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Mining for Ancient Secrets
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This mine dates back to the ancient Giant empire. But the Path of Inspiration cult has recently sent miners into its depths, delving for some hidden treasure.
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Mining for Ancient Secrets | |
Heroic level: | 19 |
Epic level: | None |
Duration: | Medium |
Heroic XP: | ♣1,651Solo/Casual ♦2,850Normal ♥2,948Hard ♠3,046Elite |
Epic XP: | N/A |
Takes place in: | Aspect Mine |
Bestowed by: | Velrath |
NPC contact: | Velrath |
Quest acquired in: | Isle of Forgotten Dreams |
Patron: | The Coin Lords |
Base favor: | 6 |
Purchase: | The Dreaming Dark or VIP |
Extreme Challenge: | No |
Overview
In order to repair the Stormreaver's Interdiction Lens, you will need to retrieve a piece of Aspect Crystal.
Velrath believes that the ancient giants mined this crystal from an Aspect Mine on the Isle of Forgotten Dreams.
To enter the final Dreaming Dark quest in this chain, you may choose to enter this adventure as a party, or run Raiding the Giants' Vault as a solo player to repair the Interdiction Lens to complete the third of three quest flags required.
Spoiler Warning: Spoiler material below this point!
Objectives
- Collect the Aspect Crystal
- (Optional) Slay Larazgl — Bonus (14.5%): Heroic( ♣239 ♦413 ♥427 ♠442 )
What to Expect
- Spawning/respawning monsters
- Randomly placed shrine (the north shrine appears only on hard and elite difficulties)
Tips and Misc
The adventure is linear. Go south to find the crest, and then make your way back north and east to use the crest to enter the end fight.
Left (north from the first T-intersection) beyond a Secret door (Secret door DC) are some undead, a shrine and a chance at a rare skeleton mage.
As with other quests in this chain, the adventure is a relatively quick one. You enter a mine with many Inspired fighters and Clerics that try to stop you. Warpriests are nastiest and heal the allies often. The mine halls are narrow, so it is difficult for casters with lots of area-of-effect attacks to avoid attacks on the Wildmen slaves, who will attack you as well if provoked. For smaller parties that can pinpoint attacks and have no need for Conquest bonus, you might choose to leave the Wildmen alone.
The boss and several minions guard two Control Crystals that keep the Aspect Crystal there guarded by a force field. Slay the boss and destroy the crystals.
The Control Crystals have DR2/- and (as with many other crystals of their type) are more vulnerable to sonic and force damage. Don't destroy the Control Crystal without first engaging the end boss or you may not get credit for the crystal's destruction and will be unable to finish the quest.
The minions will respawn on destruction of the first crystal. Pick up the Aspect Crystal to complete the quest.
Once you have finished the quest, talk to Velrath for end-reward, and then speak to Channa d'Cannith and also Venge to advance to quest.
Bonus XP
- Aggression bonus: 39 or more monsters killed +10% Bonus.( ♣165 ♦285 ♥295 ♠305 )
- Onslaught bonus: 51 or more monsters killed +15% Bonus.( ♣248 ♦428 ♥442 ♠457 )
- Conquest bonus: 62 or more monsters killed +25% Bonus.( ♣413 ♦713 ♥737 ♠762 )
Loot
- Chests: 2
- 1 for slaying rare optional Larazgl
- 1 at the end
- Drops Essence of Torments (Yellow) or Essence of Horrors (Green), along with random loot
- NPC rewards: Standard, list of 4 items, 14–16 level weapons/armors
Monsters
Name ( picture ) | CR | Type | Race |
---|---|---|---|
Blackfang Bat ( view • edit ) | ♦9Normal ♥11Hard ♠14Elite | Animal | Bat |
Control Crystal ( view • edit ) | 0 | Construct | Inanimate Object |
Dar Qat Archer ( view • edit ) | ♣18Solo/Casual ♦18Normal ♥22Hard ♠28Elite | Humanoid | Human |
Dar Qat Captain ( view • edit ) | ♣20Solo/Casual ♥24Hard ♠30Elite | Humanoid | Human |
Dar Qat Soldier ( view • edit ) | ♣18Solo/Casual ♦18Normal ♥22Hard ♠28Elite | Humanoid | Human |
Elite Skeleton Archer ( view • edit ) | ♣18Solo/Casual ♦18Normal ♥21Hard ♠26Elite | Undead | Skeleton |
Elite Skeleton Knight ( view • edit ) | ♣19Solo/Casual ♦19Normal ♥23Hard ♠29Elite | Undead | Skeleton |
Elite Skeleton Sorcerer ( view • edit ) | ♣18Solo/Casual ♦18Normal ♥21Hard ♠26Elite | Undead | Skeleton |
Glasvryn Tal ( view • edit ) | ♣21Solo/Casual ♦21Normal ♥25Hard ♠31Elite | Humanoid | Human |
Inspired Dar Qat Warpriest ( view • edit ) | ♣18Solo/Casual ♦18Normal ♥22Hard ♠28Elite | Humanoid | Human |
Inspired Mender ( view • edit ) | ♣16Solo/Casual ♦20Normal ♥24Hard ♠30Elite | Humanoid | Human |
Larazgl ( view • edit ) | ♠31Elite | Undead | Skeleton |
Wildman Slave ( view • edit ) | ♣17Solo/Casual ♦17Normal ♥21Hard ♠27Elite | Monstrous Humanoid | Wildman |
External Links
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