VIPs get gold daily dice rolls through October 10th, 2023!

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media

ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

True Seeing (spell)

From DDO wiki
Jump to navigation Jump to search
Name: True Seeing
School: Divination
Spell Level: AotS 4, Blc 7, Clr 5, DarkA 5, Drd 7, FvS 5, Sor/Wiz 6, Wlk 4
Components: MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. The metamagic feat Eschew Materials and some enhancements in Draconic Incarnation can remove this restriction. , SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components.
Spell Point Cost: 30
Metamagic: Eschew, Extend, Quicken
Target: Friend, Self
Range: Standard
Duration: 1 minute per caster level
Saving Throw:
Spell Resistance:
Cooldown: 4.5 seconds (Wiz), 4 seconds (Clr/Fvs), 2.75 seconds (Sor)


You confer on the subject the ability to see things as they actually are. This allows the target to find secret doors that have a [Search] DC of 30 or less, see the exact location of creatures hidden by Blur or Displacement effects, and see Invisible creatures or objects normally.

This spell also allows you to see Invisible Stalkers clearly - a thin cloud appears instead of the tiny, nearly transparent sprite that usually appears.