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Euphonia's Barter Box

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Euphonia's Barter Box is a crafting device located in Smuggler's Rest and it is accessible during the Treasure of Crystal Cove event. It uses collectables like doubloons, various stolen gems, the trinkets it produces and green dragonshards. It can be used to craft numerous pieces of equipment including consumables. Crafted equipment is mostly bound to account except the most powerful ones that are bound to character. Most powerful consumables are also BtA except Bottomless Flask of Rum is BtC.

Gem Exchanges

See Euphonia's Barter Box/Gem Exchange.

Doubloon Exchanges

See Euphonia's Barter Box/Doubloon Exchange.

Miscellaneous Recipes

These items can be purchased from the Euphonia's Barter Box using nothing but Doubloons.

Event Related Items

These items have little use outside of the event.

Event related consumables created by Euphonia's Barter Box
Item Cost Briefly
Copper Doubloon.png Silver Doubloon.png Golden Doubloon.png
Pirate's Grog 200 100 Consumable that makes creatures to leave more doubloons and Map Pieces while in Smuggler's Rest and enables humanoids to drop doubloons outside of it.
Treasure Compass Treasure Compass.png 400 200 100 Gives access to the Crystal Cove and is BtC.

Consumables

All consumables have a caster level of 10.

Consumables created with Euphonia's Barter Box
Name Ingredients Briefly ML
Copper Doubloon.png Silver Doubloon.png Golden Doubloon.png
Lesser Vial of Seafog 50 Throwable that creates Obscuring Mist on hit. 5
Vial of Seafog 25 Throwable that creates Fog Cloud on hit. 5
Greater Vial of Seafog 25 Throwable that creates Solid Fog on hit. 5
Jolly Roger Bomb 100 Throwable that creates the effect of Slay Living on hit. 5
Gem of Ocean's Winds 400 Summons an Air Mephit. 4
Greater Gem of Ocean's Winds 600 200 Summons a Greater Air Elemental. 4
Gem of Freezing Tides 400 Summons a Greater Ice Mephit. 4
Greater Gem of Freezing Tides 600 200 Summons a Large Water Elemental. 4
Potion of Treasure-finding 200 50 Bestows the effect of Detect Secret Doors. 4

Wands

All wands created with Euphonia's Barter Box have 10 charges and produce the effect of Knock with varying caster levels. These are typically not worth it because they cannot unlock most locks on elite at level.

Wands created with Euphonia's Barter Box
Name Ingredients ML &CL
Copper Doubloon.png Silver Doubloon.png Golden Doubloon.png
Lesser Dowsing Rod 200 5
Dowsing Rod 100 10
Greater Dowsing Rod 100 15

Weapons

Brigand's Cutlass
Update 39 (2018) Weapon Upgrade

You may convert your pre-U39 Brigand's Cutlass to the U39 version by talking to Euphonia Teles and telling her I have some old gear I'd like to freshen up. This conversion is free using the Conversions of Crystal Cove barter box.

A curved sword with an elegant hilt, popular amongst pirates for its intimidating and yet sophisticated appearance. This particular blade is infused with the rowdiness and anarchy of a high-seas brigand, and is impeccably useful against lawful opponents.

Pre-Update 39 Weapon
Item Type Enhancements ML Bind Quests
Brigand's Cutlass (level 4)(historic) Scimitar 4 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Treasure of Crystal Cove, Euphonia's Barter Box
Brigand's Cutlass (level 4) Scimitar 4 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Treasure of Crystal Cove, End reward
Brigand's Cutlass (level 8) Scimitar 8 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Treasure of Crystal Cove, End reward
Brigand's Cutlass (level 12) Scimitar 12 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Treasure of Crystal Cove, End reward
Brigand's Cutlass (level 16) Scimitar 16 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Treasure of Crystal Cove, End reward
Level / Tier Enhancements Cost (Doubloons/Gems/Item)
Gold Silver Copper Dragonshards Gems Item
Level 4 (tier 1) +1 Scimitar+1 Scimitar: (1d6+1 18-20/x2): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic Anarchic : On Hit: 00 to 0 Chaos damage. Chaos-aligned creatures are immune to this effect.
Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
, Intimidate +5Intimidate +5: Passive: +5 Competence bonus to the Intimidate skill.
250 500 15 Stolen Pyrites
Level 4 (Tier 2) +2 Scimitar+2 Scimitar: (1d6+2 18-20/x2): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic Anarchic : On Hit: 00 to 0 Chaos damage. Chaos-aligned creatures are immune to this effect.
Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
, Intimidate +5Intimidate +5: Passive: +5 Competence bonus to the Intimidate skill.
100 30 Stolen Alabasters, 15 Stolen Pyrites Brigand's Cutlass Level 4 (Tier 1)
Level 4 (Tier 3) +2 Scimitar+2 Scimitar: (1d6+2 18-20/x2): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: True ChaosTrue Chaos: This weapon is infused with the power of true chaos. It does an additional 1 to 6 damage to non-chaotic targets and can only be wielded by chaotic aligned characters., Intimidate +5Intimidate +5: Passive: +5 Competence bonus to the Intimidate skill. 200 30 Stolen Alabasters, 50 Stolen Pyrites Brigand's Cutlass Level 4 (Tier 2), Greater Bold Trinket
Level 8 (Tier 1) +2 Scimitar+2 Scimitar: (1d6+2 18-20/x2): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic Anarchic : On Hit: 00 to 0 Chaos damage. Chaos-aligned creatures are immune to this effect.
Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
, Intimidate +7Intimidate +7: Passive: +7 Competence bonus to the Intimidate skill.
375 650 20 Stolen Obsidians
Level 8 (Tier 2) +3 Scimitar+3 Scimitar: (1d6+3 18-20/x2): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic Anarchic : On Hit: 00 to 0 Chaos damage. Chaos-aligned creatures are immune to this effect.
Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
, Intimidate +7Intimidate +7: Passive: +7 Competence bonus to the Intimidate skill.
200 30 Stolen Ambers, 45 Stolen Obsidians Brigand's Cutlass Level 8 (Tier 1)
Level 8 (Tier 3) +3 Scimitar+3 Scimitar: (1d6+3 18-20/x2): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: True ChaosTrue Chaos: This weapon is infused with the power of true chaos. It does an additional 1 to 6 damage to non-chaotic targets and can only be wielded by chaotic aligned characters., Intimidate +7Intimidate +7: Passive: +7 Competence bonus to the Intimidate skill. 400 50 Stolen Ambers, 70 Stolen Obsidians Brigand's Cutlass Level 8 (Tier 2), Greater Bold Trinket
Level 12 (Tier 1) +3 Scimitar+3 Scimitar: (1d6+3 18-20/x2): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic Anarchic : On Hit: 00 to 0 Chaos damage. Chaos-aligned creatures are immune to this effect.
Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
, Mortal Strike, Intimidate +11Intimidate +11: Passive: +11 Competence bonus to the Intimidate skill.
400 800 25 Stolen Amethysts
Level 12 (Tier 2) +4 Scimitar+4 Scimitar: (1d6+4 18-20/x2): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic Anarchic : On Hit: 00 to 0 Chaos damage. Chaos-aligned creatures are immune to this effect.
Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
, Mortal Strike, Intimidate +11Intimidate +11: Passive: +11 Competence bonus to the Intimidate skill.
300 50 Stolen Amethysts, 40 Stolen Topaz Brigand's Cutlass Level 12 (Tier 1)
Level 12 (Tier 3) +4 Scimitar+4 Scimitar: (1d6+4 18-20/x2): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic Anarchic : On Hit: 00 to 0 Chaos damage. Chaos-aligned creatures are immune to this effect.
Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
, True ChaosTrue Chaos: This weapon is infused with the power of true chaos. It does an additional 1 to 6 damage to non-chaotic targets and can only be wielded by chaotic aligned characters., Mortal Strike, Intimidate +11Intimidate +11: Passive: +11 Competence bonus to the Intimidate skill.
600 80 Stolen Amethysts, 60 Stolen Topaz Brigand's Cutlass Level 12 (Tier 2), Greater Bold Trinket
Level 16 (Tier 1) 1.50[1d6] +4 Scimitar+4 Scimitar: (11.50[1d6]): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic BurstAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Lawful characters wielding this weapon suffer a negative level., Vorpal, Incite +15 Incite +15: +15 Enhancement bonus to increased threat generation from melee damage, Intimidate +13Intimidate +13: Passive: +13 Competence bonus to the Intimidate skill. 500 1,000 30 Stolen Rubies
Level 16 (Tier 2) 1.50[1d6] +5 Scimitar+5 Scimitar: (1.50[1d6]): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic BurstAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Lawful characters wielding this weapon suffer a negative level., Vorpal, Incite +15 Incite +15: +15 Enhancement bonus to increased threat generation from melee damage, Intimidate +13Intimidate +13: Passive: +13 Competence bonus to the Intimidate skill. 400 60 Stolen Rubies, 45 Stolen Sapphires Brigand's Cutlass Level 16 (Tier 1)
Level 16 (Tier 3) 1.50[1d6] +5 Scimitar+5 Scimitar: (1.50[1d6]): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic BurstAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Lawful characters wielding this weapon suffer a negative level., Absolute ChaosAbsolute Chaos: This weapon is infused with the ultimate power of chaos. It does an additional 2 to 12 damage to non-chaotic targets and can only be wielded by Chaotic aligned characters., Vorpal, Incite +15 Incite +15: +15 Enhancement bonus to increased threat generation from melee damage, Intimidate +13Intimidate +13: Passive: +13 Competence bonus to the Intimidate skill. 800 90 Stolen Rubies, 70 Stolen Sapphires Brigand's Cutlass Level 16 (Tier 2), Greater Bold Trinket
Level 20 (Tier 1) 2.50[1d6] +5 Scimitar+5 Scimitar: (2.50[1d6]): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic BurstAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Lawful characters wielding this weapon suffer a negative level., Vorpal, Incite +15 Incite +15: +15 Enhancement bonus to increased threat generation from melee damage, Intimidate +15Intimidate +15: Passive: +15 Competence bonus to the Intimidate skill. 600 1,200 35 Stolen Emeralds
Level 20 (Tier 2) 2.50[1d6] +6 Scimitar+6 Scimitar: (2.50[1d6]): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic BurstAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Lawful characters wielding this weapon suffer a negative level., Vorpal, Incite +20 Incite +20: +20 Enhancement bonus to increased threat generation from melee damage, Intimidate +15Intimidate +15: Passive: +15 Competence bonus to the Intimidate skill. 500 50 Stolen Diamonds, 70 Stolen Emeralds Epic Brigand's Cutlass Level 20 (Tier 1)
Level 20 (Tier 3) 2.50[1d6] +6 Scimitar+6 Scimitar: (2.50[1d6]): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic BurstAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Lawful characters wielding this weapon suffer a negative level., Absolute ChaosAbsolute Chaos: This weapon is infused with the ultimate power of chaos. It does an additional 2 to 12 damage to non-chaotic targets and can only be wielded by Chaotic aligned characters., Vorpal, Incite +20 Incite +20: +20 Enhancement bonus to increased threat generation from melee damage, Intimidate +15Intimidate +15: Passive: +15 Competence bonus to the Intimidate skill., Empty Red Augment Slot Red AugmentsColorless Augments 1,000 80 Stolen Diamonds, 100 Stolen Emeralds Epic Brigand's Cutlass Level 20 (Tier 2), Greater Bold Trinket
Level 24 (Tier 1) 3.0[1d6] +6 Scimitar+6 Scimitar: (3.0[1d6]): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic BurstAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Lawful characters wielding this weapon suffer a negative level., Vorpal, Incite +20 Incite +20: +20 Enhancement bonus to increased threat generation from melee damage, Intimidate +17Intimidate +17: Passive: +17 Competence bonus to the Intimidate skill. 500 1000 40 Stolen Opals
Level 24 (Tier 2) 3.0[1d6] +7 Scimitar+7 Scimitar: (3.0[1d6]): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic BurstAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Lawful characters wielding this weapon suffer a negative level., Vorpal, Incite +30 Incite +30: +30 Enhancement bonus to increased threat generation from melee damage, Intimidate +17Intimidate +17: Passive: +17 Competence bonus to the Intimidate skill. 600 80 Stolen Opals, 55 Stolen Malachites Epic Brigand's Cutlass Level 24 (Tier 1)
Level 24 (Tier 3) 3.0[1d6] +7 Scimitar+7 Scimitar: (3.0[1d6]): A curved sword favored by the elves of Valenar. The unique shape gives this weapon a keener edge.: Anarchic BurstAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier and 5 to 30 for a x4 multiplier. Lawful characters wielding this weapon suffer a negative level., Absolute ChaosAbsolute Chaos: This weapon is infused with the ultimate power of chaos. It does an additional 2 to 12 damage to non-chaotic targets and can only be wielded by Chaotic aligned characters., Vorpal, Incite +30 Incite +30: +30 Enhancement bonus to increased threat generation from melee damage, Intimidate +17Intimidate +17: Passive: +17 Competence bonus to the Intimidate skill., Empty Red Augment Slot Red AugmentsColorless Augments 1100 110 Stolen Opals, 90 Stolen Malachites Epic Brigand's Cutlass Level 24 (Tier 2), Greater Bold Trinket
Inter-Level Upgrade Recipes
Level / Tier Cost (Doubloons/Gems/Item)
Gold Silver Copper Gems Item
Level 8 (Tier 1) 150 350 20 Stolen Obsidians Brigand's Cutlass (Level 4)
Level 12 (Tier 1) 200 400 25 Stolen Amethysts Brigand's Cutlass (Level 8)
Level 16 (Tier 1) 300 600 30 Stolen Rubies Brigand's Cutlass (Level 12)
Level 20 (Tier 1) 400 750 35 Stolen Emeralds Brigand's Cutlass (Level 16)
Level 24 (Tier 1) 300 600 40 Stolen Opals Epic Brigand's Cutlass (Level 20)


Broken Oar

Update 39 (2018) new Quarterstaff for the Cove event.

You're pretty sure this was an oar once. It doesn't do much to propel a ship now, but at least you can smack your foes with the pointy end.



Cutthroat's Smallblade
Update 39 (2018) Sword Upgrade

You may convert your pre-U39 Cutthroat's Smallblade to the U39 version by talking to Euphonia Teles and telling her I have some old gear I'd like to freshen up. This conversion is free using the Conversions of Crystal Cove barter box.

When a cutlass is simply too big for the job, a pirate will turn instead to a trusty smallblade. This one is serrated and quite adept at inflicting painful wounds on living creatures.

Note: At Level 12, the critical threat range is increased to 18-20/x2 and at Level 16 and higher it increases to 17-20/x2 (vs. usual shortsword of 19-20/x2).
Level / Tier Enhancements Cost (Doubloons/Gems/Item)
Gold Silver Copper Dragonshards Gems Item
Level 4 (Tier 1) +1 Shortsword+1 Shortsword: (1d6+1 19-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger.: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.) 250 500 15 Stolen Pyrites
Level 4 (Tier 2) +2 Shortsword+2 Shortsword: (1d6+2 19-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger.: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.) 100 30 Stolen Alabasters, 15 Stolen Pyrites Cutthroat's Smallblade (Level 4, Tier 1)
Level 4 (Tier 3) +2 Shortsword+2 Shortsword: (1d6+2 19-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger.: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.) 200 30 Stolen Alabasters, 50 Stolen Pyrites Cutthroat's Smallblade (Level 4, Tier 2), Greater Nimble Trinket
Level 8 (Tier 1) +2 Shortsword+2 Shortsword: (1d6+2 19-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger.: BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +7Hide +7: Passive: +7 Competence bonus to the Hide skill., Move Silently +7Move Silently +7: Passive: +7 Competence bonus to the Move Silently skill. 375 650 20 Stolen Obsidians
Level 8 (Tier 2) +3 Shortsword+3 Shortsword: (1d6+3 19-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger.: BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +7Hide +7: Passive: +7 Competence bonus to the Hide skill., Move Silently +7Move Silently +7: Passive: +7 Competence bonus to the Move Silently skill. 200 30 Stolen Ambers, 45 Stolen Obsidians Cutthroat's Smallblade (Level 8, Tier 1)
Level 8 (Tier 3) +3 Shortsword+3 Shortsword: (1d6+3 19-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger.: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +7Hide +7: Passive: +7 Competence bonus to the Hide skill., Move Silently +7Move Silently +7: Passive: +7 Competence bonus to the Move Silently skill. 400 50 Stolen Ambers, 70 Stolen Obsidians Cutthroat's Smallblade (Level 8, Tier 2), Greater Nimble Trinket
Level 12 (Tier 1) +3 Shortsword+3 Shortsword: (1d6+3 18-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 18-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +11Hide +11: Passive: +11 Competence bonus to the Hide skill., Move Silently +11Move Silently +11: Passive: +11 Competence bonus to the Move Silently skill. 400 800 25 Stolen Amethysts
Level 12 (Tier 2) +4 Shortsword+4 Shortsword: (1d6+4 18-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 18-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +11Hide +11: Passive: +11 Competence bonus to the Hide skill., Move Silently +11Move Silently +11: Passive: +11 Competence bonus to the Move Silently skill. 300 50 Stolen Amethysts, 40 Stolen Topaz Cutthroat's Smallblade (Level 12, Tier 1)
Level 12 (Tier 3) +4 Shortsword+4 Shortsword: (1d6+4 18-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 18-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +11Hide +11: Passive: +11 Competence bonus to the Hide skill., Move Silently +11Move Silently +11: Passive: +11 Competence bonus to the Move Silently skill. 600 80 Stolen Amethysts, 60 Stolen Topaz Cutthroat's Smallblade (Level 12, Tier 2), Greater Nimble Trinket
Level 16 (Tier 1) +4 Shortsword+4 Shortsword: (1d6+4 17-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 17-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +13Hide +13: Passive: +13 Competence bonus to the Hide skill., Move Silently +13Move Silently +13: Passive: +13 Competence bonus to the Move Silently skill. 500 1,000 30 Stolen Rubies
Level 16 (Tier 2) +5 Shortsword+5 Shortsword: (1d6+5 17-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 17-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +13Hide +13: Passive: +13 Competence bonus to the Hide skill., Move Silently +13Move Silently +13: Passive: +13 Competence bonus to the Move Silently skill. 400 60 Stolen Rubies, 45 Stolen Sapphires Cutthroat's Smallblade (Level 16, Tier 1)
Level 16 (Tier 3) +5 Shortsword+5 Shortsword: (1d6+5 17-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 17-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Corrosive SaltCorrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances., Hide +13Hide +13: Passive: +13 Competence bonus to the Hide skill., Move Silently +13Move Silently +13: Passive: +13 Competence bonus to the Move Silently skill. 800 90 Stolen Rubies, 70 Stolen Sapphires Cutthroat's Smallblade (Level 16, Tier 2), Greater Nimble Trinket
Level 20 (Tier 1) 2[1d6] +5 Shortsword+5 Shortsword: (2 [1d6]+5 17-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 17-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +15Hide +15: Passive: +15 Competence bonus to the Hide skill., Move Silently +15Move Silently +15: Passive: +15 Competence bonus to the Move Silently skill. 600 1,200 35 Stolen Emeralds
Level 20 (Tier 2) 2[1d6] +6 Shortsword+6 Shortsword: (2 [1d6]+6 17-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 17-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +15Hide +15: Passive: +15 Competence bonus to the Hide skill., Move Silently +15Move Silently +15: Passive: +15 Competence bonus to the Move Silently skill. 500 50 Stolen Diamonds, 70 Stolen Emeralds Epic Cutthroat's Smallblade (Level 20, Tier 1)
Level 20 (Tier 3) 2[1d6] +6 Shortsword+6 Shortsword: (2 [1d6]+6 17-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 17-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Corrosive SaltCorrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances., Hide +15Hide +15: Passive: +15 Competence bonus to the Hide skill., Move Silently +15Move Silently +15: Passive: +15 Competence bonus to the Move Silently skill., Empty Red Augment Slot Red AugmentsColorless Augments 1,000 80 Stolen Diamonds, 100 Stolen Emeralds Epic Cutthroat's Smallblade (Level 20, Tier 2), Greater Nimble Trinket
Level 24 (Tier 1) 2.5[1d6] +6 Shortsword+6 Shortsword: (2.5 [1d6]+6 17-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 17-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +17Hide +17: Passive: +17 Competence bonus to the Hide skill., Move Silently +17Move Silently +17: Passive: +17 Competence bonus to the Move Silently skill. 500 1000 40 Stolen Opals
Level 24 (Tier 2) 2.5[1d6] +7 Shortsword+7 Shortsword: (2.5 [1d6]+7 17-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 17-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 7% Doublestrike 7%: Passive: 7% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Hide +17Hide +17: Passive: +17 Competence bonus to the Hide skill., Move Silently +17Move Silently +17: Passive: +17 Competence bonus to the Move Silently skill. 600 80 Stolen Opals, 55 Stolen Malachites Epic Cutthroat's Smallblade (Level 24, Tier 1)
Level 24 (Tier 3) 2.5[1d6] +7 Shortsword+7 Shortsword: (2.5 [1d6]+7 17-20/x2): The smallest of the swords, light enough to be used as an offhand weapon but too large to be considered a dagger. 17-20/x2: SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Doublestrike 7% Doublestrike 7%: Passive: 7% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), Corrosive SaltCorrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances., Hide +17Hide +17: Passive: +17 Competence bonus to the Hide skill., Move Silently +17Move Silently +17: Passive: +17 Competence bonus to the Move Silently skill., Empty Red Augment Slot Red AugmentsColorless Augments 1100 80 Stolen Opals, 55 Stolen Malachites Epic Cutthroat's Smallblade (Level 24, Tier 2), Greater Nimble Trinket
Inter-Level Upgrade Recipes
Level / Tier Cost (Doubloons/Gems/Item)
Gold Silver Copper Gems Item
Level 8 (Tier 1) 150 350 20 Stolen Obsidians Cutthroat's Smallblade (Level 4)
Level 12 (Tier 1) 200 400 25 Stolen Amethysts Cutthroat's Smallblade (Level 8)
Level 16 (Tier 1) 300 600 30 Stolen Rubies Cutthroat's Smallblade (Level 12)
Level 20 (Tier 1) 400 750 35 Stolen Emeralds Cutthroat's Smallblade (Level 16)
Level 24 (Tier 1) 300 600 40 Stolen Opals Epic Cutthroat's Smallblade (Level 20)


Ornamented Dagger
Update 39 (2018) Dagger Upgrade

You may convert your pre-U39 Ornamented Dagger to the U39 version by talking to Euphonia Teles and telling her I have some old gear I'd like to freshen up. This conversion is free using the Conversions of Crystal Cove barter box.

A dagger set with precious gems, each of which are enchanted with spell-enhancing magic. Most likely it was seized from nobles by a band of pirates as part of their pillaging.

Level / Tier Enhancements Cost (Doubloons/Gems/Item)
Gold Silver Copper Dragonshards Gems Item
Level 4 (Tier 1) +1 Dagger+1 Dagger: (1d4+1 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +5Concentration +5: Passive: +5 Competence bonus to the Concentration skill., Combustion +36Combustion +36: Passive: +36 Equipment bonus to Fire Spell Power., Glaciation +36Glaciation +36: Passive: +36 Equipment bonus to Cold Spell Power. 250 500 15 Stolen Alabasters
Level 4 (Tier 2) +1 Dagger+1 Dagger: (1d4+1 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +5Concentration +5: Passive: +5 Competence bonus to the Concentration skill., Combustion +36Combustion +36: Passive: +36 Equipment bonus to Fire Spell Power., Glaciation +48Glaciation +48: Passive: +48 Equipment bonus to Cold Spell Power. 100 15 Stolen Alabasters, 30 Stolen Pyrites Ornamented Dagger (Level 4, Tier 1)
Level 4 (Tier 3) +1 Dagger+1 Dagger: (1d4+1 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +5Concentration +5: Passive: +5 Competence bonus to the Concentration skill., Combustion +48Combustion +48: Passive: +48 Equipment bonus to Fire Spell Power., Glaciation +48Glaciation +48: Passive: +48 Equipment bonus to Cold Spell Power. 200 50 Stolen Alabasters, 30 Stolen Pyrites Ornamented Dagger (Level 4, Tier 2), Greater Cunning Trinket
Level 8 (Tier 1) +2 Dagger+2 Dagger: (1d4+2 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +7Concentration +7: Passive: +7 Competence bonus to the Concentration skill., Combustion +48Combustion +48: Passive: +48 Equipment bonus to Fire Spell Power., Glaciation +48Glaciation +48: Passive: +48 Equipment bonus to Cold Spell Power., Magnetism +48Magnetism +48: Passive: +48 Equipment bonus to Electricity Spell Power., Corrosion +48Corrosion +48: Passive: +48 Equipment bonus to Acid Spell Power. 375 650 20 Stolen Ambers
Level 8 (Tier 2) +2 Dagger+2 Dagger: (1d4+2 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +7Concentration +7: Passive: +7 Competence bonus to the Concentration skill., Potency +32Potency +32: Passive: +32 Equipment bonus to each Spell Power. 200 45 Stolen Ambers, 30 Stolen Obsidians Ornamented Dagger (Level 8, Tier 1)
Level 8 (Tier 3) +2 Dagger+2 Dagger: (1d4+2 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +7Concentration +7: Passive: +7 Competence bonus to the Concentration skill., Potency +36Potency +36: Passive: +36 Equipment bonus to each Spell Power. 400 70 Stolen Ambers, 50 Stolen Obsidians Ornamented Dagger (Level 8, Tier 2), Greater Cunning Trinket
Level 12 (Tier 1) +3 Dagger+3 Dagger: (1d4+3 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +11Concentration +11: Passive: +11 Competence bonus to the Concentration skill., Potency +36Potency +36: Passive: +36 Equipment bonus to each Spell Power. 400 800 25 Stolen Topaz
Level 12 (Tier 2) +3 Dagger+3 Dagger: (1d4+3 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +11Concentration +11: Passive: +11 Competence bonus to the Concentration skill., Potency +36Potency +36: Passive: +36 Equipment bonus to each Spell Power. 300 40 Stolen Amethysts, 50 Stolen Topaz Ornamented Dagger (Level 12, Tier 1)
Level 12 (Tier 3) +3 Dagger+3 Dagger: (1d4+3 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +11Concentration +11: Passive: +11 Competence bonus to the Concentration skill., Potency +44Potency +44: Passive: +44 Equipment bonus to each Spell Power. 600 60 Stolen Amethysts, 80 Stolen Topaz Ornamented Dagger (Level 12, Tier 2), Greater Cunning Trinket
Level 16 (Tier 1) +4 Dagger+4 Dagger: (1d4+4 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +13Concentration +13: Passive: +13 Competence bonus to the Concentration skill., Potency +48Potency +48: Passive: +48 Equipment bonus to each Spell Power., Fire Lore VFire Lore V: Passive: Your Fire spells gain a 15% Equipment bonus to their chance to critical hit. 500 1,000 30 Stolen Sapphires
Level 16 (Tier 2) +4 Dagger+4 Dagger: (1d4+4 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +13Concentration +13: Passive: +13 Competence bonus to the Concentration skill., Potency +48Potency +48: Passive: +48 Equipment bonus to each Spell Power., Fire Lore VFire Lore V: Passive: Your Fire spells gain a 15% Equipment bonus to their chance to critical hit., Ice Lore VIce Lore V: Passive: Your Cold spells gain a 15% Equipment bonus to their chance to critical hit. 400 45 Stolen Rubies, 60 Stolen Sapphires Ornamented Dagger (Level 16, Tier 1)
Level 16 (Tier 3) +4 Dagger+4 Dagger: (1d4+4 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Concentration +13Concentration +13: Passive: +13 Competence bonus to the Concentration skill., Potency +48Potency +48: Passive: +48 Equipment bonus to each Spell Power., Fire Lore VFire Lore V: Passive: Your Fire spells gain a 15% Equipment bonus to their chance to critical hit., Ice Lore VIce Lore V: Passive: Your Cold spells gain a 15% Equipment bonus to their chance to critical hit., Lightning Lore VLightning Lore V: Passive: Your Electricity spells gain a 15% Equipment bonus to their chance to critical hit. 800 70 Stolen Rubies, 90 Stolen Sapphires Ornamented Dagger (Level 16, Tier 2), Greater Cunning Trinket
Level 20 (Tier 1) 2[1d4] +5 Dagger+5 Dagger: (2[1d4]+5 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP., Lesser MaximizeLesser Maximize
Caster level: 12
Charges: 3 (3/day)
3 Charges (Recharged/Day:3), Concentration +15Concentration +15: Passive: +15 Competence bonus to the Concentration skill., Potency +48Potency +48: Passive: +48 Equipment bonus to each Spell Power.
600 1,200 35 Stolen Diamonds
Level 20 (Tier 2) 2[1d4] +5 Dagger+5 Dagger: (2[1d4]+5 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP., Lesser MaximizeLesser Maximize
Caster level: 12
Charges: 3 (3/day)
3 Charges (Recharged/Day:3), Concentration +15Concentration +15: Passive: +15 Competence bonus to the Concentration skill., Potency +48Potency +48: Passive: +48 Equipment bonus to each Spell Power., Spell Lore IIISpell Lore III: Passive: All of your spells gain a 3% Equipment bonus to their chance to critical hit.
500 70 Stolen Diamonds, 50 Stolen Emeralds Epic Ornamented Dagger (Level 20, Tier 1)
Level 20 (Tier 3) 2[1d4] +5 Dagger+5 Dagger: (2[1d4]+5 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP., Lesser MaximizeLesser Maximize
Caster level: 12
Charges: 3 (3/day)
3 Charges (Recharged/Day:3), Concentration +15Concentration +15: Passive: +15 Competence bonus to the Concentration skill., Potency +52Potency +52: Passive: +52 Equipment bonus to each Spell Power., Spell Lore IIISpell Lore III: Passive: All of your spells gain a 3% Equipment bonus to their chance to critical hit., Empty Yellow Augment Slot Yellow AugmentsColorless Augments
1,000 100 Stolen Diamonds, 80 Stolen Emeralds Epic Ornamented Dagger (Level 20, Tier 2), Greater Cunning Trinket
Level 24 (Tier 1) 2.50[1d4] +6 Dagger+6 Dagger: (2.50[1d4]+6 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP., Lesser MaximizeLesser Maximize
Caster level: 12
Charges: 3 (3/day)
3 Charges (Recharged/Day:3), Concentration +17Concentration +17: Passive: +17 Competence bonus to the Concentration skill., Potency +72Potency +72: Passive: +72 Equipment bonus to each Spell Power., Spell Lore VIISpell Lore VII: Passive: All of your spells gain a 7% Equipment bonus to their chance to critical hit.
500 1000 40 Stolen Malachites
Level 24 (Tier 2) 2.50[1d4] +6 Dagger+6 Dagger: (2.50[1d4]+6 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP., Lesser MaximizeLesser Maximize
Caster level: 12
Charges: 3 (3/day)
3 Charges (Recharged/Day:3), Concentration +17Concentration +17: Passive: +17 Competence bonus to the Concentration skill., Potency +72Potency +72: Passive: +72 Equipment bonus to each Spell Power., Spell Lore VIIISpell Lore VIII: Passive: All of your spells gain a 8% Equipment bonus to their chance to critical hit.
600 80 Stolen Malachites, 55 Stolen Opals Epic Ornamented Dagger (Level 24, Tier 1)
Level 24 (Tier 3) 2.50[1d4] +6 Dagger+6 Dagger: (2.50[1d4]+6 19-20/x2): A short, simple weapon with a pointed blade used for stabbing.: Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP., Lesser MaximizeLesser Maximize
Caster level: 12
Charges: 3 (3/day)
3 Charges (Recharged/Day:3), Concentration +17Concentration +17: Passive: +17 Competence bonus to the Concentration skill., Potency +76Potency +76: Passive: +76 Equipment bonus to each Spell Power., Spell Lore VIIISpell Lore VIII: Passive: All of your spells gain a 8% Equipment bonus to their chance to critical hit., Empty Orange Augment Slot Orange AugmentsYellow AugmentsRed AugmentsColorless Augments
1100 110 Stolen Malachites, 90 Stolen Opals Epic Ornamented Dagger (Level 24, Tier 2), Greater Cunning Trinket
Inter-Level Upgrade Recipes
Level / Tier Cost (Doubloons/Gems/Item)
Gold Silver Copper Gems Item
Level 8 (Tier 1) 150 350 20 Stolen Ambers Ornamented Dagger (Level 4)
Level 12 (Tier 1) 200 400 25 Stolen Topazes Ornamented Dagger (Level 8)
Level 16 (Tier 1) 300 600 30 Stolen Sapphires Ornamented Dagger (Level 12)
Level 20 (Tier 1) 400 750 35 Stolen Diamonds Ornamented Dagger (Level 16)
Level 24 (Tier 1) 300 600 40 Stolen Malachites Epic Ornamented Dagger (Level 20)


Ratkiller
Update 39 (2018) Weapon Upgrade

You may convert your pre-U39 Ratkiller to the U39 version by talking to Euphonia Teles and telling her I have some old gear I'd like to freshen up. This conversion is free using the Conversions of Crystal Cove barter box.

This hammer is well-worn and appears to have been used in the past to exterminate pests aboard pirate vessels. It's a surprisingly strong weapon for such a mundane task and would probably be useful in battle as well.

Pre-Update 39 Weapon
Level / Tier Enhancements Cost (Doubloons/Gems/Item)
Gold Silver Copper Dragonshards Gems Item
Level 4 (Tier 1) [1d10] +1 Maul+1 Maul: (1d10+1 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +2 Stunning +2: +2 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Lesser Animal BaneLesser Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe. 250 500 15 Stolen Pyrites
Level 4 (Tier 2) [1d10] +2 Maul+2 Maul: (1d10+2 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +2 Stunning +2: +2 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Lesser Animal BaneLesser Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe. 100 30 Stolen Alabasters, 15 Stolen Pyrites Ratkiller Level 4 (Tier 1)
Level 4 (Tier 3) [1d10] +2 Maul+2 Maul: (1d10+2 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +4 Stunning +4: +4 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Lesser Animal BaneLesser Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe. 200 30 Stolen Alabasters, 50 Stolen Pyrites Ratkiller Level 4 (Tier 2), Greater Bold Trinket
Level 8 (Tier 1) 1.25[1d10] +2 Maul+2 Maul: (1d10+2 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +4 Stunning +4: +4 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Animal BaneAnimal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe. 375 650 20 Stolen Obsidians
Level 8 (Tier 2) 1.25[1d10] +3 Maul+3 Maul: (1d10+3 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +4 Stunning +4: +4 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Animal BaneAnimal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe. 200 30 Stolen Ambers, 45 Stolen Obsidians Ratkiller Level 8 (Tier 1)
Level 8 (Tier 3) 1.25[1d10] +3 Maul+3 Maul: (1d10+3 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +6 Stunning +6: +6 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Animal BaneAnimal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe. 400 50 Stolen Ambers, 70 Stolen Obsidians Ratkiller Level 8 (Tier 2), Greater Bold Trinket
Level 12 (Tier 1) 1.50[1d10] +3 Maul+3 Maul: (1d10+3 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +6 Stunning +6: +6 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Animal BaneAnimal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe. 400 800 25 Stolen Amethysts
Level 12 (Tier 2) 1.50[1d10] +4 Maul+4 Maul: (1d10+4 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +6 Stunning +6: +6 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Animal BaneAnimal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe. 300 50 Stolen Amethysts, 40 Stolen Topaz Ratkiller Level 12 (Tier 1)
Level 12 (Tier 3) 1.50[1d10] +4 Maul+4 Maul: (1d10+4 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +6 Stunning +6: +6 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Animal BaneAnimal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe., Staggering Blow 600 80 Stolen Amethysts, 60 Stolen Topaz Ratkiller Level 12 (Tier 2), Greater Bold Trinket
Level 16 (Tier 1) 1.75[1d10] +4 Maul+4 Maul: (1d10+4 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +8 Stunning +8: +8 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Staggering Blow, Greater Animal BaneGreater Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe. 500 1,000 30 Stolen Rubies
Level 16 (Tier 2) 1.75[1d10] +5 Maul+5 Maul: (1d10+5 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +8 Stunning +8: +8 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Staggering Blow, Greater Animal BaneGreater Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe. 400 60 Stolen Rubies, 45 Stolen Sapphires Ratkiller Level 16 (Tier 1)
Level 16 (Tier 3) 1.75[1d10] +5 Maul+5 Maul: (1d10+5 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +8 Stunning +8: +8 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Staggering Blow, Earthgrab, Greater Animal BaneGreater Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe. 800 90 Stolen Rubies, 70 Stolen Sapphires Ratkiller Level 16 (Tier 2), Greater Bold Trinket
Level 20 (Tier 1) 2[1d10] +5 Maul+5 Maul: (2 [1d10]+5 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +8 Stunning +8: +8 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Staggering Blow, Greater Animal BaneGreater Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe. 600 1,200 35 Stolen Emeralds
Level 20 (Tier 2) 2[1d10] +6 Maul+6 Maul: (2 [1d10]+5 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +10 Stunning +10: +10 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Staggering Blow, Greater Animal BaneGreater Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe. 500 50 Stolen Diamonds, 70 Stolen Emeralds Epic Ratkiller Level 20 (Tier 1)
Level 20 (Tier 3) 2[1d10] +6 Maul+6 Maul: (2 [1d10]+5 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +10 Stunning +10: +10 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Staggering Blow, Earthgrab, Greater Animal BaneGreater Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe., Empty Red Augment Slot Red AugmentsColorless Augments 1,000 80 Stolen Diamonds, 100 Stolen Emeralds Epic Ratkiller Level 20 (Tier 2), Greater Bold Trinket
Level 24 (Tier 1) 2.50[1d10] +6 Maul+6 Maul: (2.50[1d10]+6 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +12 Stunning +12: +12 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Staggering Blow, Greater Animal BaneGreater Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe. 500 1000 40 Stolen Opals
Level 24 (Tier 2) 2.50[1d10] +7 Maul+7 Maul: (2.50[1d10]+7 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +12 Stunning +12: +12 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Staggering Blow, Greater Animal BaneGreater Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe. 600 80 Stolen Opals, 55 Stolen Malachites Epic Ratkiller Level 24 (Tier 1)
Level 24 (Tier 3) 2.50[1d10] +7 Maul+7 Maul: (2.50[1d10]+7 20/x3): The largest of the hammers, often created with a wedge-shaped head for splitting logs.: Stunning +12 Stunning +12: +12 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Unbalancing, Staggering Blow, Greater Animal BaneGreater Animal Bane: A bane weapon excels at attacking one type or subtype of creature. Against Animals, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe., Earthgrab, Empty Red Augment Slot Red AugmentsColorless Augments 1100 110 Stolen Opals, 90 Stolen Malachites Epic Ratkiller Level 24 (Tier 2), Greater Bold Trinket
Inter-Level Upgrade Recipes
Level / Tier Cost (Doubloons/Gems/Item)
Gold Silver Copper Gems Item
Level 8 (Tier 1) 150 350 20 Stolen Obsidians Ratkiller (Level 4)
Level 12 (Tier 1) 200 400 25 Stolen Amethysts Ratkiller (Level 8)
Level 16 (Tier 1) 300 600 30 Stolen Rubies Ratkiller (Level 12)
Level 20 (Tier 1) 400 750 35 Stolen Emeralds Ratkiller (Level 16)
Level 24 (Tier 1) 300 600 40 Stolen Opals Epic Ratkiller (Level 20)

Shield

Swashbuckler

An indispensable tool for many a pirate when dueling with a single blade. It can parry an enemy's blows effectively and even leave them open to counterattack.

Note: Update 12 corrected it to being a Buckler instead of a Small Shield with stats of a Large Shield, so it now has 5% ASF (instead of 15% ASF) and no Armor Check Penalty (instead of -1 ACP).
Note: Update 14 then changed Bucklers to have 0% ASF.
Update 39 version (non-tiered)
Older version (tiered)
Level / Tier Enhancements Cost (Doubloons/Gems/Item)
Gold Silver Copper Dragonshards Gems Item
Level 4 (Tier 1) +1 Buckler: AC:2, DR:2, Parrying IParrying I: Passive: +1 Insight bonus to Armor Class, +1 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.) 250 500 15 Stolen Alabasters
Level 4 (Tier 2) +2 Buckler: AC:3, DR:3, Parrying IParrying I: Passive: +1 Insight bonus to Armor Class, +1 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.) 100 15 Stolen Alabasters, 30 Stolen Pyrites Swashbuckler (Level 4, Tier 1)
Level 4 (Tier 3) +2 Buckler: AC:3, DR:3, Parrying IParrying I: Passive: +1 Insight bonus to Armor Class, +1 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result. 200 50 Stolen Alabasters, 30 Stolen Pyrites Swashbuckler (Level 4, Tier 2), Greater Nimble Trinket
Level 8 (Tier 1) +2 Buckler: AC:3, DR:4, Parrying IParrying I: Passive: +1 Insight bonus to Armor Class, +1 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result. 375 650 20 Stolen Ambers
Level 8 (Tier 2) +3 Buckler: AC:4, DR:5, Parrying IParrying I: Passive: +1 Insight bonus to Armor Class, +1 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result. 200 45 Stolen Ambers, 30 Stolen Obsidians Swashbuckler (Level 8, Tier 1)
Level 8 (Tier 3) +3 Buckler: AC:4, DR:5, Parrying IParrying I: Passive: +1 Insight bonus to Armor Class, +1 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy. 400 70 Stolen Ambers, 50 Stolen Obsidians Swashbuckler (Level 8, Tier 2), Greater Nimble Trinket
Level 12 (Tier 1) +3 Buckler: AC:4, DR:5, Parrying IParrying I: Passive: +1 Insight bonus to Armor Class, +1 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy. 400 800 25 Stolen Topaz
Level 12 (Tier 2) +4 Buckler: AC:5, DR:6, Parrying IParrying I: Passive: +1 Insight bonus to Armor Class, +1 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 3% Doublestrike 3%: Passive: 3% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy. 300 40 Stolen Amethysts, 50 Stolen Topaz Swashbuckler (Level 12, Tier 1)
Level 12 (Tier 3) +4 Buckler: AC:5, DR:6, Parrying IParrying I: Passive: +1 Insight bonus to Armor Class, +1 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy. 600 60 Stolen Amethysts, 80 Stolen Topaz Swashbuckler (Level 12, Tier 2), Greater Nimble Trinket
Level 16 (Tier 1) +4 Buckler: AC:6, DR:7, Parrying IVParrying IV: Passive: +2 Insight bonus to Armor Class, +2 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy. 500 1,000 30 Stolen Sapphires
Level 16 (Tier 2) +5 Buckler: AC:7, DR:8, Parrying IVParrying IV: Passive: +2 Insight bonus to Armor Class, +2 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy. 400 45 Stolen Rubies, 60 Stolen Sapphires Swashbuckler (Level 16, Tier 1)
Level 16 (Tier 3) +5 Buckler: AC:7, DR:8, Parrying VIIIParrying VIII: Passive: +4 Insight bonus to Armor Class, +4 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy. 800 70 Stolen Rubies, 90 Stolen Sapphires Swashbuckler (Level 16, Tier 2), Greater Nimble Trinket
Level 20 (Tier 1) +5 Buckler: AC:7, DR:9, Parrying IVParrying IV: Passive: +2 Insight bonus to Armor Class, +2 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy. 600 1,200 35 Stolen Diamonds
Level 20 (Tier 2) +6 Buckler: AC:8, DR:10, Parrying VIIIParrying VIII: Passive: +4 Insight bonus to Armor Class, +4 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy. 500 70 Stolen Diamonds, 50 Stolen Emeralds Epic Swashbuckler (Level 20, Tier 1)
Level 20 (Tier 3) +6 Buckler: AC:8, DR:10, Parrying VIIIParrying VIII: Passive: +4 Insight bonus to Armor Class, +4 Insight bonus to Fortitude, Reflex, and Will Saving throws., Doublestrike 6% Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy., Insightful Dexterity +2Insightful Dexterity +2: This item makes the wearer more nimble and dexterous, granting a +2 insight bonus to Dexterity., Empty Blue Augment Slot Blue AugmentsColorless Augments 1,000 100 Stolen Diamonds, 80 Stolen Emeralds Epic Swashbuckler (Level 20, Tier 2), Greater Nimble Trinket
Level 24 (Tier 1) +6 Buckler: AC:8, DR:10, Riposte VIIIRiposte VIII: When Missed by an attack: Deals 8 to 32 damage to your attacker. Passive: +4 Insight bonus to Armor Class, +4 Insight bonus to Fortitude, Reflex, and Will Saving Throws, Doublestrike 7% Doublestrike 7%: Passive: 7% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy. 500 1000 40 Stolen Malachites
Level 24 (Tier 2) +7 Buckler: AC:9, DR:11, Riposte XRiposte X: When Missed by an attack: Deals 10 to 40 damage to your attacker. Passive: +5 Insight bonus to Armor Class, +5 Insight bonus to Fortitude, Reflex, and Will Saving Throws, Doublestrike 7% Doublestrike 7%: Passive: 7% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy., Insightful Dexterity +1Insightful Dexterity +1: This item makes the wearer more nimble and dexterous, granting a +1 insight bonus to Dexterity. 600 80 Stolen Malachites, 55 Stolen Opals Epic Swashbuckler (Level 24, Tier 1)
Level 24 (Tier 3) +7 Buckler: AC:9, DR:11, Riposte XRiposte X: When Missed by an attack: Deals 10 to 40 damage to your attacker. Passive: +5 Insight bonus to Armor Class, +5 Insight bonus to Fortitude, Reflex, and Will Saving Throws, Doublestrike 7% Doublestrike 7%: Passive: 7% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.), GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result., RiposteRiposte: When its wearer is successfully attacked in melee, this shield occasionally allows him or her to make an immediate counterattack, dealing bludgeoning damage to the offending enemy., Insightful Dexterity +2Insightful Dexterity +2: This item makes the wearer more nimble and dexterous, granting a +2 insight bonus to Dexterity., Empty Blue Augment Slot Blue AugmentsColorless Augments 1,100 110 Stolen Malachites, 90 Stolen Opals Epic Swashbuckler (Level 24, Tier 2), Greater Nimble Trinket
Inter-level upgrade recipes
Level / Tier Cost (Doubloons/Gems/Item)
Gold Silver Copper Gems Item
Level 8 (Tier 1) 150 350 20 Stolen Ambers Swashbuckler (Level 4)
Level 12 (Tier 1) 200 400 25 Stolen Topazes Swashbuckler (Level 8)
Level 16 (Tier 1) 300 600 30 Stolen Sapphires Swashbuckler (Level 12)
Level 20 (Tier 1) 400 750 35 Stolen Diamonds Swashbuckler (Level 16)
Level 24 (Tier 1) 300 600 40 Stolen Malachites Epic Swashbuckler (Level 20)

Rune Arm

Glass Cannon

This item currently cannot be fed to sentient jewels and probably should be able to.

Minimum Level 24
Fireball.png

Exploding Cannon Shot
Target:Foe, Directional, Breakable
School:Evocation
 
Charge Tier I: 4 to 10 + 1d2 per Artificer level
Charge Tier II:5 to 15 + 1d4 per Artificer level
Charge Tier III:6 to 20 + 1d6 per Artificer level
Charge Tier IV: 7 to 25 + 1d8 per Artificer level
Charge Tier V: 8 to 30 + 1d10 per Artificer level
Required Trait
Use Magical Device DC
Binding Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
Durability 192 / 192
Made from GlassGlass: Items made of glass are immune to damage from contact with ooze.
Hardness 25
Base Value 001485000014,850ppPlatinum Piece 
Weight 0.25 lbs
Location Treasure of Crystal Cove, Euphonia's Barter Box
Enchantments
Upgradeable?

Not upgradeable

Description Made of hardened volcanic glass, this rune arm fires conjured stones which explode violently upon impact.
Notes
Glass Cannon.png


History

Pre-Update 39 versions of this item are listed below. They are still available to acquire in game.

Level / Tier Enhancements Cost (Doubloons/Dragonshards/Gems)
Gold Silver Dragonshards Gems Item
Glass Cannon (tier 1) Exploding Cannon Shot, Maximum Charge Tier V, Rune Arm Imbue: Bludgeon V, Rune Arm Imbue: Fire V, Fortification Penalty (-25%)Fortification Penalty (-25%): While equipped, this item reduces your fortification by 25%. 750 1500 80 Stolen Star Rubies
Glass Cannon (tier 2) Exploding Cannon Shot, Maximum Charge Tier V, Rune Arm Imbue: Bludgeon V, Rune Arm Imbue: Fire V, Fortification Penalty (-25%)Fortification Penalty (-25%): While equipped, this item reduces your fortification by 25%., Impulse +114Impulse +114: Passive: +114 Equipment bonus to Force, Untyped, Slashing, Piercing, and Bludgeoning Spell Power. 750 800 95 Stolen Star Rubies, 80 Stolen Star Sapphires Glass Cannon (tier 1)
Glass Cannon (tier 3) Exploding Cannon Shot, Maximum Charge Tier V, Rune Arm Imbue: Bludgeon V, Rune Arm Imbue: Fire V, Fortification Penalty (-25%)Fortification Penalty (-25%): While equipped, this item reduces your fortification by 25%., Impulse +120Impulse +120: Passive: +120 Equipment bonus to Force, Untyped, Slashing, Piercing, and Bludgeoning Spell Power., Empty Yellow Augment Slot Yellow AugmentsColorless Augments 750 1,000 120 Stolen Star Rubies, 100 Stolen Star Sapphires Glass Cannon (tier 2)

Made of hardened volcanic glass, this rune arm fires conjured stones which will explode violently upon impact.

Armor

Cavalry Plate

High-seas pirates plundered this richly-decorated plate mail from naval cavalry officers. Although it did not suit the pirates well, a fighter looking for better protection may benefit from it.

Update 39 (2018) Armor Upgrade

You may convert your pre-U39 Cavalry Plate to the U39 version by talking to Euphonia Teles and telling her I have some old gear I'd like to freshen up. This conversion is free using the Conversions of Crystal Cove barter box.

  • The material of the above Heavy armor is mithral, but unlike the historic mithral version, it remains Heavy armor.
Pre-Update 39 Armor
Note: The Level 4-12 versions are Heavy armor, but at Level 16 and up they acquire the Mithral property and become Medium armor.
Level / Tier Enhancements Cost (Doubloons/Gems/Item)
Gold Silver Copper Dragonshards Gems Item
Level 4 (Tier 1) +1 Fullplate: +9 AC, Life Shield, Lesser False LifeLesser False Life: This item grants the wearer +5 maximum health., Resistance +1 Resistance +1: Passive: +1 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 250 500 15 Stolen Alabasters
Level 4 (Tier 2) +2 Fullplate: +10 AC, Life Shield, Lesser False LifeLesser False Life: This item grants the wearer +5 maximum health., Resistance +1 Resistance +1: Passive: +1 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 100 15 Stolen Alabasters, 30 Stolen Pyrites Cavalry Plate (Level 4, Tier 1)
Level 4 (Tier 3) +2 Fullplate: +10 AC, Life Shield, False LifeFalse Life: This item grants the wearer +10 maximum health., Resistance +1 Resistance +1: Passive: +1 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 200 50 Stolen Alabasters, 30 Stolen Pyrites Cavalry Plate (Level 4, Tier 2), Greater Stalwart Trinket
Level 8 (Tier 1) +2 Fullplate: +14 AC, Life Shield, False LifeFalse Life: This item grants the wearer +10 maximum health., Resistance +2 Resistance +2: Passive: +2 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 375 650 20 Stolen Ambers
Level 8 (Tier 2) +3 Fullplate: +15 AC, Life Shield, False LifeFalse Life: This item grants the wearer +10 maximum health., Resistance +2 Resistance +2: Passive: +2 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 200 45 Stolen Ambers, 30 Stolen Obsidians Cavalry Plate (Level 8, Tier 1)
Level 8 (Tier 3) +3 Fullplate: +15 AC, Life Shield, False LifeFalse Life: This item grants the wearer +10 maximum health., DRDamage Reduction 1/Chaotic: Reduces physical damage by 1, except from Chaotic attacks. 1/Chaotic, Resistance +2 Resistance +2: Passive: +2 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 400 70 Stolen Ambers, 50 Stolen Obsidians Cavalry Plate (Level 8, Tier 2), Greater Stalwart Trinket
Level 12 (Tier 1) +3 Fullplate: +15 AC, Life Shield, Improved False LifeImproved False Life: This item grants the wearer +20 maximum health., DRDamage Reduction 1/Chaotic: Reduces physical damage by 1, except from Chaotic attacks. 1/Chaotic, Resistance +3 Resistance +3: Passive: +3 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 400 800 25 Stolen Topaz
Level 12 (Tier 2) +4 Fullplate: +16 AC, Life Shield, Improved False LifeImproved False Life: This item grants the wearer +20 maximum health., DRDamage Reduction 1/Chaotic: Reduces physical damage by 1, except from Chaotic attacks. 1/Chaotic, Resistance +3 Resistance +3: Passive: +3 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 300 40 Stolen Amethysts, 50 Stolen Topaz Cavalry Plate (Level 12, Tier 1)
Level 12 (Tier 3) +4 Fullplate: +16 AC, Life Shield, Greater False LifeGreater False Life: This item grants the wearer +30 maximum health., DRDamage Reduction 1/Chaotic: Reduces physical damage by 1, except from Chaotic attacks. 1/Chaotic, Resistance +3 Resistance +3: Passive: +3 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 600 60 Stolen Amethysts, 80 Stolen Topaz Cavalry Plate (Level 12, Tier 2), Greater Stalwart Trinket
Level 16 (Tier 1) +4 Fullplate: +20 AC, MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3., Demonic Shield, Greater False LifeGreater False Life: This item grants the wearer +30 maximum health., DRDamage Reduction 2/Chaotic: Reduces physical damage by 2, except from Chaotic attacks. 2/Chaotic, Resistance +4 Resistance +4: Passive: +4 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 500 1,000 30 Stolen Sapphires
Level 16 (Tier 2) +5 Fullplate: +21 AC, MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3., Demonic Shield, Greater False LifeGreater False Life: This item grants the wearer +30 maximum health., DRDamage Reduction 2/Chaotic: Reduces physical damage by 2, except from Chaotic attacks. 2/Chaotic, Resistance +4 Resistance +4: Passive: +4 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 400 45 Stolen Rubies, 60 Stolen Sapphires Cavalry Plate (Level 16, Tier 1)
Level 16 (Tier 3) +5 Fullplate: +21 AC, MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3., Demonic Shield, Greater False LifeGreater False Life: This item grants the wearer +30 maximum health., DRDamage Reduction 3/Chaotic: Reduces physical damage by 3, except from Chaotic attacks. 3/Chaotic, Resistance +4 Resistance +4: Passive: +4 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 800 70 Stolen Rubies, 90 Stolen Sapphires Cavalry Plate (Level 16, Tier 2), Greater Stalwart Trinket
Level 20 (Tier 1) +6 Fullplate: +26 AC, MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3., Demonic Shield, Greater False LifeGreater False Life: This item grants the wearer +30 maximum health., DRDamage Reduction 3/Chaotic: Reduces physical damage by 3, except from Chaotic attacks. 3/Chaotic, Resistance +5 Resistance +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 600 1,200 35 Stolen Diamonds
Level 20 (Tier 2) +7 Fullplate: +27 AC, MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3., Demonic Shield, Superior False LifeSuperior False Life: This item grants the wearer +40 maximum health., DRDamage Reduction 3/Chaotic: Reduces physical damage by 3, except from Chaotic attacks. 3/Chaotic, Resistance +5 Resistance +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 500 70 Stolen Diamonds, 50 Stolen Emeralds Epic Cavalry Plate (Level 20, Tier 1)
Level 20 (Tier 3) +7 Fullplate: +27 AC, MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3., Demonic Shield, Superior False LifeSuperior False Life: This item grants the wearer +40 maximum health., DRDamage Reduction 5/Chaotic: Reduces physical damage by 5, except from Chaotic attacks. 5/Chaotic, Resistance +5 Resistance +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Empty Blue Augment Slot Blue AugmentsColorless Augments 1,000 100 Stolen Diamonds, 80 Stolen Emeralds Epic Cavalry Plate (Level 20, Tier 2), Greater Stalwart Trinket
Level 24 (Tier 1) +6 Fullplate: +30 AC, MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3., Demonic Shield, Greater False LifeGreater False Life: This item grants the wearer +30 maximum health., DRDamage Reduction 13/Chaotic: Reduces physical damage by 13, except from Chaotic attacks. 13/Chaotic, Resistance +7 Resistance +7: Passive: +7 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 500 1000 40 Stolen Malachites
Level 24 (Tier 2) +7 Fullplate: +31 AC, MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3., Demonic Shield, Superior False LifeSuperior False Life: This item grants the wearer +40 maximum health., DRDamage Reduction 14/Chaotic: Reduces physical damage by 14, except from Chaotic attacks. 14/Chaotic, Resistance +7 Resistance +7: Passive: +7 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. 600 80 Stolen Malachites, 55 Stolen Opals Epic Cavalry Plate (Level 24, Tier 1)
Level 24 (Tier 3) +7 Fullplate: +31 AC, MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3., Demonic Shield, Superior False LifeSuperior False Life: This item grants the wearer +40 maximum health., DRDamage Reduction 14/Chaotic: Reduces physical damage by 14, except from Chaotic attacks. 14/Chaotic, Resistance +7 Resistance +7: Passive: +7 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Empty Blue Augment Slot Blue AugmentsColorless Augments 1100 110 Stolen Malachites, 90 Stolen Opals Epic Cavalry Plate (Level 24, Tier 2), Greater Stalwart Trinket
Inter-Level Upgrade Recipes
Level / Tier Cost (Doubloons/Gems/Item)
Gold Silver Copper Gems Item
Level 8 (Tier 1) 150 350 20 Stolen Ambers Cavalry Plate (Level 4)
Level 12 (Tier 1) 200 400 25 Stolen Topazes Cavalry Plate (Level 8)
Level 16 (Tier 1) 300 600 30 Stolen Sapphires Cavalry Plate (Level 12)
Level 20 (Tier 1) 400 750 35 Stolen Diamonds Cavalry Plate (Level 16)
Level 24 (Tier 1) 300 600 40 Stolen Malachites Epic Cavalry Plate (Level 20)


Duelist's Leathers
Update 39 (2018) Armor Upgrade

You may convert your pre-U39 Duelist's Leathers to the U39 version by talking to Euphonia Teles and telling her I have some old gear I'd like to freshen up. This conversion is free using the Conversions of Crystal Cove barter box.

When pirates who prefer light blades in battle need armor, this is the kind of item they will put their money on- a lightweight vest of leather or hide that allows plenty of stylish movement in combat.

Pre-Update 39 Armor
Note: The granted feat Mobility will increase the Maximum Dexterity listed below by an additional +2 from listed.
WARNING: The max dex bonus and armor bonus values listed below are likely to be true but are not confirmed. If someone wants to upload images for other tier armors that would help confirm them. Make sure you have no bonuses to max dex bonus when taking the screenshot because the numbers will update even when the armor is not equipped! Guild buffs or equipping these armor will make the max dex bonus in the screenshot incorrect!
Level / Tier Enhancements Cost (Doubloons/Gems/Item)
Gold Silver Copper Dragonshards Gems Item
Level 4 (Tier 1) +1 Leather Armor: +4 AC, +6 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Balance +5Balance +5: Passive: +5 Competence bonus to the Balance skill. 250 500 15 Stolen Alabasters
Level 4 (Tier 2) +2 Leather Armor: +5 AC, +6 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Balance +5Balance +5: Passive: +5 Competence bonus to the Balance skill. 100 15 Stolen Alabasters, 30 Stolen Pyrites Duelist's Leathers (Level 4, Tier 1)
Level 4 (Tier 3) +2 Leather Armor: +5 AC, +6 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Balance +7Balance +7: Passive: +7 Competence bonus to the Balance skill. 200 50 Stolen Alabasters, 30 Stolen Pyrites Duelist's Leathers (Level 4, Tier 2), Greater Nimble Trinket
Level 8 (Tier 1) +2 Leather Armor: +6 AC, +10 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Greater NimblenessGreater Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 2 higher than normal, and its armor check penalty is reduced by 4., Balance +7Balance +7: Passive: +7 Competence bonus to the Balance skill. 375 650 20 Stolen Ambers
Level 8 (Tier 2) +3 Leather Armor: +7 AC, +10 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Greater NimblenessGreater Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 2 higher than normal, and its armor check penalty is reduced by 4., Balance +7Balance +7: Passive: +7 Competence bonus to the Balance skill. 200 45 Stolen Ambers, 30 Stolen Obsidians Duelist's Leathers (Level 8, Tier 1)
Level 8 (Tier 3) +3 Leather Armor: +7 AC, +12 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Superior NimblenessSuperior Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 4 higher than normal, and its armor check penalty is reduced by 4., Balance +7Balance +7: Passive: +7 Competence bonus to the Balance skill. 400 70 Stolen Ambers, 50 Stolen Obsidians Duelist's Leathers (Level 8, Tier 2), Greater Nimble Trinket
Level 12 (Tier 1) +3 Leather Armor: +7 AC, +12 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Superior NimblenessSuperior Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 4 higher than normal, and its armor check penalty is reduced by 4., Balance +11Balance +11: Passive: +11 Competence bonus to the Balance skill., Attack Bonus +1Attack Bonus +1: Provides a +1 competence bonus to your attack rolls., Dodge +4% Dodge +4%: +4% Enhancement bonus to Dodge. 400 800 25 Stolen Topaz
Level 12 (Tier 2) +4 Leather Armor: +8 AC, +12 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Superior NimblenessSuperior Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 4 higher than normal, and its armor check penalty is reduced by 4., Balance +11Balance +11: Passive: +11 Competence bonus to the Balance skill., Attack Bonus +1Attack Bonus +1: Provides a +1 competence bonus to your attack rolls., Dodge +4% Dodge +4%: +4% Enhancement bonus to Dodge. 300 40 Stolen Amethysts, 50 Stolen Topaz Duelist's Leathers (Level 12, Tier 1)
Level 12 (Tier 3) +4 Leather Armor: +8 AC, +12 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Superior NimblenessSuperior Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 4 higher than normal, and its armor check penalty is reduced by 4., Balance +13Balance +13: Passive: +13 Competence bonus to the Balance skill., Attack Bonus +1Attack Bonus +1: Provides a +1 competence bonus to your attack rolls., Dodge +4% Dodge +4%: +4% Enhancement bonus to Dodge. 600 60 Stolen Amethysts, 80 Stolen Topaz Duelist's Leathers (Level 12, Tier 2), Greater Nimble Trinket
Level 16 (Tier 1) +4 Leather Armor: +9 AC, +15 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Superior NimblenessSuperior Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 4 higher than normal, and its armor check penalty is reduced by 4., Balance +13Balance +13: Passive: +13 Competence bonus to the Balance skill., Attack Bonus +1Attack Bonus +1: Provides a +1 competence bonus to your attack rolls., Dodge +6% Dodge +6%: +6% Enhancement bonus to Dodge. 500 1,000 30 Stolen Sapphires
Level 16 (Tier 2) +5 Leather Armor: +10 AC, +15 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Superior NimblenessSuperior Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 4 higher than normal, and its armor check penalty is reduced by 4., Balance +13Balance +13: Passive: +13 Competence bonus to the Balance skill., Attack Bonus +1Attack Bonus +1: Provides a +1 competence bonus to your attack rolls., Dodge +6% Dodge +6%: +6% Enhancement bonus to Dodge. 400 45 Stolen Rubies, 60 Stolen Sapphires Duelist's Leathers (Level 16, Tier 1)
Level 16 (Tier 3) +5 Leather Armor: +10 AC, +15 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Superior NimblenessSuperior Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 4 higher than normal, and its armor check penalty is reduced by 4., Balance +15Balance +15: Passive: +15 Competence bonus to the Balance skill., Attack Bonus +1Attack Bonus +1: Provides a +1 competence bonus to your attack rolls., Dodge +6% Dodge +6%: +6% Enhancement bonus to Dodge. 800 70 Stolen Rubies, 90 Stolen Sapphires Duelist's Leathers (Level 16, Tier 2), Greater Nimble Trinket
Level 20 (Tier 1) +6 Leather Armor: +13 AC, +18 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Superior NimblenessSuperior Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 4 higher than normal, and its armor check penalty is reduced by 4., Balance +15Balance +15: Passive: +15 Competence bonus to the Balance skill., Attack Bonus +2Attack Bonus +2: Provides a +2 competence bonus to your attack rolls., Dodge +6% Dodge +6%: +6% Enhancement bonus to Dodge. 600 1,200 35 Stolen Diamonds
Level 20 (Tier 2) +6 Leather Armor: +13 AC, +20 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Epic NimblenessEpic Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 6 higher than normal, and its armor check penalty is reduced by 4., Balance +15Balance +15: Passive: +15 Competence bonus to the Balance skill., Attack Bonus +2Attack Bonus +2: Provides a +2 competence bonus to your attack rolls., Dodge +6% Dodge +6%: +6% Enhancement bonus to Dodge. 500 70 Stolen Diamonds, 50 Stolen Emeralds Epic Duelist's Leathers (Level 20, Tier 1)
Level 20 (Tier 3) +6 Leather Armor: +13 AC, +20 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Epic NimblenessEpic Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 6 higher than normal, and its armor check penalty is reduced by 4., Balance +15Balance +15: Passive: +15 Competence bonus to the Balance skill., Attack Bonus +2Attack Bonus +2: Provides a +2 competence bonus to your attack rolls., Dodge +8% Dodge +8%: +8% Enhancement bonus to Dodge., Empty Blue Augment Slot Blue AugmentsColorless Augments 1,000 100 Stolen Diamonds, 80 Stolen Emeralds Epic Duelist's Leathers (Level 20, Tier 2), Greater Nimble Trinket
Level 24 (Tier 1) +6 Leather Armor: +14 AC, +26 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Epic NimblenessEpic Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 6 higher than normal, and its armor check penalty is reduced by 4., Balance +15Balance +15: Passive: +15 Competence bonus to the Balance skill., Attack Bonus +3Attack Bonus +3: Provides a +3 competence bonus to your attack rolls., Dodge +8% Dodge +8%: +8% Enhancement bonus to Dodge. 500 1000 40 Stolen Malachites
Level 24 (Tier 2) +7 Leather Armor: +15 AC, +26 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Epic NimblenessEpic Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 6 higher than normal, and its armor check penalty is reduced by 4., Balance +15Balance +15: Passive: +15 Competence bonus to the Balance skill., Attack Bonus +3Attack Bonus +3: Provides a +3 competence bonus to your attack rolls., Dodge +8% Dodge +8%: +8% Enhancement bonus to Dodge. 600 80 Stolen Malachites, 55 Stolen Opals Epic Duelist's Leathers (Level 24, Tier 1)
Level 24 (Tier 3) +7 Leather Armor: +15 AC, +26 Max Dex, Feat: MobilityFeat: Mobility: While equipped this armor grants the wielder the Mobility feat: increases the maximum dexterity bonus permitted by armor and tower shields by 2, adds a +4 bonus to Armor Class while tumbling, and gain a 2% dodge bonus., Epic NimblenessEpic Nimbleness: A suit of armor that has this property has a maximum Dexterity bonus 6 higher than normal, and its armor check penalty is reduced by 4., Balance +15Balance +15: Passive: +15 Competence bonus to the Balance skill., Attack Bonus +3Attack Bonus +3: Provides a +3 competence bonus to your attack rolls., Dodge +10% Dodge +10%: +10% Enhancement bonus to Dodge., Empty Blue Augment Slot Blue AugmentsColorless Augments 1100 110 Stolen Malachites, 90 Stolen Opals Epic Duelist's Leathers (Level 24, Tier 2), Greater Nimble Trinket
Inter-Level Upgrade Recipes
Level / Tier Cost (Doubloons/Gems/Item)
Gold Silver Copper Gems Item
Level 8 (Tier 1) 150 350 20 Stolen Ambers Duelist's Leathers (Level 4)
Level 12 (Tier 1) 200 400 25 Stolen Topazes Duelist's Leathers (Level 8)
Level 16 (Tier 1) 300 600 30 Stolen Sapphires Duelist's Leathers (Level 12)
Level 20 (Tier 1) 400 750 35 Stolen Diamonds Duelist's Leathers (Level 16)
Level 24 (Tier 1) 300 600 40 Stolen Malachites Epic Duelist's Leathers (Level 20)

Accessories

Brawling Gloves
Update 39 (2018) Gloves Upgrade

You may convert your pre-U39 Brawling Gloves to the U39 version by talking to Euphonia Teles and telling her I have some old gear I'd like to freshen up. This conversion is free using the Conversions of Crystal Cove barter box.

Some pirates prefer to brawl with their bare hands. These strength-enhancing gloves are perfect for their fighting style.

Level / Tier Enhancements Cost (Doubloons/Gems/Item)
Gold Silver Copper Dragonshards Gems Item
Level 4 (Tier 1) Gloves: Strength +2 Strength +2: This item gives the wearer the power of Ogre Strength, granting a +2 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage. 250 500 15 Stolen Pyrites
Level 4 (Tier 2) Gloves: Strength +2 Strength +2: This item gives the wearer the power of Ogre Strength, granting a +2 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Sneak Attack Bonus +1Sneak Attack Bonus +1: Provides a +1 to attack bonus and a +2 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 100 30 Stolen Alabasters, 15 Stolen Pyrites Brawling Gloves (Level 4, Tier 1)
Level 4 (Tier 3) Gloves: Strength +3 Strength +3: This item gives the wearer the power of Ogre Strength, granting a +3 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Sneak Attack Bonus +1Sneak Attack Bonus +1: Provides a +1 to attack bonus and a +2 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 200 30 Stolen Alabasters, 50 Stolen Pyrites Brawling Gloves (Level 4, Tier 2), Greater Bold Trinket
Level 8 (Tier 1) Gloves: Strength +3 Strength +3: This item gives the wearer the power of Ogre Strength, granting a +3 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage. 375 650 20 Stolen Obsidians
Level 8 (Tier 2) Gloves: Strength +3 Strength +3: This item gives the wearer the power of Ogre Strength, granting a +3 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Sneak Attack Bonus +2Sneak Attack Bonus +2: Provides a +2 to attack bonus and a +3 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 200 30 Stolen Ambers, 45 Stolen Obsidians Brawling Gloves (Level 8, Tier 1)
Level 8 (Tier 3) Gloves: Strength +4 Strength +4: This item gives the wearer the power of Ogre Strength, granting a +4 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Sneak Attack Bonus +2Sneak Attack Bonus +2: Provides a +2 to attack bonus and a +3 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 400 50 Stolen Ambers, 70 Stolen Obsidians Brawling Gloves (Level 8, Tier 2), Greater Bold Trinket
Level 12 (Tier 1) Gloves: Strength +4 Strength +4: This item gives the wearer the power of Ogre Strength, granting a +4 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well. 400 800 25 Stolen Amethysts
Level 12 (Tier 2) Gloves: Strength +4 Strength +4: This item gives the wearer the power of Ogre Strength, granting a +4 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well., Sneak Attack Bonus +3Sneak Attack Bonus +3: Provides a +3 to attack bonus and a +5 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 300 40 Stolen Topaz, 50 Stolen Amethysts Brawling Gloves (Level 12, Tier 1)
Level 12 (Tier 3) Gloves: Strength +5 Strength +5: This item gives the wearer the power of Ogre Strength, granting a +5 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well., Sneak Attack Bonus +3Sneak Attack Bonus +3: Provides a +3 to attack bonus and a +5 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 600 60 Stolen Topaz, 80 Stolen Amethysts Brawling Gloves (Level 12, Tier 2), Greater Bold Trinket
Level 16 (Tier 1) Gloves: Strength +5 Strength +5: This item gives the wearer the power of Ogre Strength, granting a +5 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well. 500 1,000 30 Stolen Rubies
Level 16 (Tier 2) Gloves: Strength +5 Strength +5: This item gives the wearer the power of Ogre Strength, granting a +5 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well., Sneak Attack Bonus +4Sneak Attack Bonus +4: Provides a +4 to attack bonus and a +6 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 400 45 Stolen Sapphires, 60 Stolen Rubies Brawling Gloves (Level 16, Tier 1)
Level 16 (Tier 3) Gloves: Strength +6 Strength +6: This item gives the wearer the power of Ogre Strength, granting a +6 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well., Sneak Attack Bonus +4Sneak Attack Bonus +4: Provides a +4 to attack bonus and a +6 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 800 70 Stolen Sapphires, 90 Stolen Rubies Brawling Gloves (Level 16, Tier 2), Greater Bold Trinket
Level 20 (Tier 1) Gloves: Strength +6 Strength +6: This item gives the wearer the power of Ogre Strength, granting a +6 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well., Sneak Attack Bonus +4Sneak Attack Bonus +4: Provides a +4 to attack bonus and a +6 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 600 1,200 35 Stolen Emeralds
Level 20 (Tier 2) Gloves: Strength +7 Strength +7: This item gives the wearer the power of Ogre Strength, granting a +7 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well., Sneak Attack Bonus +4Sneak Attack Bonus +4: Provides a +4 to attack bonus and a +6 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 500 70 Stolen Emeralds, 50 Stolen Diamonds Epic Brawling Gloves (Level 20, Tier 1)
Level 20 (Tier 3) Gloves: Strength +7 Strength +7: This item gives the wearer the power of Ogre Strength, granting a +7 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well., Sneak Attack Bonus +4Sneak Attack Bonus +4: Provides a +4 to attack bonus and a +6 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue., Empty Yellow Augment Slot Yellow AugmentsColorless Augments 1,000 100 Stolen Emeralds, 80 Stolen Diamonds Epic Brawling Gloves (Level 20, Tier 2), Greater Bold Trinket
Level 24 (Tier 1) Gloves: Strength +7 Strength +7: This item gives the wearer the power of Ogre Strength, granting a +7 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well., Sneak Attack Bonus +4Sneak Attack Bonus +4: Provides a +4 to attack bonus and a +6 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 500 1000 40 Stolen Opals
Level 24 (Tier 2) Gloves: Strength +8 Strength +8: This item gives the wearer the power of Ogre Strength, granting a +8 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well., Sneak Attack Bonus +4Sneak Attack Bonus +4: Provides a +4 to attack bonus and a +6 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue. 600 80 Stolen Opals, 55 Stolen Malachites Epic Brawling Gloves (Level 24, Tier 1)
Level 24 (Tier 3) Gloves: Strength +8 Strength +8: This item gives the wearer the power of Ogre Strength, granting a +8 enhancement bonus to Strength., Spike-StuddedSpike-Studded: This item is reinforced with metal studs that improve your unarmed strikes. Your unarmed attacks do an additional 1 to 4 piercing damage., Glass Jaw StrikeGlass Jaw Strike: While wearing this item, when you roll a natural 20 on an unarmed attack, you will deal a tremendous blow to your target that will daze it (as the Sap ability) and may knock it down as well., Sneak Attack Bonus +5Sneak Attack Bonus +5: Provides a +5 to attack bonus and a +8 to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue., Empty Yellow Augment Slot Yellow AugmentsColorless Augments 1100 110 Stolen Opals, 90 Stolen Malachites Epic Brawling Gloves (Level 24, Tier 2), Greater Bold Trinket
Inter-Level Upgrade Recipes
Level / Tier Cost (Doubloons/Gems/Item)
Gold Silver Copper Gems Item
Level 8 (Tier 1) 150 350 20 Stolen Obsidians Brawling Gloves (Level 4)
Level 12 (Tier 1) 200 400 25 Stolen Amethysts Brawling Gloves (Level 8)
Level 16 (Tier 1) 300 600 30 Stolen Rubies Brawling Gloves (Level 12)
Level 20 (Tier 1) 400 750 35 Stolen Emeralds Brawling Gloves (Level 16)
Level 24 (Tier 1) 300 600 40 Stolen Opals Epic Brawling Gloves (Level 20)


Ring of the Buccaneer

New stats:

Dex 3, GL1, UWA, Prot 3, G
Dex 5, GL1, UWA, Prot 4, G
Dex 6, GL2, UWA, Prot 5, G
Dex 8, GL2, UWA, Prot 6, G
Dex 9, GL3, UWA, Prot 8, G
Dex 11, GL3, UWA, Prot 9, G
Dex 18, GL4, UWA, Prot 14, G
Update 39 (2018) Ring Upgrade

You may convert your pre-U39 Ring of the Buccaneer to the U39 version by talking to Euphonia Teles and telling her I have some old gear I'd like to freshen up. This conversion is free using the Conversions of Crystal Cove barter box.

This ring is coveted by many who travel by sea for its ability to make one more dexterous, and better able to survive the perils of the ocean.

Note: The older versions of the Epic Ring of the Buccaneer were missing the Protection +5Protection +5: Passive: +5 Deflection bonus to Armor Class., and may have a redundant Dexterity +6 Dexterity +6: This item makes the wearer more nimble and dexterous, granting a +6 enhancement bonus to Dexterity. entry. You can repair the ring by placing it by itself in the Stone of Change. This will clear the Empty Green Augment Slot Blue AugmentsYellow AugmentsColorless Augments as well. This repair should be done on old Tier 1 and Tier 2 rings before upgrading them further in the Barter Box in current Crystal Cove events, or the ring may end up missing Protection +5Protection +5: Passive: +5 Deflection bonus to Armor Class. and not be repairable (discussion).
Level / Tier Enhancements Cost (Doubloons/Gems/Item)
Gold Silver Copper Dragonshards Gems Item
Level 4 (Tier 1) Ring: Dexterity +2 Dexterity +2: This item makes the wearer more nimble and dexterous, granting a +2 enhancement bonus to Dexterity., Swim +5Swim +5: Passive: +5 Competence bonus to the Swim skill. 250 500 15 Stolen Pyrites
Level 4 (Tier 2) Ring: Dexterity +2 Dexterity +2: This item makes the wearer more nimble and dexterous, granting a +2 enhancement bonus to Dexterity., Swim +5Swim +5: Passive: +5 Competence bonus to the Swim skill., Protection +1Protection +1: Passive: +1 Deflection bonus to Armor Class. 100 30 Stolen Alabasters, 15 Stolen Pyrites Ring of the Buccaneer (Level 4, Tier 1)
Level 4 (Tier 3) Ring: Dexterity +3 Dexterity +3: This item makes the wearer more nimble and dexterous, granting a +3 enhancement bonus to Dexterity., Swim +5Swim +5: Passive: +5 Competence bonus to the Swim skill., Protection +1Protection +1: Passive: +1 Deflection bonus to Armor Class. 200 30 Stolen Alabasters, 50 Stolen Pyrites Ring of the Buccaneer (Level 4, Tier 2), Greater Stalwart Trinket
Level 8 (Tier 1) Ring: Dexterity +3 Dexterity +3: This item makes the wearer more nimble and dexterous, granting a +3 enhancement bonus to Dexterity., Swim +7Swim +7: Passive: +7 Competence bonus to the Swim skill., Underwater Action 375 650 20 Stolen Obsidians
Level 8 (Tier 2) Ring: Dexterity +3 Dexterity +3: This item makes the wearer more nimble and dexterous, granting a +3 enhancement bonus to Dexterity., Swim +7Swim +7: Passive: +7 Competence bonus to the Swim skill., Underwater Action, Protection +2Protection +2: Passive: +2 Deflection bonus to Armor Class. 200 30 Stolen Ambers, 45 Stolen Obsidians Ring of the Buccaneer (Level 8, Tier 1)
Level 8 (Tier 3) Ring: Dexterity +4 Dexterity +4: This item makes the wearer more nimble and dexterous, granting a +4 enhancement bonus to Dexterity., Swim +7Swim +7: Passive: +7 Competence bonus to the Swim skill., Underwater Action, Protection +2Protection +2: Passive: +2 Deflection bonus to Armor Class. 400 50 Stolen Ambers, 70 Stolen Obsidians Ring of the Buccaneer (Level 8, Tier 2), Greater Stalwart Trinket
Level 12 (Tier 1) Ring: Dexterity +4 Dexterity +4: This item makes the wearer more nimble and dexterous, granting a +4 enhancement bonus to Dexterity., Swim +11Swim +11: Passive: +11 Competence bonus to the Swim skill., Underwater Action, Good Luck +1Good Luck +1: This item gives a +1 Luck bonus to all saves and skill checks. 400 800 25 Stolen Amethysts
Level 12 (Tier 2) Ring: Dexterity +4 Dexterity +4: This item makes the wearer more nimble and dexterous, granting a +4 enhancement bonus to Dexterity., Swim +11Swim +11: Passive: +11 Competence bonus to the Swim skill., Underwater Action, Good Luck +1Good Luck +1: This item gives a +1 Luck bonus to all saves and skill checks., Protection +3Protection +3: Passive: +3 Deflection bonus to Armor Class. 300 50 Stolen Amethysts, 40 Stolen Topaz Ring of the Buccaneer (Level 12, Tier 1)
Level 12 (Tier 3) Ring: Dexterity +5 Dexterity +5: This item makes the wearer more nimble and dexterous, granting a +5 enhancement bonus to Dexterity., Swim +11Swim +11: Passive: +11 Competence bonus to the Swim skill., Underwater Action, Good Luck +1Good Luck +1: This item gives a +1 Luck bonus to all saves and skill checks., Protection +3Protection +3: Passive: +3 Deflection bonus to Armor Class. 600 80 Stolen Amethysts, 60 Stolen Topaz Ring of the Buccaneer (Level 12, Tier 2), Greater Stalwart Trinket
Level 16 (Tier 1) Ring: Dexterity +5 Dexterity +5: This item makes the wearer more nimble and dexterous, granting a +5 enhancement bonus to Dexterity., Swim +13Swim +13: Passive: +13 Competence bonus to the Swim skill., Underwater Action, Good Luck +1Good Luck +1: This item gives a +1 Luck bonus to all saves and skill checks. 500 1,000 30 Stolen Rubies
Level 16 (Tier 2) Ring: Dexterity +5 Dexterity +5: This item makes the wearer more nimble and dexterous, granting a +5 enhancement bonus to Dexterity., Swim +13Swim +13: Passive: +13 Competence bonus to the Swim skill., Underwater Action, Good Luck +1Good Luck +1: This item gives a +1 Luck bonus to all saves and skill checks., Protection +4Protection +4: Passive: +4 Deflection bonus to Armor Class. 400 60 Stolen Rubies, 45 Stolen Sapphires Ring of the Buccaneer (Level 16, Tier 1)
Level 16 (Tier 3) Ring: Dexterity +6 Dexterity +6: This item makes the wearer more nimble and dexterous, granting a +6 enhancement bonus to Dexterity., Swim +13Swim +13: Passive: +13 Competence bonus to the Swim skill., Underwater Action, Good Luck +1Good Luck +1: This item gives a +1 Luck bonus to all saves and skill checks., Protection +4Protection +4: Passive: +4 Deflection bonus to Armor Class. 800 90 Stolen Rubies, 70 Stolen Sapphires Ring of the Buccaneer (Level 16, Tier 2), Greater Stalwart Trinket
Level 20 (Tier 1) Ring: Dexterity +6 Dexterity +6: This item makes the wearer more nimble and dexterous, granting a +6 enhancement bonus to Dexterity., Swim +15Swim +15: Passive: +15 Competence bonus to the Swim skill., Underwater Action, Good Luck +1Good Luck +1: This item gives a +1 Luck bonus to all saves and skill checks., Protection +5Protection +5: Passive: +5 Deflection bonus to Armor Class. 600 1,200 35 Stolen Emeralds
Level 20 (Tier 2) Ring: Dexterity +7 Dexterity +7: This item makes the wearer more nimble and dexterous, granting a +7 enhancement bonus to Dexterity., Swim +15Swim +15: Passive: +15 Competence bonus to the Swim skill., Underwater Action, Good Luck +1Good Luck +1: This item gives a +1 Luck bonus to all saves and skill checks., Protection +5Protection +5: Passive: +5 Deflection bonus to Armor Class. 500 50 Stolen Diamonds, 70 Stolen Emeralds Epic Ring of the Buccaneer (Level 20, Tier 1)
Level 20 (Tier 3) Ring: Dexterity +7 Dexterity +7: This item makes the wearer more nimble and dexterous, granting a +7 enhancement bonus to Dexterity., Swim +15Swim +15: Passive: +15 Competence bonus to the Swim skill., Underwater Action, Good Luck +2Good Luck +2: This item gives a +2 Luck bonus to all saves and skill checks., Protection +5Protection +5: Passive: +5 Deflection bonus to Armor Class., Empty Green Augment Slot Blue AugmentsYellow AugmentsColorless Augments 1,000 80 Stolen Diamonds, 100 Stolen Emeralds Epic Ring of the Buccaneer (Level 20, Tier 2), Greater Stalwart Trinket
Level 24 (Tier 1) Ring: Dexterity +7 Dexterity +7: This item makes the wearer more nimble and dexterous, granting a +7 enhancement bonus to Dexterity., Swim +17Swim +17: Passive: +17 Competence bonus to the Swim skill., Underwater Action, Good Luck +1Good Luck +1: This item gives a +1 Luck bonus to all saves and skill checks., Protection +6Protection +6: Passive: +6 Deflection bonus to Armor Class. 500 1000 40 Stolen Opals
Level 24 (Tier 2) Ring: Dexterity +8 Dexterity +8: This item makes the wearer more nimble and dexterous, granting a +8 enhancement bonus to Dexterity., Swim +17Swim +17: Passive: +17 Competence bonus to the Swim skill., Underwater Action, Good Luck +2Good Luck +2: This item gives a +2 Luck bonus to all saves and skill checks., Protection +7Protection +7: Passive: +7 Deflection bonus to Armor Class. 600 80 Stolen Opals, 55 Stolen Malachites Epic Ring of the Buccaneer (Level 24, Tier 1)
Level 24 (Tier 3) Ring: Dexterity +8 Dexterity +8: This item makes the wearer more nimble and dexterous, granting a +8 enhancement bonus to Dexterity., Swim +17Swim +17: Passive: +17 Competence bonus to the Swim skill., Underwater Action, Good Luck +2Good Luck +2: This item gives a +2 Luck bonus to all saves and skill checks., Protection +7Protection +7: Passive: +7 Deflection bonus to Armor Class., Empty Green Augment Slot Blue AugmentsYellow AugmentsColorless Augments 1100 110 Stolen Opals, 90 Stolen Malachites Epic Ring of the Buccaneer (Level 24, Tier 2), Greater Stalwart Trinket
Inter-Level Upgrade Recipes
Level / Tier Cost (Doubloons/Gems/Item)
Gold Silver Copper Gems Item
Level 8 (Tier 1) 150 350 20 Stolen Obsidians Ring of the Buccaneer (Level 4)
Level 12 (Tier 1) 200 400 25 Stolen Amethysts Ring of the Buccaneer (Level 8)
Level 16 (Tier 1) 300 600 30 Stolen Rubies Ring of the Buccaneer (Level 12)
Level 20 (Tier 1) 400 750 35 Stolen Emeralds Ring of the Buccaneer (Level 16)
Level 24 (Tier 1) 300 600 40 Stolen Opals Epic Ring of the Buccaneer (Level 20)


Treasure Hunter's Spyglass

New stats:

Int 3, Exc Ast +3, Exc Pru +3, DSD CL10 1 charge, G
Int 5, Exc Ast +3, Exc Pru +3, DSD CL10 1 charge, G
Int 6, Exc Ast +4, Exc Pru +4, TS, G
Int 8, Exc Ast +5, Exc Pru +5, TS, G
Ins Int 4, Exc Ast +5, Exc Pru +5, TS, G
Ins Int 5, Exc Ast +6, Exc Pru +6, TS, G
Ins Int 8, Exc Ast +9, Exc Pru +9, TS, G
Update 39 (2018) Spyglass Upgrade

You may convert your pre-U39 Treasure Hunter's Spyglass to the U39 version by talking to Euphonia Teles and telling her I have some old gear I'd like to freshen up. This conversion is free using the Conversions of Crystal Cove barter box.


A tool such as this is a great aid to the treasure-seeking pirate, for it allows him or her to locate small details, find secret passages and notice any traps that might be lurking along the way.

Note: The UMD bonus changes to enhancement for tier 3 epic only. For all other levels and tiers it is a competence bonus.
* The competence bonus stacks with Epic Big Top.
* The enhancement bonus (tier 3 epic only) stacks with most other sources of UMD, including crafted persuasion items, Vile Blasphemy, Seven Fingered Gloves, Golden Cartouche, etc...
Level / Tier Enhancements Cost (Doubloons/Gems/Item)
Gold Silver Copper Dragonshards Gems Item
Level 4 (Tier 1) Trinket: Spot +5Spot +5: Passive: +5 Competence bonus to the Spot skill., Search +5Search +5: Passive: +5 Competence bonus to the Search skill., Detect Secret DoorsDetect Secret Doors
Caster level: 10
Charges: 5 (5/day)
5 Charges (Recharged/Day:5)
250 500 15 Stolen Alabasters
Level 4 (Tier 2) Trinket: Spot +7Spot +7: Passive: +7 Competence bonus to the Spot skill., Search +7Search +7: Passive: +7 Competence bonus to the Search skill., Detect Secret DoorsDetect Secret Doors
Caster level: 10
Charges: 5 (5/day)
5 Charges (Recharged/Day:5)
100 15 Stolen Alabasters, 30 Stolen Pyrites Treasure Hunter's Spyglass (Level 4, Tier 1)
Level 4 (Tier 3) Trinket: Spot +7Spot +7: Passive: +7 Competence bonus to the Spot skill., Search +7Search +7: Passive: +7 Competence bonus to the Search skill., Detect Secret DoorsDetect Secret Doors
Caster level: 10
Charges: 5 (5/day)
5 Charges (Recharged/Day:5), Intelligence +3 Intelligence +3: This item focuses the power of the wearer's mind, granting a +3 enhancement bonus to Intelligence.
200 50 Stolen Alabasters, 30 Stolen Pyrites Treasure Hunter's Spyglass (Level 4, Tier 2), Greater Cunning Trinket
Level 8 (Tier 1) Trinket: Spot +7Spot +7: Passive: +7 Competence bonus to the Spot skill., Search +7Search +7: Passive: +7 Competence bonus to the Search skill., Use Magic Device +1Use Magic Device +1: Passive: +1 Competence bonus to the Use Magic Device skill., Detect Secret DoorsDetect Secret Doors
Caster level: 10
Charges: 5 (5/day)
5 Charges (Recharged/Day:5)
375 650 20 Stolen Ambers
Level 8 (Tier 2) Trinket: Spot +11Spot +11: Passive: +11 Competence bonus to the Spot skill., Search +11Search +11: Passive: +11 Competence bonus to the Search skill., Use Magic Device +1Use Magic Device +1: Passive: +1 Competence bonus to the Use Magic Device skill., Detect Secret DoorsDetect Secret Doors
Caster level: 10
Charges: 5 (5/day)
5 Charges (Recharged/Day:5)
200 45 Stolen Ambers, 30 Stolen Obsidians Treasure Hunter's Spyglass (Level 8, Tier 1)
Level 8 (Tier 3) Trinket: Spot +11Spot +11: Passive: +11 Competence bonus to the Spot skill., Search +11Search +11: Passive: +11 Competence bonus to the Search skill., Use Magic Device +1Use Magic Device +1: Passive: +1 Competence bonus to the Use Magic Device skill., Detect Secret DoorsDetect Secret Doors
Caster level: 10
Charges: 5 (5/day)
5 Charges (Recharged/Day:5), Intelligence +4 Intelligence +4: This item focuses the power of the wearer's mind, granting a +4 enhancement bonus to Intelligence.
400 70 Stolen Ambers, 50 Stolen Obsidians Treasure Hunter's Spyglass (Level 8, Tier 2), Greater Cunning Trinket
Level 12 (Tier 1) Trinket: Spot +11Spot +11: Passive: +11 Competence bonus to the Spot skill., Search +11Search +11: Passive: +11 Competence bonus to the Search skill., Use Magic Device +1Use Magic Device +1: Passive: +1 Competence bonus to the Use Magic Device skill., Detect Secret DoorsDetect Secret Doors
Caster level: 10
Charges: 5 (5/day)
5 Charges (Recharged/Day:5)
400 800 25 Stolen Topaz
Level 12 (Tier 2) Trinket: Spot +13Spot +13: Passive: +13 Competence bonus to the Spot skill., Search +13Search +13: Passive: +13 Competence bonus to the Search skill., Use Magic Device +1Use Magic Device +1: Passive: +1 Competence bonus to the Use Magic Device skill., Detect Secret DoorsDetect Secret Doors
Caster level: 10
Charges: 5 (5/day)
5 Charges (Recharged/Day:5)
300 40 Stolen Amethysts, 50 Stolen Topaz Treasure Hunter's Spyglass (Level 12, Tier 1)
Level 12 (Tier 3) Trinket: Spot +13Spot +13: Passive: +13 Competence bonus to the Spot skill., Search +13Search +13: Passive: +13 Competence bonus to the Search skill., Use Magic Device +1Use Magic Device +1: Passive: +1 Competence bonus to the Use Magic Device skill., Detect Secret DoorsDetect Secret Doors
Caster level: 10
Charges: 5 (5/day)
5 Charges (Recharged/Day:5), Intelligence +5 Intelligence +5: This item focuses the power of the wearer's mind, granting a +5 enhancement bonus to Intelligence.
600 60 Stolen Amethysts, 80 Stolen Topaz Treasure Hunter's Spyglass (Level 12, Tier 2), Greater Cunning Trinket
Level 16 (Tier 1) Trinket: Spot +13Spot +13: Passive: +13 Competence bonus to the Spot skill., Search +13Search +13: Passive: +13 Competence bonus to the Search skill., Use Magic Device +3Use Magic Device +3: Passive: +3 Competence bonus to the Use Magic Device skill., True Seeing 500 1,000 30 Stolen Sapphires
Level 16 (Tier 2) Trinket: Spot +15Spot +15: Passive: +15 Competence bonus to the Spot skill., Search +15Search +15: Passive: +15 Competence bonus to the Search skill., Use Magic Device +3Use Magic Device +3: Passive: +3 Competence bonus to the Use Magic Device skill., True Seeing 400 45 Stolen Rubies, 60 Stolen Sapphires Treasure Hunter's Spyglass (Level 16, Tier 1)
Level 16 (Tier 3) Trinket: Spot +15Spot +15: Passive: +15 Competence bonus to the Spot skill., Search +15Search +15: Passive: +15 Competence bonus to the Search skill., Use Magic Device +3Use Magic Device +3: Passive: +3 Competence bonus to the Use Magic Device skill., True Seeing, Exceptional Intelligence +1Exceptional Intelligence +1: This item focuses the power of the wearer's mind, granting a +1 exceptional bonus to Intelligence. 800 70 Stolen Rubies, 90 Stolen Sapphires Treasure Hunter's Spyglass (Level 16, Tier 2), Greater Cunning Trinket
Level 20 (Tier 1) Trinket: Spot +15Spot +15: Passive: +15 Competence bonus to the Spot skill., Search +15Search +15: Passive: +15 Competence bonus to the Search skill., Use Magic Device +3Use Magic Device +3: Passive: +3 Competence bonus to the Use Magic Device skill., True Seeing, Exceptional Intelligence +1Exceptional Intelligence +1: This item focuses the power of the wearer's mind, granting a +1 exceptional bonus to Intelligence. 600 1,200 35 Stolen Diamonds
Level 20 (Tier 2) Trinket: Spot +20Spot +20: Passive: +20 Competence bonus to the Spot skill., Search +20Search +20: Passive: +20 Competence bonus to the Search skill., Use Magic Device +3Use Magic Device +3: Passive: +3 Competence bonus to the Use Magic Device skill., True Seeing, Insightful Intelligence +2Insightful Intelligence +2: This item focuses the power of the wearer's mind, granting a +2 insight bonus to Intelligence. 500 70 Stolen Diamonds, 50 Stolen Emeralds Epic Treasure Hunter's Spyglass (Level 20, Tier 1)
Level 20 (Tier 3) Trinket: Spot +20Spot +20: Passive: +20 Competence bonus to the Spot skill., Search +20Search +20: Passive: +20 Competence bonus to the Search skill., Enhanced Use Magic Device +3Enhanced Use Magic Device +3: Passive: +3 Enhancement bonus to the Use Magic Device skill., True Seeing, Insightful Intelligence +2Insightful Intelligence +2: This item focuses the power of the wearer's mind, granting a +2 insight bonus to Intelligence., Empty Green Augment Slot Blue AugmentsYellow AugmentsColorless Augments 1,000 100 Stolen Diamonds, 80 Stolen Emeralds Epic Treasure Hunter's Spyglass (Level 20, Tier 2), Greater Cunning Trinket
Level 24 (Tier 1) Trinket: Spot +20Spot +20: Passive: +20 Competence bonus to the Spot skill., Search +20Search +20: Passive: +20 Competence bonus to the Search skill., True SeeingTrue Seeing: Passive: You gain the benefit of the spell True Seeing., Use Magic Device +4Use Magic Device +4: Passive: +4 Competence bonus to the Use Magic Device skill., Insightful Intelligence +2Insightful Intelligence +2: This item focuses the power of the wearer's mind, granting a +2 insight bonus to Intelligence. 500 1000 40 Stolen Malachites
Level 24 (Tier 2) Trinket: Spot +20Spot +20: Passive: +20 Competence bonus to the Spot skill., Search +20Search +20: Passive: +20 Competence bonus to the Search skill., True SeeingTrue Seeing: Passive: You gain the benefit of the spell True Seeing., Use Magic Device +4Use Magic Device +4: Passive: +4 Competence bonus to the Use Magic Device skill., Insightful Intelligence +2Insightful Intelligence +2: This item focuses the power of the wearer's mind, granting a +2 insight bonus to Intelligence., Open Lock +15Open Lock +15: Passive: +15 Competence bonus to the Open Lock skill. 600 80 Stolen Malachites, 55 Stolen Opals Epic Treasure Hunter's Spyglass (Level 24, Tier 1)
Level 24 (Tier 3) Trinket: Spot +20Spot +20: Passive: +20 Competence bonus to the Spot skill., Search +20Search +20: Passive: +20 Competence bonus to the Search skill., True SeeingTrue Seeing: Passive: You gain the benefit of the spell True Seeing., Insightful Intelligence +3Insightful Intelligence +3: This item focuses the power of the wearer's mind, granting a +3 insight bonus to Intelligence., Open Lock +20Open Lock +20: Passive: +20 Competence bonus to the Open Lock skill., Enhanced Use Magic Device +4Enhanced Use Magic Device +4: Passive: +4 Enhancement bonus to the Use Magic Device skill., Empty Green Augment Slot Blue AugmentsYellow AugmentsColorless Augments 1100 110 Stolen Malachites, 90 Stolen Opals Epic Treasure Hunter's Spyglass (Level 24, Tier 2), Greater Cunning Trinket
Inter-Level Upgrade Recipes
Level / Tier Cost (Doubloons/Gems/Item)
Gold Silver Copper Gems Item
Level 8 (Tier 1) 150 350 20 Stolen Ambers Treasure Hunter's Spyglass (Level 4)
Level 12 (Tier 1) 200 400 25 Stolen Topazes Treasure Hunter's Spyglass (Level 8)
Level 16 (Tier 1) 300 600 30 Stolen Sapphires Treasure Hunter's Spyglass (Level 12)
Level 20 (Tier 1) 400 750 35 Stolen Diamonds Treasure Hunter's Spyglass (Level 16)
Level 24 (Tier 1) 300 600 40 Stolen Malachites Epic Treasure Hunter's Spyglass (Level 20)

Trinkets

Crystal Cove Trinkets Template:-