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Solid Fog
Name: | Solid Fog |
---|---|
School: | Conjuration |
Spell Level: | Sor/Wiz 4, Wild 4 |
Components: | Verbal![]() ![]() ![]() |
Spell Point Cost: | 25 |
Metamagic: | Enlarge, Eschew, Quicken |
Target: | Foe, Positional, Breakable |
Range: | Standard AOE |
Duration: | 40+2 seconds every 2 caster levels |
Saving Throw: | None |
Spell Resistance: | No |
Cooldown: | 5/8 seconds (Sor/Wiz) |
Description
A bank of fog slows movement and attack speed (like the slow spell, aprox -25%) and obscures sight (20% concealment miss chance to all creatures within it.), inflicting a -2 penalty on all melee attack and melee damage rolls. The spell also has a secondary effect called "trapped in fog" which causes enemies within the fog to suffer a -5 penalty to their reflex save.
Note: Red- and purple-named enemies are susceptible to the concealment and trapped in fog portion of the spell, but are immune to the attack and damage penalties. Also, True Seeing does not bypass the concealment effect of fog and cloud spells.
This spell is often used in clicky form to gain aggro in the Hound of Xoriat raid and in other quests to retreat from monsters when on the verge of a wipe.
The PnP version applies a serious penalty to ranged attacks also, which is not implemented in the DDO version.
Official Description (inaccurate): A bank of fog slows movement and obscures sight, giving a -2 penalty to melee attack and damage rolls and a 20% concealment miss chance to all those inside. Enemies within this cloud suffer a -5 penalty to their reflex save.