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Armor check penalty

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Armor check penalty (ACP) is a penalty to some skills due to the restrictiveness of certain armor and shields.

The following are subject to ACP:

Armor check penalties from armor and shields stack.

Non-proficiency penalties[edit]

Armor check penalties always apply to your skills. Non-proficiency with an armor or shield causes its ACP to apply to your attack rolls as well.

Carrying capacity[edit]

Carrying capacity also can incur an ACP:

Note that medium encumbrance does not give any visual feedback, except that you run slightly slower. This may lead to unexpected deaths while swimming.

Reducing armor check penalties[edit]

Armor and Shields[edit]

  • Mithral armor and shields have reduced ACPs (usually by 3).
  • Nimbleness reduces ACPs by 2 or 4.

Feats[edit]

Other items[edit]

Enhancements[edit]

Note that light armor has a base ACP of 0 (leather) or 1 (chain), so reductions beyond this level do nothing. Enhancements with reductions to ACP usually increase maximum dexterity bonus as well; reducing the ACP is just a bonus effect.

Racial[edit]

Class[edit]

See also[edit]