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Update 17 named items

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[edit] Epic Gianthold

Many quest items have different stats, depending on the difficulty they are acquired from. Epic Normal drops the Minimum Level 23 version, Epic Hard drops the ML 24 version, and Epic Elite drops the ML 25 version.

There is only one version of each raid item, but higher difficulty settings offer items which have their "Attuned to Heroism" already upgraded.

The Flawless Dragon Armors and Relic Armors are turn-ins.

[edit] Flawless Dragon Armor

ML25. Cost: 20 flawless scales + 10 of each refined relics + 3 Commendations of Heroism

Flawless Black Blue White
Effects +7 Enhancement BonusIcon tooltip.png+7 Enhancement Bonus: +7 enhancement bonus to Armor Class.
Draconic FerocityDraconic Ferocity: While the Item:Helm of the Black Dragon ML23/24/25 is equipped at the same time as a Flawless Black Dragonscale Armor, you will gain a +3% artifact bonus to melee Doublestrike chance and a +2 artifact bonus to damage with ranged or thrown weapons.
Haste GuardHaste Guard: When you are hit by enemies, there is a chance you will be Hasted, quickening your attack and movement speed.
Armor-Piercing - 15%Armor-Piercing - 15%: If the target of this weapon has Fortification, it will be treated as if having 15% less Fortification than it actually possesses.
Relentless FuryRelentless Fury: While this item is equipped, any killing blows you strike against enemies may drive you into a furious rage, providing a 5% Enchantment damage bonus to you melee, ranged and unarmed attacks for 30 seconds. Slaying weaker opponents has a reduced chance of producing this effect.
Superior Acid ResistanceSuperior Acid Resistance: This property absorbs the first 40 points of acid damage per attack that the wearer would normally take.
Blue Augment SlotBlue AugmentsColorless Augments
+7 Enhancement BonusIcon tooltip.png+7 Enhancement Bonus: +7 enhancement bonus to Armor Class.
Draconic MindDraconic Mind: While this the Item:Helm of the Blue Dragon ML23/24/25 is equipped at the same time as a Flawless Blue Dragonscale Armor, you will gain a +15 artifact bonus to your Universal Spell Power.
TEMPLATE:SPELLPEN; INVALID ENTRY or UPDATE to Template:Spellpen REQUIRED
Invalid Element Parameter or Update to Template:Spelllore Required
Potency +80Potency +80: Provides a +80 Equipment bonus to the wearer's Universal Spell Power.
Superior Lightning ResistanceSuperior Lightning Resistance: This property absorbs the first 40 points of lightning damage per attack that the wearer would normally take.
Blue Augment SlotBlue AugmentsColorless Augments
+7 Enhancement BonusIcon tooltip.png+7 Enhancement Bonus: +7 enhancement bonus to Armor Class.
Draconic ResilienceDraconic Resilience: While this the Item:Helm of the White Dragon ML23/24/25 is equipped at the same time as a Flawless White Dragonscale Armor, you will gain a +50 artifact bonus to your maximum Hit Points.
Fortification 100%Fortification 100%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 100% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
Protection +7Protection +7: This item protects its wearer by granting a +7 deflection bonus to AC.
Shield +6Shield +6: While this item is equipped, you are partially protected by a field of magical force which can deflect enemy attacks. This item provides a +6 Shield bonus to Armor Class. It does not stack with an equipped shield.
Superior Cold ResistanceSuperior Cold Resistance: This property absorbs the first 40 points of cold damage per attack that the wearer would normally take.
Blue Augment SlotBlue AugmentsColorless Augments
Upgrade 1 +8 Enhancement BonusIcon tooltip.png+8 Enhancement Bonus: +8 enhancement bonus to Armor Class. +8 Enhancement BonusIcon tooltip.png+8 Enhancement Bonus: +8 enhancement bonus to Armor Class. +8 Enhancement BonusIcon tooltip.png+8 Enhancement Bonus: +8 enhancement bonus to Armor Class.
Upgrade 2 Armor-Piercing - 20%Armor-Piercing - 20%: If the target of this weapon has Fortification, it will be treated as if having 20% less Fortification than it actually possesses. Invalid Element Parameter or Update to Template:Spelllore Required Protection +8Protection +8: This item protects its wearer by granting a +8 deflection bonus to AC.
Shield +8Shield +8: While this item is equipped, you are partially protected by a field of magical force which can deflect enemy attacks. This item provides a +8 Shield bonus to Armor Class. It does not stack with an equipped shield.
Docent: Adamantine Body +25, Mithral Body +13 Flawless Black Dragonscale Docent Flawless Blue Dragonscale Docent Flawless White Dragonscale Docent
Hide: AC 17, MDB 19, ACP 0, SF 10 Flawless Black Dragonhide Armor Flawless Blue Dragonhide Armor Flawless White Dragonhide Armor
Plate: AC 32, MDB 2, ACP 3, SF 35 Flawless Black Dragonplate Armor Flawless Blue Dragonplate Armor Flawless White Dragonplate Armor
Robe: AC 10 (base AC 3) Flawless Black Dragonscale Robe Flawless Blue Dragonscale Robe Flawless White Dragonscale Robe
Scale: AC 26, MDB 8, ACP 1, SF 25 Flawless Black Dragonscale Armor Flawless Blue Dragonscale Armor Flawless White Dragonscale Armor

[edit] Dragoncraft / Elfcraft / Giantcraft armor

Turn in 10 ancient dragon/elven/giant relics to receive an armor. All items are ML:10 and bind to character on equip.

Dragoncraft Armor: +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to Armor Class., Fortification 75%Fortification 75%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 75% chance that the critical hit or sneak attack is negated and damage is instead rolled normally., Protection +4Protection +4: This item protects its wearer by granting a +4 deflection bonus to AC., Shield +4Shield +4: While this item is equipped, you are partially protected by a field of magical force which can deflect enemy attacks. This item provides a +4 Shield bonus to Armor Class. It does not stack with an equipped shield.

Elfcraft Armor: +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to Armor Class., TEMPLATE:SPELLPEN; INVALID ENTRY or UPDATE to Template:Spellpen REQUIRED, Invalid Element Parameter or Update to Template:Spelllore Required, Potency +40Potency +40: Provides a +40 Equipment bonus to the wearer's Universal Spell Power., MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3. (breastplate/plate armor only)

Giantcraft Armor: +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to Armor Class., Haste GuardHaste Guard: When you are hit by enemies, there is a chance you will be Hasted, quickening your attack and movement speed., VengefulVengeful: When its wielder is hit in battle, this weapon has a 10% chance to cause him or her to become full of anger and go into a Rage., Relentless FuryRelentless Fury: While this item is equipped, any killing blows you strike against enemies may drive you into a furious rage, providing a 5% Enchantment damage bonus to you melee, ranged and unarmed attacks for 30 seconds. Slaying weaker opponents has a reduced chance of producing this effect., AdamantineAdamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures.

[edit] Restored Dragoncraft / Elfcraft / Giantcraft armor

Turn in 10 restored dragon/elven/giant relics to receive an armor. All items are ML:23 and bind to character on equip.

Types:

  • Breastplate - AC 20, MDB 6, ACP 2, SF 25%
  • Docent - Adamantine Body +20, Mithral Body +9
  • Leather Armor - AC 13, MDB 14, SF 15%
  • Plate - AC 26, MDB 1, ACP 4, SF 35%
  • Robe - AC 9


Restored Dragoncraft Armor: +6, Fortification 100%Fortification 100%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 100% chance that the critical hit or sneak attack is negated and damage is instead rolled normally., Protection +7Protection +7: This item protects its wearer by granting a +7 deflection bonus to AC., Shield +6Shield +6: While this item is equipped, you are partially protected by a field of magical force which can deflect enemy attacks. This item provides a +6 Shield bonus to Armor Class. It does not stack with an equipped shield.

Restored Elfcraft Armor: +6, TEMPLATE:SPELLPEN; INVALID ENTRY or UPDATE to Template:Spellpen REQUIRED, Invalid Element Parameter or Update to Template:Spelllore Required, Potency +72Potency +72: Provides a +72 Equipment bonus to the wearer's Universal Spell Power., MithralMithral: Mithral armor is one type lighter then normal. Arcane Spell Failure decreased by 10%. Maximum dexterity bonus increased by 2. Armor check penalty reduced by 3. (breastplate/plate armor only)

Restored Giantcraft Armor: +6, Haste GuardHaste Guard: When you are hit by enemies, there is a chance you will be Hasted, quickening your attack and movement speed., Armor-Piercing - 15%Armor-Piercing - 15%: If the target of this weapon has Fortification, it will be treated as if having 15% less Fortification than it actually possesses., Relentless FuryRelentless Fury: While this item is equipped, any killing blows you strike against enemies may drive you into a furious rage, providing a 5% Enchantment damage bonus to you melee, ranged and unarmed attacks for 30 seconds. Slaying weaker opponents has a reduced chance of producing this effect., AdamantineAdamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures. (breastplate/plate armor only)

[edit] The Crucible

Aquatic Bracers - Wrist (Water chest)

Backstabber's Gloves - Gloves (Harza Ghost Waker's chest)

Daggertooth's Belt - Belt (Daggertooth's chest)

Ghost-Waking Cloak - Cloak (Harza Ghost Waker's chest)

Skullsmasher - Light Mace (Gorn Gut-Chewer's chest)

Surefooted Boots - Boots (Gorn Gut-Chewer's chest)

Windlasher - Falchion (Daggertooth's chest)

[edit] Madstone Crater & Return to Madstone Crater

Ancient Band - Ring

Axe of Adaxus - Battle Axe

Crystalline Scepter - Club

Girdle of Giants' Brawn - Belt

Iron Beads - Necklace

Steady Handed Armbands - Bracers

[edit] Prison of the Planes & Return to Prison of the Planes

Charoush's Inferno - Bastard Sword (Fernia)

Death's Locket - Necklace (Dolurrh)

Dream Visor - Goggles (Dal Quor)

Kardin's Eye - Trinket (Xoriat)

Ring of the Djinn - Ring (Lamannia)

  • ML12: Electricity Absorption - 20%, Lightning Resistance, DR 3/Lawful
  • ML13: Electricity Absorption - 20%, Improved Lightning Resistance, DR 3/Lawful
  • ML14: Electricity Absorption - 20%, Greater Lightning Resistance, DR 5/Lawful
  • ML23: Electricity Absorption - 33%, Superior Lightning Resistance, DR 10/Lawful
  • ML24: Electricity Absorption - 33%, Sovereign Lightning Resistance, DR 10/Lawful
  • ML25: Electric Absorption 33%Electric Absorption 33%: Passive: 33% Enhancement Bonus to Electric Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.), Sovereign Lightning ResistanceSovereign Lightning Resistance: This property absorbs the first 50 points of lightning damage per attack that the wearer would normally take., DR 15/LawfulDamage Reduction 15/Lawful: Reduces physical damage by 15, except from Lawful attacks.

Ring of Shadows - Ring (Mabar)

Royal Scimitar - Scimitar (Shavarath)

Spiked Boots - Boots (Risia)

[edit] A Cry for Help and Foundation of Discord

End chest of either

Arkat's Cord - Belt

Quiver of Poison - Quiver

  • ML12: Max stack 1000, unique capacity 3, Venomed Ammunition - 1d2
  • ML13: Max stack 1000, unique capacity 3, Venomed Ammunition - 1d3
  • ML14: Max stack 1000, unique capacity 3, Venomed Ammunition - 1d4
  • ML23: Max stack 1000, unique capacity 3, Venomed Ammunition - 1d6
  • ML24: Max stack 1000, unique capacity 3, Venomed Ammunition - 1d8
  • ML25: Max stack 1000, unique capacity 3, Invalid Parameter or Update to Template:Dmg Required

[edit] A Cabal for One and Feast or Famine

end chest of either

Adamantine Knuckles - Handwraps

Madstone Skull - Orb

Shamanic Fetish - Trinket

[edit] Maze of Madness and Trial by Fire

End chest of either

Jeweled Cloak - Cloak

The Mountain's Fist - Dwarven Axe

[edit] Gianthold Tor & Return to Gianthold Tor

[edit] White Dragon Chest

Flawless White Dragon Scale, 2d2-1 on Epic Elite

Bulwark of the Storm's Fist - Large Shield

Chill of Winter - Rune Arm
Heroic Tor rune arms are unchanged in U17; still only one version (BTA/ML13/Craftable)

Gloves of Forgotten Craft - Gloves

Great Axe of the Chained Soldier - Great Axe

Helm of the White Dragon - Headgear

Intricate Field Optics - Goggles

Jorgundal's Collar - Necklace

Silver Ingot Arcanum - Quarterstaff

[edit] Blue Dragon Chest

Flawless Blue Dragon Scale, 2d2-1 on Epic Elite

Arcing Sky - Rune Arm
Heroic Tor rune arms are unchanged in U17; still only one version (BTA/ML13/Craftable)

Belt of the Seven Ideals - Belt

Copper Ingot Arcanum - Quarterstaff

Giantcraft Siberys Compass - Trinket

Hammer of the Leaden Clouds - Warhammer

Helm of the Blue Dragon - Headgear

Mantle of the Dragonfriend - Cloak

Skyvault Shield - Tower Shield

[edit] Black Dragon Chest

Flawless Black Dragon Scale, 2d2-1 on Epic Elite

Allegiance - Khopesh

Bronze Ingot Arcanum - Quarterstaff

Globe of Imperial Blood - Colorless augment - Heroic Elite only

  • ML14: +3 enhancement bonus to all abilities

Globe of True Imperial Blood - Colorless augment - Epic Elite only

  • ML25: +1 exceptional bonus to all abilities

Helm of the Black Dragon - Headgear

Manacles of Ceaseless Toil - Bracers

Ring of the Stormreaver Prophecy - ring

The Turmoil Within - Rune Arm
Heroic Tor rune arms are unchanged in U17; still only one version (BTA/ML13/Craftable)

Tortured Livewood Bow - Longbow

[edit] The Fall of Truth

All items ML25, BtC, upgradable twice via Attuned to Heroism. Items drop as 'Attuned to Heroism' on EN, 'Attuned to Heroism: Tier 1' on EH and 'Attuned to Heroism: Tier 2' on EE.

Braisingstar (Morningstar): 2.50[2d6] 19-20x2, Bludgeoning and Piercing, +7 Enhancement BonusIcon tooltip.png+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls., BlazingBlazing: This weapon is sheathed in fierce flame. A blazing weapon deals an extra 2 to 12 points of fire damage on a successful hit., Stunning +10Stunning +10: Gives +10 to the DC of any Stunning Blow attempts made with that weapon. This weapon also has a 3% chance on-hit to make DC 33 fortitude check to stun the monster., Invalid Parameter or Update to Template:Dmg Required, Red Augment SlotRed AugmentsColorless Augments Dreampiercer (Crystal Quarterstaff): 2.50[1d10] 20x2, +7 Enhancement BonusIcon tooltip.png+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls., Greater GoodGreater Good: This weapon is infused with the ultimate power of good. It does an additional 2 to 12 damage to non-good targets and can only be wielded by good aligned characters., Greater Evil Outsider BaneGreater Evil Outsider Bane: A bane weapon excels at attacking one type or subtype of creature. Against Evil Outsiders, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe., Life Stealing, Enchantment Focus IIIEnchantment Focus III: Passive: +3 equipment bonus to the DC to resist your Enchantment spells., Red Augment SlotRed AugmentsColorless Augments

Gauntlets of Immortality (Gloves): Touch of Immortality (Heal +20Heal +20: Passive: +20 Competence bonus to the Heal skill., Repair +20Repair +20: Passive: +20 Competence bonus to the Repair skill., Regenerate 2d2 HP every 15 seconds), Devotion +120Devotion +120: Provides a +120 Equipment bonus to the wearer's Positive (Healing) Spell Power., Invalid Element Parameter or Update to Template:Spelllore Required, Eternal Faith

Halcyon Boots (Boots): Halcyon Mind (when taking damage from attack: 5% chance to gain 15 temporary spell points), Dexterity +8Dexterity +8: This item makes the wearer more nimble and dexterous, granting a +8 enhancement bonus to Dexterity., Striding +30%Striding +30%: Makes the wearer more fleet of foot, giving a 30% bonus to run speed., Potency +80Potency +80: Provides a +80 Equipment bonus to the wearer's Universal