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Natural armor bonus
Natural armor represents a creature's hide or magical effects that make skin thicker (such as Barkskin). Natural armor provides a bonus to AC.
Most items and spells provide plain "natural armor" modifier to AC. Only the highest effect applies. However, there are also some stacking bonuses to natural armor with a different bonus type.
Natural armor bonus:
- Named items
- Random items with the suffix "of Natural Armor": +1 to +10
- Random armor/shields with the prefixes Bracing / Bolstering / Buttressing: +1 to +3
- Pirate Hat from Treasure of Crystal Cove +1 to +5
- Spells/Potions:
- Barkskin: +2 to +5
- Spiderskin: +2 to +5
- Toughen Construct: +2 to +5 (Constructs only)
- Yugoloth potion: +4
- Hezrou Cookie: +4
- Crafting:
- Cannith Crafting: +1 to +15
- Dragontouched Armor: Sovereign Rune +4.
- Empty Blue Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
Miscellaneous bonuses:
- Knight's Loyalty PDK set bonus: +3 insight bonus to natural armor
- Abishai Destroyer: +2 profane bonus to natural armor
- Clan Gnashtooth Kobold (legacy guild buff) grants a stacking bonus to natural armor
- Wayward Warrior set bonus: +2 (heroic) / +5 (legendary) Artifact bonus to natural armor
Racial Enhancements:
- Dragonborn Tier 1 Enhancement: Hard Scales: +2/4/6 bonus to natural armor (stacking)