Game mechanicsNewbie guideIn developmentDDO StoreSocial Media

ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!


From DDO wiki
Jump to: navigation, search

Incorporeal creatures cannot be easily hit with normal weapons, which suffer a 50% chance of automatically missing the target.

Implementation in DDO[edit]

There's no such thing as touch attacks in DDO, which is how incorporeal undead attack in D&D. To compensate for this, developers gives them very high to-hit bonuses to simulate it. They can miss, but it takes substantial Armor Class to get it to be reliable.

Incorporeal monsters[edit]

Incorporeal creatures include:


There are also unique, named monsters who have the incorporeal trait (many of which are of the above races), and sub-types of usually corporeal monsters such as Doomspheres, Dream Scourges, Umbral Gargoyles and Umbral Worgs, some Liches, and so on.

These monsters are affected by Incorporeal bane weapons.

Note that, despite the name, the Ghostly Skeletons in Delera's Tomb are not incorporeal.

Player characters as incorporeal[edit]

Players can gain an Incorporeal miss chance via:





+5% stacking[edit]

Concealment and Dodge provide separate miss chances.

Bypassing the incorporeal miss chance[edit]

Tip: Incorporeal Bane items increase the damage dealt to incorporeal enemies, regardless of their race. However, in itself, this enchantment does not allow a weapon to bypass incorporeal miss chance. On some named weapons, this Bane effect is combined with Ghost Touch enchantment.