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Hayweird Foundry

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"When Mabar draws nigh, darkness falls and the dead become restless..."

Hayweird Foundry
Level Range: 7-35
Duration: Quest-like, no time limit
Base XP Range: 700-3500
Takes place in: The Night Revels
Challenge entrance(s) in: Night Revels Crypt
Patron: None
Free to Play: Yes
Group Difficulty: Average (similar to most)
Solo Difficulty: Average (similar to most)
5 Star Difficulty: Average (similar to most)
Hayweird Foundry map (legend)
Loading screen

Overview

There have been rumors of strange things stirring within the now-abandoned Haywire Foundry. Yet all seems quiet here now.


Spoiler Warning: Spoiler material below this point!


Star Objectives

  • Activate the first ward
  • Activate the second ward
  • Activate the third ward
  • Activate the fourth ward
  • Defeat Myereth

Note: You must complete all non-optional star objectives to receive experience & rewards from this Challenge.

Known Traps

Tips and Misc

Walkthrough

  • Speak to the Warforged Apprentice (Warden), then head along the corridor, killing groups of Skeletons as you go
  • Activate the first ward (locked until the skeletons near it are all dead), then continue north along the corridor and drop down to the bottom of the lava shaft
  • Activate the second ward (at the bottom of the shaft), then head south along the lower level
  • Defeat Lord Stephelare (a vampire) at the top of the steps, loot the chest, then activate the third ward (on the wall across the middle of the room)
  • Head west, up the spiral ramp, then east and north into the main chamber. Head round the chamber clockwise, up the steps, then back round the upper level anti-clockwise.
    • Be careful around the hole in the stairs, the map does not always properly load here and it is possible to fall into a hole you cannot jump out of. If this does happen, use Dimension Door or /stuck.
  • Pull the lever at the end of the corridor to Drop the Magical Shielding, then head back round and down to the first warded alcove (south-west corner of the lower level of the main chamber)
  • Defeat the Wheep, then activate the fourth ward
  • Defeat Myereth, the wraith who appears when the ward is activated
  • Loot the chest

Loot

  • Chests: 2
    • 1 after defeating vampire Lord Stephelare
    • 1 end chest after defeating Myereth
  • Collectables: 3
    • Adventurer's Pack (on shelf at junction before encountering vampire Lord Stephelare)
    • Bookshelf (in the room full of breakables in the end fight room)
    • Adventurer's Pack (on shelf behind magical shielding in side room of corridor leading to lever)
  • Ingredient reward:

Monsters

Name ( picture ) CR Type Race
Lord Stephelare( view
Lord Stephelare.png
 • edit )
Challenge Level + 2 Undead Vampire
Myereth( view
Myereth.png
 • edit )
Challenge Level + 5 Undead Wraith
Skeletal Archer (Eberron)( view
Skeletal Archer.jpg
 • edit )
Challenge Level Undead Skeleton
Skeletal Warrior( view
Skeletal Warrior (common).png
 • edit )
Challenge Level Undead Skeleton
Wheep( view
Wheep.jpg
 • edit )
Challenge Level + 2 Undead Wheep

External Links

Aldbar's Solo Walkthrough & Guide