Item
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Enchantments
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ML
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Damage and Type
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Bind
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Quests
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Unusual Characteristics
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Sworn Silver Heavy Pick
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2
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[1d6] + 1 Pierce, Silver, Magic
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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Morten Edgewright
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Sparkstriker
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6
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1.25[1d6] + 3 Pierce, Adamantine, Magic
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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The Mystery of Delera's Tomb, End chest
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+3 Quenched Heavy Pick*
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7
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1.50[1d6] + 3 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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Periron's Talon
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- +3 Enhancement Bonus
+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
- Lesser Construct Bane
Lesser Construct Bane: A bane weapon excels at attacking one type or subtype of creature. Against Constructs, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
- Adamantine
Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures.
- Telekinetic
Telekinetic: Targets that suffer a critical hit from a telekinetic weapon must make a DC 17 trip save or be knocked down. The trip otherwise lasts 30 seconds and allows a recurring balance check to get up every 2 seconds.
- Flaming Blast
Flaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing an additional 4 to 24 more fire damage.
- Empty Purple Augment Slot
Red AugmentsBlue AugmentsColorless Augments
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7
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1.50[1d6] + 3 Pierce, Adamantine, Magic
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two end chests, rare encounter chests, pyramid chest
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+3 Glaciation Doused Heavy Pick*
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7
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1.50[1d6] + 3 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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+3 Magnetism Electrified Heavy Pick*
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7
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1.50[1d6] + 3 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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+3 Etched Heavy Pick*
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7
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1.50[1d6] + 3 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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+3 Energized Heavy Pick*
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7
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1.50[1d6] + 3 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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+3 Smoldering Heavy Pick*
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7
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1.50[1d6] + 3 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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Nightforge Gouge
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8
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1.50[1d6] + 5 Pierce, Adamantine, Magic
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Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
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A Relic of a Sovereign Past
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Macabre Heavy Pick*
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10
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1.50 [1d6] +5 Pierce, Evil, Magic
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn
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Rocksplitter
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- +4 Enhancement Bonus
+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls.
- Screaming
Screaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage.
- Thundering
Thundering: A thundering weapon creates a cacophonous roar when striking a successful critical hit. A thundering weapon deals an extra 1 to 8 points of sonic damage upon a successful critical hit with a weapon that has a x2 multiplier, an extra 2 to 16 for a x3 multiplier, and an extra 3 to 24 for a x4 multiplier.
- Destruction
Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 second duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
- Adamantine
Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures.
- Fusible
Fusible: Something about this item looks incomplete. Perhaps in the future it will be compatible with another item to create a brand-new fusion of the two.
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10
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[1d6] +4 Pierce, Adamantine, Magic
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Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
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Eyes of Stone, End chest
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Green Steel Heavy Pick
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12
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1.50 [1d6] + 5 Pierce, Evil, Magic
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Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
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Altar of Fecundity, Manufactured Ingredient Recipes
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Alchemical Heavy Pick
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12
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2 [1d6] + 5 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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The Master Artificer, Either End chest
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Vengeful Rocksplitter
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- +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
- Screaming
Screaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage.
- Thundering
Thundering: A thundering weapon creates a cacophonous roar when striking a successful critical hit. A thundering weapon deals an extra 1 to 8 points of sonic damage upon a successful critical hit with a weapon that has a x2 multiplier, an extra 2 to 16 for a x3 multiplier, and an extra 3 to 24 for a x4 multiplier.
- Destruction
Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 second duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
- Adamantine
Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures.
- Vengeful
Vengeful: When its wielder is hit in battle, this weapon has a 10% chance to cause him or her to become full of anger and go into a Rage (spell), Works as the spell version.
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12
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[1d6] +4 Pierce, Adamantine, Magic
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Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
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Cauldron of Sora Katra, Upgrade of Rocksplitter + Ogrish War Axe + Mark of Rhesh Turakbar
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Vampiric Rocksplitter
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- +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
- Screaming
Screaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage.
- Thundering
Thundering: A thundering weapon creates a cacophonous roar when striking a successful critical hit. A thundering weapon deals an extra 1 to 8 points of sonic damage upon a successful critical hit with a weapon that has a x2 multiplier, an extra 2 to 16 for a x3 multiplier, and an extra 3 to 24 for a x4 multiplier.
- Destruction
Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 second duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
- Adamantine
Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures.
- Lesser Vampirism
Lesser Vampirism: This weapon drains a tiny portion of the targets life force whenever it does damage. Provides 1 hp of healing per hit.
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12
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[1d6] + 5 Pierce, Adamantine, Magic
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Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
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Cauldron of Sora Katra, Rocksplitter + Staff of the Shadow + Mark of Rhesh Turakbar
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Crippling Rocksplitter*
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- +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
- Screaming
Screaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage.
- Thundering
Thundering: A thundering weapon creates a cacophonous roar when striking a successful critical hit. A thundering weapon deals an extra 1 to 8 points of sonic damage upon a successful critical hit with a weapon that has a x2 multiplier, an extra 2 to 16 for a x3 multiplier, and an extra 3 to 24 for a x4 multiplier.
- Destruction
Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 second duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
- Adamantine
Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures.
- Crippling
Crippling: When a target is critically hit their movement is slowed by half.
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12
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[1d6] + 5 Pierce, Adamantine, Magic
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Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
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Cauldron of Sora Katra, Rocksplitter + Gnollish War Bow + Mark of Rhesh Turakbar
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Maiming Rocksplitter*
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- +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
- Screaming
Screaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage.
- Thundering
Thundering: A thundering weapon creates a cacophonous roar when striking a successful critical hit. A thundering weapon deals an extra 1 to 8 points of sonic damage upon a successful critical hit with a weapon that has a x2 multiplier, an extra 2 to 16 for a x3 multiplier, and an extra 3 to 24 for a x4 multiplier.
- Destruction
Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 second duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
- Adamantine
Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures.
- Maiming
Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
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12
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[1d6] + 5 Pierce, Adamantine, Magic
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Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
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Cauldron of Sora Katra, Rocksplitter + Hooked Blade + Mark of Rhesh Turakbar
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Deathnip
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14
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1.50 [1d6] + 5 Pierce, Magic
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Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
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Tome of Untold Legends
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- Critical Profile: 18-20 / x4
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Thunder-Forged Alloy Heavy Pick
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22
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3.50 [1d6] + 9 Pierce, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Magma Forge, Crafted from various ingredients
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Epic Sparkstriker
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25
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3[1d6] + 8 Pierce, Adamantine, Magic
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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The Mystery of Delera's Tomb, End chest
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+7 Epic Quenched Heavy Pick*
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26
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5[1d6] + 7 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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+7 Corrosion Epic Caustic Heavy Pick*
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26
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5[1d6] + 7 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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Epic Periron's Talon
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- +7 Enhancement Bonus
+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
- Greater Construct Bane
Greater Construct Bane: A bane weapon excels at attacking one type or subtype of creature. Against Constructs, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
- Adamantine
Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures.
- Epic Telekinetic
Epic Telekinetic: Targets that suffer a critical hit from a Telekinetic weapon must make a DC 35 Strength or Dexterity check or be knocked down. The target will then be forced to make DC 16 Balance checks to recover from this effect. The trip otherwise lasts 30 seconds and allows a recurring balance check to get up every 2 seconds.
- Greater Flaming Blast
Greater Flaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 4 to 40 fire damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing an additional 6 to 36 more fire damage.
- Empty Purple Augment Slot
Red AugmentsBlue AugmentsColorless Augments
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26
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5[1d6] + 7 Pierce, Adamantine, Magic
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two end chests, rare encounter chests, pyramid chest
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+7 Magnetism Epic Electrified Heavy Pick*
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26
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5[1d6] + 7 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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+7 Glaciation Epic Doused Heavy Pick*
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26
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5[1d6] + 7 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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+7 Epic Etched Heavy Pick*
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26
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5[1d6] + 7 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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+7 Epic Energized Heavy Pick*
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26
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5[1d6] + 7 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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Legendary Green Steel Heavy Pick
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26
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5[1d6] + 14 Pierce, Evil, Magic
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Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
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Altar of Fecundity, Manufactured Ingredient Recipes
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+7 Combustion Epic Scorched Heavy Pick*
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26
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5[1d6] + 7 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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+7 Epic Smoldering Heavy Pick*
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26
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5[1d6] + 7 Pierce, Magic
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Unbound Unbound: This item is Unbound, and may take permanent damage.
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Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
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Morninglord's Heavy Pick
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29
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5[1d6+2]+15 Piercing, Good, Silver, Magic
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Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire otherwise
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Blue Water Inn
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