Item
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Enchantments
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ML
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SB
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MDB
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DR
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ACP
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ASF
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Material
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Damage
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Critical Roll
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Bind
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Quests
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A Garbage Can Lid?
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|
15
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+9
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None
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9
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0
|
5
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Densewood Densewood: Densewood is a particularly hardy type of wood often used for shields. It is heavier than normal wood, but has much higher hardness.
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2[1d8] + 5 Bludgeon, Magic
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18-20 / x3
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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Scavenger Hunt, End Chest, The Magma Must Flow End Chest
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Aegis of the First Watch
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1
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+5
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None
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5
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0
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5
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Densewood Densewood: Densewood is a particularly hardy type of wood often used for shields. It is heavier than normal wood, but has much higher hardness.
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[1d6] + 1 Bludgeon, Magic
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19-20 / x3
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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Violent Delights, End Chest
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Alchemical Light Shield
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|
12
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+10
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None
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10
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0
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10
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Dwarven Iron Dwarven Iron: Dwarven Iron is a finely wrought metal possessed of more durability than standard steel.
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3[1d6] + 5 Bludgeon, Magic
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20 / x2
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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The Master Artificer, Either End chest
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An Inexplicably Legendary Garbage Can Lid?
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|
29
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+21
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None
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19
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0
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5
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Densewood Densewood: Densewood is a particularly hardy type of wood often used for shields. It is heavier than normal wood, but has much higher hardness.
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4.80[1d8+4] + 15 Bludgeon, Magic
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18-20 / x3
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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Scavenger Hunt, End Chest, The Magma Must Flow End Chest
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Azure Targe
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18
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+9
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None
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9
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0
|
5
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Steel Steel: Steel is the common metal used to make weapons and armor.
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2.60[1d8] + 5 Bludgeon, Magic
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19-20 / x3
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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The Devils to Pay, End chest
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Battleworn Shield
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1
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+2
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None
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2
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0
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5
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Steel Steel: Steel is the common metal used to make weapons and armor.
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[1d6] + 0 Bludgeon
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20 / x2
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Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
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The Grotto, Sahuagin High Priestess's chest, Non-Warforged Clerics, Favored Souls, Fighters, and Paladins
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Celestial Oak
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27
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+19
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None
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18
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0
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5
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Densewood Densewood: Densewood is a particularly hardy type of wood often used for shields. It is heavier than normal wood, but has much higher hardness.
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4.40[1d8+6] + 14 Bludgeon, Magic
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20 / x2
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Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
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Legendary Hound of Xoriat, End chest and Legendary Tempest's Spine End chest
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Chitin Shield
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1
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+3
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None
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3
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0
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10
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Steel Steel: Steel is the common metal used to make weapons and armor.
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[1d6] + 1 Bludgeon, Magic
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20 / x2
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Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
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The Smuggler's Warehouse, Rancor's Chest
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Defiled Azure Targe
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18
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+9
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None
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9
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0
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5
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Steel Steel: Steel is the common metal used to make weapons and armor.
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2.60[1d8] + 5 Bludgeon, Evil, Magic
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19-20 / x3
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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Unholy Defiler of the Hidden Hand, defiled version of Azure Targe
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Dinosaur Bone Small Shield
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|
31
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+19
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None
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19
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0
|
5
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Bone Bone: Bone can be used to craft primitive weapons, and is often used to make accessories.
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5.20[1d8+6] + 15 Bludgeon, Magic
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19-20 / x3
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Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
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Skeletons in the Closet, The Mountain Keeper chest, end chest
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Emerald Twilight
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- +8 Enhancement Bonus
+8 Enhancement Bonus: +8 enhancement bonus to Armor Class, attack and damage rolls.
- Riposte VII
Riposte VII: When Missed by an attack: Deals 7 to 28 damage to your attacker. Passive: +4 Insight bonus to Armor Class, +3 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Guardbreaking
Guardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result.
- Speed XV
Speed XV: Passive: +30% enhancement bonus to movement speed, +15% enhancement bonus to melee and ranged attack speed.
- Upgradeable - Primary Augment
Upgradeable - Primary Augment: This item can be upgraded to contain a Yellow, Blue or Red (weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Item:Epic Tapestry Shreds to upgrade the item. (Yellow Augment Slot Yellow AugmentsColorless Augments, Blue Augment Slot Blue AugmentsColorless Augments, or Red Augment Slot Red AugmentsColorless Augments)
- Upgradeable - Secondary Augment
Upgradeable - Secondary Augment: This item can be upgraded to contain a Green, Orange (weapons and shields only) or Purple (weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Item:Masterwork Tapestry Shreds to upgrade the item. (Green Augment Slot Green AugmentsBlue AugmentsYellow AugmentsColorless Augments, Orange Augment Slot Orange AugmentsYellow AugmentsRed AugmentsColorless Augments, or Purple Augment Slot Purple AugmentsRed AugmentsBlue AugmentsColorless Augments)
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27
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+13
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None
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12
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0
|
0%
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Magesteel Magesteel: Magesteel is a material commonly used in spellcasting implements and generally has a slightly higher hardness than a high quality wood equivalent.
|
4.40[2d8] + 8 Bludgeon, Magic
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20 / x2
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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Desecrated Temple of Vol (epic), End chest
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Epic Shield of the Demonic Soldier
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|
28
|
17
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None
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16
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0
|
5
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Planeforged Steel Planeforged Steel: Planeforged Steel items were forged on a plane other than the Prime Material, and have slightly higher hardness than standard steel items.
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4.60[2d6] + 12 Bludgeon, Magic
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19-20 / x2
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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Demon Assault, End chest
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Epic Smash 'n Grabber
|
|
20
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+10
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None
|
10
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0
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5
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Steel Steel: Steel is the common metal used to make weapons and armor.
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3[1d8] + 6 Bludgeon, Magic
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19-20 / x3
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
|
Epic Weathered Targe
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|
20
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+11
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None
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11
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0
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0%
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Densewood Densewood: Densewood is a particularly hardy type of wood often used for shields. It is heavier than normal wood, but has much higher hardness.
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3[2d4] + 6 Bludgeon, Magic
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20 / x2
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
|
Horseshoe Crab Shield (Level 26)
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|
26
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+16
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None
|
15
|
0
|
0%
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Bone Bone: Bone can be used to craft primitive weapons, and is often used to make accessories.
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4.20[2d8] + 11 Bludgeon, Magic
|
20 / x2
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
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Horseshoe Crab Shield (Level 7)
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|
7
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+8
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None
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7
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0
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0%
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Bone Bone: Bone can be used to craft primitive weapons, and is often used to make accessories.
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[2d8] + 3 Bludgeon, Magic
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20 / x2
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
|
Legendary Alchemical Small Shield
|
|
29
|
+19
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None
|
19
|
0
|
5
|
Steel Steel: Steel is the common metal used to make weapons and armor.
|
4.80[1d8+6] + 15 Bludgeon, Magic
|
19-20 / x3
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Legendary Lord of Blades, Either End chest
|
Legendary Azure Targe
|
|
32
|
+19
|
None
|
19
|
0
|
5
|
Steel Steel: Steel is the common metal used to make weapons and armor.
|
5.40[1d8+6] + 15 Bludgeon, Magic
|
19-20 / x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Devils to Pay, End chest
|
Legendary Defiled Azure Targe
|
|
32
|
+19
|
None
|
19
|
0
|
5
|
Steel Steel: Steel is the common metal used to make weapons and armor.
|
5.40[1d8+6] + 15 Bludgeon, Evil, Magic
|
19-20 / x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Unholy Defiler of the Hidden Hand, defiled version of Legendary Azure Targe
|
Legendary Small Shield of the Fallen Age
|
|
33
|
+34
|
None
|
19
|
0
|
5
|
Steel Steel: Steel is the common metal used to make weapons and armor.
|
5.60[1d8+6] + 15 Bludgeon, Magic
|
19-20 /x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Seeds of Decay, end chest
|
Legendary Small Shield of the Golden Age
|
|
33
|
+35
|
None
|
19
|
0
|
5
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Steel Steel: Steel is the common metal used to make weapons and armor.
|
5.60[1d8+6] + 15 Bludgeon, Magic
|
19-20 / x3
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Seeds of Decay, end chest (rare)
|
Legendary Smash 'n Grabber
|
|
30
|
+19
|
None
|
19
|
0
|
5
|
Steel Steel: Steel is the common metal used to make weapons and armor.
|
5[1d8+6] + 15 Bludgeon, Magic
|
19-20 / x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
What Sleeps Below, end chest, or Legendary version of Epic Smash 'n Grabber
|
Legendary Warsword Shield
|
|
29
|
+20
|
None
|
19
|
0
|
5
|
Densewood Densewood: Densewood is a particularly hardy type of wood often used for shields. It is heavier than normal wood, but has much higher hardness.
|
4.80[1d8+4] + 15 Bludgeon, Magic
|
19-20 / x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Into the Mists, End chest
|
Legendary Weathered Targe
|
|
30
|
+20
|
None
|
20
|
0
|
0%
|
Densewood Densewood: Densewood is a particularly hardy type of wood often used for shields. It is heavier than normal wood, but has much higher hardness.
|
5[1d8+6] + 15 Bludgeon, Magic
|
19-20 / x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
|
Legendary Wreckage of the Drowned Rat
|
|
31
|
19
|
None
|
19
|
0
|
5
|
Wood Wood: Wood is common for use in Quarterstaffs, bows, or ammo. It is light, but its durability is low.
|
5.20[1d8+6] + 15 Bludgeon, Magic
|
19-20 / x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Isle of Dread (wilderness), rare encounter chest
|
Shield of Morning (Level 17)
|
- Shield of Lesser Sunburst
Shield of Lesser Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +3 Enhancement Bonus
+3 Enhancement Bonus: +3 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard III
Solar Guard III: When Hit in Melee: Deals 3 to 12 Light damage to your attacker.
- One of the following:
- Axeblock IV
Axeblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Piercing weapons. (Damage Reduction: 8/Pierce, Bludgeon)
- Bashing IV
Bashing IV: On Shield Bash: +2d4 Bludgeoning damage. On Melee Hit: +4% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock IV
Deathblock IV: Passive: 12% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock IV
Hammerblock IV: Passive: Reduces physical damage taken by 8, except from Piercing or Slashing weapons. (Damage Reduction: 8/Slash, Pierce)
- Riposte IV
Riposte IV: When Missed by an attack: Deals 4 to 16 damage to your attacker. Passive: +2 Insight bonus to Armor Class, +2 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock IV
Spearblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Slashing weapons. (Damage Reduction: 8/Slash, Bludgeon)
- Vitality +20
Vitality +20: Passive: +20 Vitality bonus to Hit Points.
- Blue Augment Slot
Blue AugmentsColorless Augments
- Red Augment Slot
Red AugmentsColorless Augments
|
17
|
+8
|
None
|
7
|
0
|
0%
|
Magesteel Magesteel: Magesteel is a material commonly used in spellcasting implements and generally has a slightly higher hardness than a high quality wood equivalent.
|
2.40[1d6] + 3 Bludgeon, Magic
|
20 / x2
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Breaking the Ranks, End chest (Heroic Normal); The Secret of the Storm Horns, Quest chain end reward (Heroic)
|
Shield of Morning (Level 18)
|
- Shield of Lesser Sunburst
Shield of Lesser Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +4 Enhancement Bonus
+4 Enhancement Bonus: +4 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard III
Solar Guard III: When Hit in Melee: Deals 3 to 12 Light damage to your attacker.
- One of the following:
- Axeblock IV
Axeblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Piercing weapons. (Damage Reduction: 8/Pierce, Bludgeon)
- Bashing IV
Bashing IV: On Shield Bash: +2d4 Bludgeoning damage. On Melee Hit: +4% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock IV
Deathblock IV: Passive: 12% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock IV
Hammerblock IV: Passive: Reduces physical damage taken by 8, except from Piercing or Slashing weapons. (Damage Reduction: 8/Slash, Pierce)
- Riposte IV
Riposte IV: When Missed by an attack: Deals 4 to 16 damage to your attacker. Passive: +2 Insight bonus to Armor Class, +2 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock IV
Spearblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Slashing weapons. (Damage Reduction: 8/Slash, Bludgeon)
- Vitality +20
Vitality +20: Passive: +20 Vitality bonus to Hit Points.
- Blue Augment Slot
Blue AugmentsColorless Augments
- Red Augment Slot
Red AugmentsColorless Augments
|
18
|
+9
|
None
|
8
|
0
|
0%
|
Magesteel Magesteel: Magesteel is a material commonly used in spellcasting implements and generally has a slightly higher hardness than a high quality wood equivalent.
|
2.60[1d6] + 4 Bludgeon, Magic
|
20 / x2
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Breaking the Ranks, End chest (Heroic Hard)
|
Shield of Morning (Level 19)
|
- Shield of Lesser Sunburst
Shield of Lesser Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard IV
Solar Guard IV: When Hit in Melee: Deals 4 to 16 Light damage to your attacker.
- One of the following:
- Axeblock IV
Axeblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Piercing weapons. (Damage Reduction: 8/Pierce, Bludgeon)
- Bashing IV
Bashing IV: On Shield Bash: +2d4 Bludgeoning damage. On Melee Hit: +4% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock IV
Deathblock IV: Passive: 12% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock IV
Hammerblock IV: Passive: Reduces physical damage taken by 8, except from Piercing or Slashing weapons. (Damage Reduction: 8/Slash, Pierce)
- Riposte IV
Riposte IV: When Missed by an attack: Deals 4 to 16 damage to your attacker. Passive: +2 Insight bonus to Armor Class, +2 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock IV
Spearblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Slashing weapons. (Damage Reduction: 8/Slash, Bludgeon)
- Vitality +20
Vitality +20: Passive: +20 Vitality bonus to Hit Points.
- Blue Augment Slot
Blue AugmentsColorless Augments
- Red Augment Slot
Red AugmentsColorless Augments
|
19
|
+10
|
None
|
9
|
0
|
0%
|
Magesteel Magesteel: Magesteel is a material commonly used in spellcasting implements and generally has a slightly higher hardness than a high quality wood equivalent.
|
2.80[1d6] + 5 Bludgeon, Magic
|
20 / x2
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Breaking the Ranks, End chest (Heroic Elite)
|
Shield of Morning (Level 26)
|
- Shield of Greater Sunburst
Shield of Greater Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +6 Enhancement Bonus
+6 Enhancement Bonus: +6 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard VI
Solar Guard VI: When Hit in Melee: Deals 6 to 24 Light damage to your attacker.
- One of the following:
- Axeblock VII
Axeblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Piercing weapons. (Damage Reduction: 14/Pierce, Bludgeon)
- Bashing VII
Bashing VII: On Shield Bash: +4d4 Bludgeoning damage. On Melee Hit: +6% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock VII
Deathblock VII: Passive: 21% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock VII
Hammerblock VII: Passive: Reduces physical damage taken by 14, except from Piercing or Slashing weapons. (Damage Reduction: 14/Slash, Pierce)
- Insightful Combat Mastery +4
Insightful Combat Mastery +4: +4 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
- Riposte VII
Riposte VII: When Missed by an attack: Deals 7 to 28 damage to your attacker. Passive: +4 Insight bonus to Armor Class, +3 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock VII
Spearblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Slashing weapons. (Damage Reduction: 14/Slash, Bludgeon)
- Vitality +35
Vitality +35: Passive: +35 Vitality bonus to Hit Points.
- Blue Augment Slot
Blue AugmentsColorless Augments
- Red Augment Slot
Red AugmentsColorless Augments
|
26
|
+11
|
None
|
10
|
0
|
0%
|
Magesteel Magesteel: Magesteel is a material commonly used in spellcasting implements and generally has a slightly higher hardness than a high quality wood equivalent.
|
5.20[1d6] + 6 Bludgeon, Magic
|
20 / x2
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Breaking the Ranks, End chest (Epic Normal); The Secret of the Storm Horns, Quest chain end reward (Epic)
|
Shield of Morning (Level 27)
|
- Shield of Greater Sunburst
Shield of Greater Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +7 Enhancement Bonus
+7 Enhancement Bonus: +7 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard VI
Solar Guard VI: When Hit in Melee: Deals 6 to 24 Light damage to your attacker.
- One of the following:
- Axeblock VII
Axeblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Piercing weapons. (Damage Reduction: 14/Pierce, Bludgeon)
- Bashing VII
Bashing VII: On Shield Bash: +4d4 Bludgeoning damage. On Melee Hit: +6% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock VII
Deathblock VII: Passive: 21% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock VII
Hammerblock VII: Passive: Reduces physical damage taken by 14, except from Piercing or Slashing weapons. (Damage Reduction: 14/Slash, Pierce)
- Insightful Combat Mastery +4
Insightful Combat Mastery +4: +4 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
- Riposte VII
Riposte VII: When Missed by an attack: Deals 7 to 28 damage to your attacker. Passive: +4 Insight bonus to Armor Class, +3 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock VII
Spearblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Slashing weapons. (Damage Reduction: 14/Slash, Bludgeon)
- Vitality +35
Vitality +35: Passive: +35 Vitality bonus to Hit Points.
- Blue Augment Slot
Blue AugmentsColorless Augments
- Red Augment Slot
Red AugmentsColorless Augments
|
27
|
+12
|
None
|
11
|
0
|
0%
|
Magesteel Magesteel: Magesteel is a material commonly used in spellcasting implements and generally has a slightly higher hardness than a high quality wood equivalent.
|
5.40[1d6] + 7 Bludgeon, Magic
|
20 / x2
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Breaking the Ranks, End chest (Epic Hard)
|
Shield of Morning (Level 28)
|
- Shield of Greater Sunburst
Shield of Greater Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +8 Enhancement Bonus
+8 Enhancement Bonus: +8 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard VII
Solar Guard VII: When Hit in Melee: Deals 7 to 28 Light damage to your attacker.
- One of the following:
- Axeblock VII
Axeblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Piercing weapons. (Damage Reduction: 14/Pierce, Bludgeon)
- Bashing VII
Bashing VII: On Shield Bash: +4d4 Bludgeoning damage. On Melee Hit: +6% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock VII
Deathblock VII: Passive: 21% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock VII
Hammerblock VII: Passive: Reduces physical damage taken by 14, except from Piercing or Slashing weapons. (Damage Reduction: 14/Slash, Pierce)
- Insightful Combat Mastery +4
Insightful Combat Mastery +4: +4 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
- Riposte VII
Riposte VII: When Missed by an attack: Deals 7 to 28 damage to your attacker. Passive: +4 Insight bonus to Armor Class, +3 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock VII
Spearblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Slashing weapons. (Damage Reduction: 14/Slash, Bludgeon)
- Vitality +35
Vitality +35: Passive: +35 Vitality bonus to Hit Points.
- Purple Augment Slot
Purple AugmentsRed AugmentsBlue AugmentsColorless Augments
- Red Augment Slot
Red AugmentsColorless Augments
|
28
|
+13
|
None
|
12
|
0
|
0%
|
Magesteel Magesteel: Magesteel is a material commonly used in spellcasting implements and generally has a slightly higher hardness than a high quality wood equivalent.
|
5.60[1d6] + 8 Bludgeon, Magic
|
20 / x2
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Breaking the Ranks, End chest (Epic Elite)
|
Shield of the Demonic Soldier
|
|
13
|
+7
|
None
|
9
|
0
|
5
|
Planeforged Steel Planeforged Steel: Planeforged Steel items were forged on a plane other than the Prime Material, and have slightly higher hardness than standard steel items.
|
1.60[1d6] + 5 Bludgeon, Magic
|
19-20 / x2
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Demon Assault, End chest
|
Silver Lining
|
- +8 Enhancement Bonus
+8 Enhancement Bonus: +8 enhancement bonus to Armor Class, attack and damage rolls.
- Doublestrike 6%
Doublestrike 6%: Passive: 6% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.)
- Insightful Combat Mastery +5
Insightful Combat Mastery +5: +5 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
- Resistance +10
Resistance +10: Passive: +10 Resistance bonus to Fortitude, Reflex, and Will Saving Throws.
- Hardened Spikes
Hardened Spikes: The sharp, hardened spikes on this item deal an additional 4d6 Piercing damage when used to strike an enemy.
- Upgradeable - Primary Augment
Upgradeable - Primary Augment: This item can be upgraded to contain a Yellow, Blue or Red (weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Item:Epic Tapestry Shreds to upgrade the item. (Yellow Augment Slot Yellow AugmentsColorless Augments, Blue Augment Slot Blue AugmentsColorless Augments, or Red Augment Slot Red AugmentsColorless Augments)
- Upgradeable - Secondary Augment
Upgradeable - Secondary Augment: This item can be upgraded to contain a Green, Orange (weapons and shields only) or Purple (weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Item:Masterwork Tapestry Shreds to upgrade the item. (Green Augment Slot Green AugmentsBlue AugmentsYellow AugmentsColorless Augments, Orange Augment Slot Orange AugmentsYellow AugmentsRed AugmentsColorless Augments, or Purple Augment Slot Purple AugmentsRed AugmentsBlue AugmentsColorless Augments)
|
27
|
+13
|
None
|
12
|
0
|
0%
|
Steel Steel: Steel is the common metal used to make weapons and armor.
|
4.40[2d8] + 8 Bludgeon, Magic
|
20 / x2
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Inferno of the Damned (epic), End chest
|
Small Shield of the Fallen Age
|
|
13
|
+13
|
None
|
9
|
0
|
5
|
Steel Steel: Steel is the common metal used to make weapons and armor.
|
1.60[1d8] + 5 Bludgeon, Magic
|
19-20 /x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Seeds of Decay, end chest
|
Small Shield of the Golden Age
|
|
13
|
+14
|
None
|
9
|
0
|
5
|
Steel Steel: Steel is the common metal used to make weapons and armor.
|
1.60[1d8] + 5 Bludgeon, Magic
|
19-20 / x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Seeds of Decay, end chest (rare)
|
Smash 'n Grabber
|
|
3
|
+6
|
None
|
6
|
0
|
5
|
Steel Steel: Steel is the common metal used to make weapons and armor.
|
[1d8] + 2 Bludgeon, Magic
|
19-20 / x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
What Sleeps Below, end chest
|
Twisted Metal
|
|
21
|
+10
|
None
|
10
|
0
|
5
|
Steel Steel: Steel is the common metal used to make weapons and armor.
|
3.20[1d8] + 6 Bludgeon, Magic
|
19-20 / x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Borderlands, chest (Rare Encounters)
|
Warsword Shield
|
|
10
|
+10
|
None
|
9
|
0
|
5
|
Densewood Densewood: Densewood is a particularly hardy type of wood often used for shields. It is heavier than normal wood, but has much higher hardness.
|
[1d8] + 5 Bludgeon, Magic
|
19-20 / x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Into the Mists, End chest
|
Weathered Targe
|
|
10
|
+8
|
None
|
8
|
0
|
5
|
Darkwood Darkwood: Darkwood is an unusually light and hardy type of wood. It is half the weight of normal wood, but +1 hardness. Armor check penalty reduced by 2.
|
[1d4] + 5 Bludgeon, Magic
|
20 / x2
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Sands of Menechtarun, Undead Area: Whirling Ozann's Chest (Rare Encounter) ; Masei Mkembe sells for 625 Antique Bronze Tokens
|
Wreckage of the Drowned Rat
|
|
7
|
+7
|
None
|
7
|
0
|
5
|
Wood Wood: Wood is common for use in Quarterstaffs, bows, or ammo. It is light, but its durability is low.
|
[1d8] + 3 Bludgeon, Magic
|
19-20 / x3
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Isle of Dread (wilderness), rare encounter chest
|