| Newbie guide • In development • DDO Store (Coupons) • Social media |
|---|
| Classes • Crafting • Enhancements • Epic Destinies • Favor • Feats • Items Maps • Monsters • Places • Quests • Races • Reincarnation • Skills • Spells |
| Please create an account or log in to get the most updated information (this is up to 6 hours old), remove ads, access dark mode or the mobile friendly Timeless skin, and build a reputation to unlock more editing privileges. Please visit DDO wiki's Discord chat server if you need any help! |
Regeneration
Regeneration
Typically a buff found on a monster (sometimes called "Fast Healing") or an enchanted piece of equipment. This effect heals hit points over time. The effect monsters have is often significantly more powerful than the player version. The difference between Regeneration and Fast Healing is that regeneration can be suppressed, such as when you attack a Troll with fire.
Items with Regeneration
When dealing with different sources of Regeneration effects from Items, only the best level of Regeneration is applied.
Items that provide different forms of Regeneration, such as regeneration through Positive energy and another through Repair energy, also fall under this rule. Only the best level of Regeneration is applied.
Regeneration levels (from best to worst)
- Strength of Purpose, P/M/O T1 Legendary Greensteel Equipment
- Touch of Immortality
- Greater Regeneration
- Repair Systems
- Improved Regeneration
- Regeneration
Note: When using items that grant both Greater Regeneration and Touch of Immortality, only the regeneration effect from the last equipped item will function.
Strength of Purpose
Effect: You gain a +128 Enhancement Bonus to Unconsciousness Range, and regenerate 16 Hit Points using Positive Healing every 10 seconds.
Found on: (8) Strength of Purpose items:
Touch of Immortality
Effect: Passive: While this item is equipped, you gain a +20 competence bonus to the Heal and Repair skills, and you regenerate 2-4 Hit Points every 15 seconds.
Found on: (1) Touch of Immortality items:
Repair Systems
Effect: This item gradually repairs constructs and living constructs. Repair rate is 1 HP every 10 seconds.
Despite providing Repair energy instead of Positive energy for health restoration, this effect is considered to be a Regeneration effect. So it will not stack with other Regeneration effect items and only the greatest effect will apply.
Found on: (3) Repair Systems items:
Greater Regeneration
Effect: This item is imbued with an undeniable goodness that freely flows outward in a pleasant palpable current, constantly healing the wearer over time. Recovers 2 hit points per 30 seconds.
Found on: (5) Greater Regeneration items:
- Epic Greatclub of the Scrag
- Belashyrra's Cleansed Scepter
- Epic Belt of Thoughtful Rememberance
- Firebreak (level 23)
- Firebreak (level 24)
Improved Regeneration
Effect: This item is imbued with an undeniable goodness that flows outward like a gentle breeze, slowly healing the wearer over time. Recovers 1 hit point per 30 seconds.
Found on: (2) Improved Regeneration items:
Regeneration
Effect: Causes the wearer to regenerate 1 hit point a minute using positive energy.
Found on: (10) Regeneration items:
- Mantle of the Worldshaper
- Dampened Greatclub of the Scrag
- Greatclub of the Scrag
- Ring of Troll's Regeneration
- Shield of the Azure Valkyrie
- Gloves of Tranquility
- Battered Marketplace Shield (round)
- Enhanced Stormreach Marketplace Shield (angular)
- Enhanced Stormreach Marketplace Shield (round)
- Battered Marketplace Shield (angular)
Legendary Green Steel Regeneration
Tier 2 and 3 Legendary Green Steel equipment with Positive, Material, Opposition provide a form of regeneration that stacks with other forms of Regeneration.
- Tier 1 provides bonuses identical to Strength of Purpose, recovering 16 HP every 10 seconds. It does not stack with other forms of Regeneration, but does stack with T2 and T3.
- Tier 2 provides a +64 bonus to Unconsciousness range, and recovers 8 hp every 10 seconds. It stacks with other forms of Regeneration, but not with itself.
- Tier 3 provides a +32 bonus to Unconsciousness range, and recovers 4 hp every 10 seconds. It stacks with other forms of Regeneration, but not with itself.
Other Regeneration Effects
- Fast Healing (Epic Past Life feat that provides healing every minute, scaling with character levels and number of stacks of the feat)
- Provides 5 + (5 per 5 levels) hp per stack every minute.