 to 300 Electric damage to your surrounding enemies.
A Study in Sable None
Item: Meridian Fragment Orange 28 Fire on Thunder Peak Shadow Under Thunderholme
Item: Deconstructor Red 28 Brothers of the Forge None
Item: Ruby of Fey Bane Red 06
  • Additional 2d8 Bane Damage to Fey creatures on hit.
Wake Me Up Inside Fables of the Feywild
Item: Topaz of Quick Movements Yellow 06 The Feywild, rare encounter chests Fables of the Feywild
Item: Sapphire of Heroism Blue 06 Immortality Lessons Fables of the Feywild
Item: Sapphire of Greater Heroism Blue 28 Immortality Lessons Fables of the Feywild
Item: Scourge of the Outsiders Orange 28
  • BanishingIcon tooltip.png Banishing: On Hit: 4 to 24 Bane damage to Outsiders.
    On Vorpal Hit: If an outsider struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the outsider has above 1000 Hit Points, it takes 100 damage.
The Thornwright Fables of the Feywild
Item: Storm's Bulwark Green 28
  • Whirlwind WardIcon tooltip.pngWhirlwind Ward: This effect renders you immune to being knocked down by an Air Elemental's whirlwind. However, it does not prevent you from being knocked back or away from touching the Air Elemental.
The Knight Who Cried Windmill Fables of the Feywild
Item: Topaz of Augmented Summoning Yellow 28
  • Augment SummoningIcon tooltip.png Augment Summoning: This item grants you the Augment Summoning feat, which gives your summoned creatures +4 to all ability scores, increased health, and increased fortification.
The Feywild, rare encounter chests Fables of the Feywild
Item: Emerald of Bitter Wounds Green 28 The Dryad and the Demigod Fables of the Feywild
Item: Lifetaker Purple 28
  • Slay LivingIcon tooltip.pngSlay Living: This weapon stores a dark and sinister power deep within. When the weapon is used, this power occasionally comes to the surface, attempting to instantly snuff out the life force of the enemy. (2.5% for a DC 30 Slay Living)
Witch Hunt Fables of the Feywild
Item: Feareater Purple 28 The Dryad and the Demigod Fables of the Feywild
Item: Dismagicka Orange 28
  • Improved ShattermantleIcon tooltip.pngImproved Shattermantle: Transluscent, writhing energy and blue sparks can be seen raging within this weapon. When a shattermantle weapon strikes a foe that has spell resistance, the value of that spell resistance is reduced by 6 for 9 seconds. A foe can only have its SR reduced by one Shattermantle effect at a time.
The Dryad and the Demigod Fables of the Feywild
Item: Ruby of Disintegration Red 28
  • DisintegrationIcon tooltip.pngDisintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them. (2% for 15d20+300 untyped damage)
Wake Me Up Inside Fables of the Feywild
Item: Clearwater Diamond Colorless 01
  • 1 Positive Healing per minute.
Under the Cover of Darkness Sinister Secret of Saltmarsh
Item: Diamond of the Magi Colorless 28 Under the Cover of Darkness Sinister Secret of Saltmarsh
Item: Sapphire of Good Luck +1 Blue 04 The Haunting of Saltmarsh Sinister Secret of Saltmarsh
Item: Sapphire of Good Luck +3 Blue 28 The Haunting of Saltmarsh Sinister Secret of Saltmarsh
Item: Topaz of Lesser Dragonmarks Yellow 04
  • Grants +1 Lesser Dragonmark charges.
The Final Enemy Sinister Secret of Saltmarsh
Item: Citrene of Greater Dragonmarks Orange 28
  • Grants +1 Greater Dragonmark charges.
The Final Enemy Sinister Secret of Saltmarsh
Item: Topaz of Minor Rage Yellow 04
  • Grants +1 Rage charges.
Swim at Your Own Risk Sinister Secret of Saltmarsh
Item: Emerald of Greater Rage Green 28
  • Grants +3 Rage charges.
Swim at Your Own Risk Sinister Secret of Saltmarsh
Item: Topaz of Minor Smiting Yellow 04
  • Grants +1 Smite Evil charges.
Danger at Dunwater Sinister Secret of Saltmarsh
Item: Emerald of Greater Smiting Green 28
  • Grants +3 Smite Evil charges.
Danger at Dunwater Sinister Secret of Saltmarsh
Item: Emerald of Arcane Empowerment Green 28
  • +1 Enhancement bonus to bonus Imbue Dice
Hunt or Be Hunted Hunter and Hunted
Item: Emerald of Eldritch Empowerment Green 28
  • +1 Enhancement bonus to bonus Imbue Dice
Hunt or Be Hunted Hunter and Hunted
Item: Emerald of Vile Empowerment Green 28
  • +1 Enhancement bonus to bonus Imbue Dice
Hunt or Be Hunted Hunter and Hunted
Item: Crystallized Drop of Tea Yellow 28
  • Drag this augment into a slot to upgrade an item to provide a -4 SP Cost to Empowered Spells. Additionally, once every three seconds when you take physical damage, you get +8 Psionic Bonus to Universal Spell Power. This can stack up to three times and each stack lasts for 20 seconds.
Through the Tulgey Wood Hunter and Hunted
Item: Crystallized Unicorn Tear Blue 28
  • Drag this augment into a slot to upgrade an item to provide a 5% chance to gain 150 Temporary Hitpoints when you are hit. This can only proc once every 10 seconds. These Temporary Hitpoints last for 10 minutes or until used up, whichever is first.
One Dame Thing After Another Hunter and Hunted
Item: Arrowbound Topaz Yellow 08 The Isle of Dread, any chest The Isle of Dread
Item: Brightbane Emerald Green 08 The Isle of Dread, any chest The Isle of Dread
Item: Coalescent Ruby Red 08 The Isle of Dread, any chest The Isle of Dread
Item: Demonheart Emerald Green 08 The Isle of Dread, any chest The Isle of Dread
Item: Silvertongue Sapphire Blue 08
  • Linguistics 10%Icon tooltip.pngLinguistics: This item reduced the cooldowns of your Social skills (Diplomacy, Bluff, Intimidate) by 10%. This does not stack with the Negotiator ability.
The Isle of Dread, any chest The Isle of Dread
Item: Swordcrossed Topaz Yellow 08 The Isle of Dread, any chest The Isle of Dread
Item: Undying Sapphire Blue 08 The Isle of Dread, any chest The Isle of Dread
Item: Wraithborn Emerald Green 08
  • EtherealIcon tooltip.pngEthereal: Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets.
The Isle of Dread, any chest The Isle of Dread
Item: Topaz of Abjuration Power Yellow 30 The Isle of Dread, any chest The Isle of Dread
Item: Topaz of Conjured Power Yellow 30 The Isle of Dread, any chest The Isle of Dread
Item: Topaz of Enchanted Power Yellow 30 The Isle of Dread, any chest The Isle of Dread
Item: Topaz of Evocation Power Yellow 30 The Isle of Dread, any chest The Isle of Dread
Item: Topaz of Illusory Power Yellow 30 The Isle of Dread, any chest The Isle of Dread
Item: Topaz of Necromantic Power Yellow 30 The Isle of Dread, any chest The Isle of Dread
Item: Topaz of Transmuted Power Yellow 30 The Isle of Dread, any chest The Isle of Dread
Item: Legendary Arrowbound Topaz Yellow 30 The Isle of Dread, any chest The Isle of Dread
Item: Legendary Brightbane Emerald Green 30 The Isle of Dread, any chest The Isle of Dread
Item: Legendary Coalescent Ruby Red 30 The Isle of Dread, any chest The Isle of Dread
Item: Legendary Demonheart Emerald Green 30 The Isle of Dread, any chest The Isle of Dread
Item: Legendary Silvertongue Sapphire Blue 30
  • Linguistics 15%Icon tooltip.pngLinguistics: This item reduced the cooldowns of your Social skills (Diplomacy, Bluff, Intimidate) by 15%. This does not stack with the Negotiator ability.
The Isle of Dread, any chest The Isle of Dread
Item: Legendary Swordcrossed Topaz Yellow 30 The Isle of Dread, any chest The Isle of Dread
Item: Legendary Undying Sapphire Blue 30 The Isle of Dread, any chest The Isle of Dread
Item: Legendary Wraithborn Emerald Green 30 The Isle of Dread, any chest The Isle of Dread
Item: Ruby of Acid Blast Red 08
  • Acid BlastIcon tooltip.pngAcid Blast: An acid blast weapon is sheathed in corrosive acid. Critical hits with this weapon deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier, and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more acid damage.
ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Ruby of Flaming Blast Red 08
  • Flaming BlastIcon tooltip.pngFlaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier, and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more fire damage.
ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Ruby of Icy Blast Red 08
  • Icy BlastIcon tooltip.pngIcy Blast: An icy blast weapon is sheathed in icy cold. Critical hits with this weapon deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier, and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more cold damage.
ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Ruby of Shocking Blast Red 08
  • Shocking BlastIcon tooltip.pngShocking Blast: A shocking blast weapon is sheathed in crackling electricity. Critical hits with this weapon deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier, and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more electric damage.
ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Ruby of Implement's Acid Red 08 ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Ruby of Implement's Flame Red 08 ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Ruby of Implement's Frost Red 08 ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Ruby of Implement's Wind Red 08 ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Ruby of Maiming Red 08
  • MaimingIcon tooltip.pngMaiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Sapphire of Riposte Blue 08 ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Legendary Ruby of Acid Blast Red 30
  • Greater Acid BlastIcon tooltip.pngGreater Acid Blast: An acid blast weapon is sheathed in corrosive acid. Critical hits with this weapon deal an additional 4 to 40 acid damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier, and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 6 to 36 more acid damage.
ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Legendary Ruby of Flaming Blast Red 30
  • Greater Flaming BlastIcon tooltip.pngGreater Flaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 4 to 40 fire damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier, and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 6 to 36 more fire damage.
ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Legendary Ruby of Icy Blast Red 30
  • Greater Icy BlastIcon tooltip.pngGreater Icy Blast: An icy blast weapon is sheathed in icy cold. Critical hits with this weapon deal an additional 4 to 40 cold damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier, and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 6 to 36 more cold damage.
ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Legendary Ruby of Shocking Blast Red 30
  • Greater Shocking BlastIcon tooltip.pngGreater Shocking Blast: A shocking blast weapon is sheathed in crackling electricity. Critical hits with this weapon deal an additional 4 to 40 electric damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier, and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 6 to 36 more electric damage.
ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Legendary Ruby of Implement's Acid Red 30 ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Legendary Ruby of Implement's Flame Red 30 ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Legendary Ruby of Implement's Frost Red 30 ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Legendary Ruby of Implement's Wind Red 30 ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Legendary Ruby of Maiming Red 30
  • Greater MaimingIcon tooltip.pngGreater Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 8 to 48, x3 - 12 to 72, x4 - 16 to 96.
ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: Legendary Sapphire of Riposte Blue 30 ToEE: First Level and Earth Temple, ToEE: Lower Temple Complex & ToEE: Depths of the Temple, rare encounter chests The Temple of Elemental Evil
Item: The Eye of Daanvi Red 30
  • This weapon becomes Lawfully aligned, and on each hit, deals 10d6 extra Law damage to all non-Lawful enemies.
Order in the Court!, end chest Grip of the Hidden Hand
Item: The Eye of Dolurrh Red 30
  • This weapon gains Ghost Touch, and on each hit, deals 10d6 Evil damage.
The Hand and the Eyes, end chest Grip of the Hidden Hand
Item: The Eye of Lamannia Red 30
  • This weapon becomes an Implement. +146 Equipment bonus to Positive and Force Spellpower.
Growing Pains, end chest Grip of the Hidden Hand
Item: The Eye of Mabar Red 30
  • This weapon becomes Evil aligned. You heal 5d2 damage per strike, and when you slay an enemy, you gain 15 Temporary HP. If you are Undead, this healing becomes Negative.
Army of Eternal Night, end chest Grip of the Hidden Hand
Item: The Eye of Shavarath Red 30
  • You are immune to Fear. On a Critical Hit, this weapon applies the Shaken debuff.
Three Paths to Battle, end chest Grip of the Hidden Hand
Item: A History of Draconic Interference Red 18
  • Dragon Bane 4Icon tooltip.pngDragon Bane 4: This weapon is attuned specifically to disrupt those with draconic blood, dealing an additional 4d10 bane damage vs. Dragons.
Vecna Unleashed, any chest Vecna Unleashed
Item: Bestiary of the Planes Red 18 Vecna Unleashed, any chest Vecna Unleashed
Item: Encyclopedia of the Dead, Vol. 1 Red 18
  • Undead Bane 4Icon tooltip.pngUndead Bane 4: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 4d10 bane damage vs. Undead., Ghost TouchIcon tooltip.pngGhost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Vecna Unleashed, any chest Vecna Unleashed
Item: Guide to Animal Handling Yellow 18
  • Grants +1 to Wild Empathy charges.
Vecna Unleashed, any chest Vecna Unleashed
Item: How To Cast Fast Blue 18 Vecna Unleashed, any chest Vecna Unleashed
Item: Moment to Moment Yellow 18 Vecna Unleashed, any chest Vecna Unleashed
Item: Ravil's Book of Recipes Colorless 18 Vecna Unleashed, any chest Vecna Unleashed
Item: The Art of Persuasion, Vol. 1 Yellow 18 Vecna Unleashed, any chest Vecna Unleashed
Item: The Art of Sabotage, Vol. 1 Yellow 18 Vecna Unleashed, any chest Vecna Unleashed
Item: The Book of Defense: Fortitude Blue 18 Vecna Unleashed, any chest Vecna Unleashed
Item: The Book of Defense: Reflexes Blue 18 Vecna Unleashed, any chest Vecna Unleashed
Item: The Book of Defense: Willpower Blue 18 Vecna Unleashed, any chest Vecna Unleashed
Item: The Finite Limits of Construction Red 18 Vecna Unleashed, any chest Vecna Unleashed
Item: A Legendary History of Draconic Interference Red 32
  • Dragon Bane 6Icon tooltip.pngDragon Bane 6: This weapon is attuned specifically to disrupt those with draconic blood, dealing an additional 6d10 bane damage vs. Dragons.
Vecna Unleashed, any chest Vecna Unleashed
Item: Legendary Bestiary of the Planes Red 32 Vecna Unleashed, any chest Vecna Unleashed
Item: Encyclopedia of the Dead, Vol. 3 Red 32
  • Undead Bane 6Icon tooltip.pngUndead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead., Ghost TouchIcon tooltip.pngGhost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Vecna Unleashed, any chest Vecna Unleashed
Item: Legendary Guide to Animal Handling Yellow 32
  • Grants +3 to Wild Empathy charges.
Vecna Unleashed, any chest Vecna Unleashed
Item: How To Cast Faster Blue 32 Vecna Unleashed, any chest Vecna Unleashed
Item: Legendary Moment to Legendary Moment Yellow 32 Vecna Unleashed, any chest Vecna Unleashed
Item: Ravil's Book of Legendary Recipes Colorless 32 Vecna Unleashed, any chest Vecna Unleashed
Item: The Art of Persuasion, Vol. 3 Yellow 32 Vecna Unleashed, any chest Vecna Unleashed
Item: The Art of Sabotage, Vol. 3 Yellow 32 Vecna Unleashed, any chest Vecna Unleashed
Item: The Legendary Book of Defense: Fortitude Blue 32 Vecna Unleashed, any chest Vecna Unleashed
Item: The Legendary Book of Defense: Reflexes Blue 32 Vecna Unleashed, any chest Vecna Unleashed
Item: The Legendary Book of Defense: Willpower Blue 32 Vecna Unleashed, any chest Vecna Unleashed
Item: The Infinite Limits of Construction Red 32 Vecna Unleashed, any chest Vecna Unleashed
Item: A Treatise on Battle Orange 32 Fire Over Morgrave Vecna Unleashed
Item: The Blackstone Liturgy Purple 32 Fire Over Morgrave Vecna Unleashed
Item: Weaverwisp Melody Green 32 Fire Over Morgrave Vecna Unleashed
Item: Facet of Coalesced Impacts Purple 32 Illithid Invasion, any end chest None
Item: Facet of Condensed Power Green 32
  • Power StoreIcon tooltip.pngPower Store: This item collects and stores magical energy. Any spellcaster can use this energy to partially power their spells. All spells cast while using this item receive an enhancement bonus of -10% to their spell point costs.
Illithid Invasion, any end chest None
Item: Facet of Psionic Intrusion Orange 32 Illithid Invasion, any end chest None
Item: Globe of Cursed Blood Colorless 30
  • +8 Enhancement bonus to Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
Illithid Invasion, any end chest None