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Solid Fog
Name: | Solid Fog |
---|---|
School: | Conjuration |
Spell Level: | Sor/Wiz 4, Wild 4 |
Components: | VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. The metamagic feat Eschew Materials and some enhancements in Draconic Incarnation can remove this restriction. |
SLA: | Cleric's Water Domain |
Spell Point Cost: | 25 |
Metamagic: | Enlarge, Eschew, Quicken |
Target: | Foe, Positional, Breakable |
Range: | Standard AOE |
Duration: | 40 seconds + 2 seconds per caster level |
Saving Throw: | None |
Spell Resistance: | No |
Cooldown: | 4.5/8 seconds (Sor/Wiz) |
Description
A bank of fog slows movement by 40% and obscures sight (20% concealment miss chance to all creatures within it.), inflicting a -2 penalty on all attack and damage rolls. The spell also has a secondary effect called "Trapped in Fog" which causes enemies within the fog to suffer a -5 penalty to their reflex save.
Notes
- Red and purple-named enemies and Incorporeal monsters are immune to all effects of this spell, except for -5 penalty to reflex saves within the fog. Elementals, Plants, and Oozes are immune to reflex save penalty in the fog.
- -2 Penalty to attack and damage applies to all attacks and not only to melee ones.
- True Seeing does not bypass the concealment effect of fog and cloud spells.
- This spell is often used in clicky form to gain aggro in the Hound of Xoriat raid and in other quests to retreat from monsters when on the verge of a wipe.
- The PnP version applies a serious penalty to ranged attacks also, which is not implemented in the DDO version.
Official Description (inaccurate): A bank of fog slows movement and obscures sight, giving a -2 penalty to melee attack and damage rolls and a 20% concealment miss chance to all those inside. Enemies within this cloud suffer a -5 penalty to their reflex save.
Clickies[edit]
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
---|---|---|---|---|---|---|
|
Shen's Robe (edit) | Robe |
|
1 | Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Special event items, Trivia Contest reward for Correct Answer |
|
Ring of the Dread Seas (edit) | Ring |
|
6 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Dread Sea Scrolls, End chest |
|
Legendary Ring of the Dread Seas (edit) | Ring |
|
29 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Dread Sea Scrolls, End chest |
- Offensive spells
- Offensive SLAs
- Conjuration spells
- Sorcerer / Wizard spells/Level 4
- Wild Mage spells/Level 4
- Spells with a Verbal component
- Spells with a Somatic component
- Spells with a Material component
- Cleric SLAs
- Spells with Enlarge
- Spells with Eschew
- Spells with Quicken
- Spells with no save
- SLAs with no save
- Spells with no SR
- SLAs with no SR