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Crafting

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Event Items
Levels 1+
Stone of Change
Level 1+
Cannith Crafting
Level 1+
Augment Slot
Level 1+
Trapmaking
Level 4+
Item Upgrading
Level 6+
Green Steel Items
Level 11+
Dragontouched Armor
Level 16+
Incredible Potential
Level 18+
Alchemical Crafting
Level 19+
Epic Crafting
Level 20+
Thunder-Forged
Level 22+

[edit] Crafting Guide

Crafting, introduced with Module 6, is a way to create and upgrade items through increasingly powerful tiers of item attributes added at each stage through to the final finished stage (in most cases an extra special effect.)

In all cases you begin crafting by using ingredients gathered in quests, raids (and their end rewards) or wilderness rare chests.

The exception to this rule is Cannith Crafting - the only crafting type with which you can contribute your character skills, feats, or level-ups towards in your characters build. Simplified you begin by collecting/looting/creating a base item and then begin upgrading it with ingredients which are (dependant on the crafting type) crafted themselves. Eg: Alchemical ingredients are crafted by you, shroud ingredients are not so you simply loot them from chests.

[edit] Stone of Change

Stone of Change
This is the most basic level of crafting. There are currently three known possible locations for Stone of Change altars. The first is located in the Marketplace to the right of the entrance to Lordsmarch Bank, the second is located just to the right of the front of the tower in The Twelve, the third possible location for a Stone of Change altar is on a Guild Airship that has reached Guild Level 32Gold Seal Stone of Change Contract: costs 395 Turbine Points in the DDO Store. or more typically at Guild Level 40Stone of Change Contract: base price of 1,011pp 9gp.
May be wise to have your highest haggle skilled player purchase contracts.
through the acquisition of renown. The Stone of Change is used to upgrade existing items (non-"named", randomly-generated items). The Stone of Change is also used for binding the Guild Augment Crystals used in Guild Crafting (see below).


Some of the Stone of Change recipes allow you to do the following:


These are simple upgrades. For the full recipes, see Stone of Change - Recipes.


[edit] Cannith Crafting

Crafting Hall in House Kundarak

Introduction: Update 9

This crafting system allows players to construct completely customized weapons, shields, armor, jewelry, and clothing, using various Essences obtained from treasure chests throughout the game or by Deconstructing other randomly generated treasures.

This is a fairly complex system, and recipes require you to have certain crafting levels in Arcane/Divine/Elemental crafting schools, which you can see on your character sheet.


[edit] Augment Slot

Augment Gem vendor

Introduction: Update 17

Augment Slot can now be found at all levels. This is a revamp of the old Epic Augments and Guild Crafting allowing a slot-at-will type of item modification. Items with Guild Augment Slot ceased to drop, however Guild Augmentation vendors and its mechanic remain unchanged.


[edit] Trapmaking

Trapmaking Device Workstation

Introduction: Update 7

Trapmaking is a Feat granted to Rogues and Artificers at Level 4. It enables them to create their own traps and salvage parts from existing traps using Device Workstations to create your items.


This is also the place to go if you want to covert a set of Handwraps to a Collar for your pet


You can find Device Workstations in the following locations:

Detailed information can be found at the Trapmaking Feat page.


[edit] Special Event Upgrades

Risian Altar

Introduction: Varied

From time to time through each year Turbine presents us with special events on the servers within the game. Each type of event is a reward based crafting system in its own right with some items that you might class as essential for your character such as Eternal Flask of Rum from Crystal Cove or a +5 Ability Tome from the Mabar Festival


List of annual Special Events:


  • Each event returns on a scheduled basis according to Turbine and as such is classed as ongoing; making appearances several times each year.

[edit] Item Upgrading

Cauldron of Sora Katra

Introduction: Varied

There are many named items from various Adventure Packs which can be upgraded or have their initial enchantments restored by using ingredients gathered in the same quest module or later in the story-line. Players often call this type of mechanic "Unlocking" or "Upgrading". Some of them can further be upgraded to their Epic crafted versions.


As well as this type of upgrading there are also single crafting step items which can be attained using the same barter interface to acquire (EG: Zhentarim Attuned), the upgrade type is specific to the crafting type you use, with the example items are upgraded, using Coms of Valor you can acquire potions to increase one or all of your Abilities or sometimes Skills on a temporary basis.

For more detailed information, please refer to the following pages:

Effect Altar/UI Levels Adventure Pack
Unraveling Enchantments Visbane's Folly Levels 6 - 8 Sentinels of Stormreach
Dampened Altar of Vulkoor Levels 7 - 9 The Red Fens
Fusible, Malleable, Fragmented, Battle-Scarred Cauldron of Sora Katra Level 12 Attack on Stormreach
Trace of Madness Altar of Insanity Levels 14 - 17 Reign of Madness
Suppressed Power Dreamforge Levels 18 - 20 Dreaming Dark
Nearly Finished Cannith Reforging Station Levels 18 - 20 Secrets of the Artificers
Upgradeable Item (Stormreaver) Stormreaver Monument Levels 14-25 Ruins of Gianthold
Upgradable Item (Black Abbot) Fountain of Necrotic Might Levels 15-17 Necropolis Part IV
Insightful, Spellpower & Alchemical Potions,
Hearts, Heart Seeds
Commendation of Valor Level 20 Turn in Commendations
Attuned to Heroism, Armor Upgrade,
Cormyrian Dragon Armor
Mikrom Sum Level 23 Menace of the Underdark
Zhentarim Attuned Black Stone Level 26 Haunted Halls of Eveningstar

[edit] Green Steel Items

Introduction: Module 6

Green Steel items start from nothing more then the ingredients you loot from quests & the completion of an initial story line, with a "blank" which is manufactured you then upgrade through a series of crafting steps in The Shroud, which is a level 17 Raid area.

You can create both Green Steel Weapons and Green Steel Accessories although you cannot equip more than one accessory at a time without a certain cleansing process.

Access to Meridia, Tier 1 Favor with The Twelve (40 favor point), and completion of all 5 Pre-Raid quests in the Vale of Twilight are required.


For more detailed information, see following articles.


[edit] Dragontouched Armor

Introduction: Module 8

Another portion of Crafting is the Dragontouched Armor, introduced with Module 8. In Reaver's Refuge you'll find three explorer areas which can spawn rare encounters and in turn chests which provide you with "Eldritch Runes"; these runes are also awarded in teh end chest of the three quests plus as a reward for completing the Stealer of Souls end mini-raid/quest. By using these Runes, you can create Armors, Robes and Docents of your own. Update 7 removed the random-factor on these runes, allowing players to add specific effects to their armor.

Access to Reaver's Refuge and completion of the Stealer of Souls quest and its pre-quests are required.


For more detailed information, see Dragontouched Armor.


[edit] Incredible Potential

Altar of Subjugation

Introduction: Module 9

The Amrath storyline contains a series of quests leading up to the Tower of Despair raid, as end rewards here you'll find rings which have an attribute called "Incredible Potential".

Completing the raid also grants you tokens called "Shavarath Trophy of War". By collecting 9 of these tokens and adding an Imbued Shard of Great Power you can add various attributes to your rings. Also, these rings make up set bonuses with other named items found in the area.

Access to Amrath, completion of Tower of Despair raid and its pre-quests are required.


For more detailed information, see following articles.


[edit] Alchemical Crafting

Alchemical Greataxe

Introduction: Update 11

Alchemical weapons and shields are customizable items crafted by combining an alchemical "Blank" (which you loot by completing The Master Artificer) with one of three tiers of spirits you gain by running the Lord of Blades raid then using the crafting devices afterwards.

This does require you run two raids initially with one raid afterwards, but the rewards can be very beneficial if you wish to craft specifically for a certain type of monster.

For more detailed information, see Alchemical Crafting.


[edit] Epic Crafting

Altar of Epic Rituals and Lahar, Epic Vendor

Introduction: Update 1

The old favorite items that originated in epic-capable quests can be upgraded into powerful Epic versions by collecting rare scrolls, seals, and shards. These Epic rewards can then be further customized with Augment Crystals, permanently adding additional effects to your items.

This system is largely unused now as a way of acquiring gear to use permanently but there are still some very good items to get, and also to use as TR Level 20 gear also.

Access to the areas, completion of quests within the areas on Epic setting is required.


For more detailed information, see Epic Crafting.



[edit] Thunder-Forged

Magma Forge

Introduction: Update 21

Thunder-Forged crafting is a current way of creating customizable items; starting with a "Blank" and then moving on to three tiers of attributes which you can add until the item becomes a "Completed" item finally.

There are two kind of items sharing the same set of ingredients:

  • Thunder-Forged Weapons
  • Shadowscale Armor

For more detailed information, see Thunder-Forged.

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